Player Matchup

Janus
Janus
Chiinaa
Janus
Level 28
God Stats
26W - 31L
1,504 SR
Queue Stats
256W - 184L
1,516 Elo+
Party 2
Yemoja
Yemoja
D4rkShd0w41
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,594 Elo+
Solo
Thanatos
Thanatos
Marinxx
Thanatos
Level 17
God Stats
29W - 46L
1,509 SR
Queue Stats
51W - 73L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
Mihaelle2
Kukulkan
Level 27
God Stats
8W - 10L
1,400 SR
Queue Stats
94W - 85L
1,478 Elo+
Party 2
Chiron
Chiron
annaburst
Chiron
Level 29
God Stats
15W - 15L
1,810 SR
Queue Stats
26W - 34L
1,504 Elo+
Party 2
Team Averages
Level 25
1,544 SR
1,510 Elo+

VS

Team Averages
Level 12
1,419 SR
1,450 Elo+
Thor
Thor
Crokissimo
Thor
Level 4
God Stats
2W - 7L
1,393 SR
Queue Stats
24W - 32L
1,297 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GurinDoragon
Tsukuyomi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,668 Elo+
Party 3
Kukulkan
Kukulkan
IrleRp16
Kukulkan
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 3
Chang'e
Chang'e
Ronphi
Chang'e
Level 14
God Stats
3W - 8L
1,296 SR
Queue Stats
60W - 62L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
Williamzinhu
Kuzenbo
Level 7
God Stats
5W - 10L
1,408 SR
Queue Stats
26W - 36L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chiinaa
Janus
20
13 / 3 / 17
16,503
1,100
28,937
14,694
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
20
1 / 3 / 27
13,423
895
5,902
14,335
15,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Marinxx
Thanatos
20
7 / 4 / 17
13,928
929
10,335
18,906
5,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Mihaelle2
Kukulkan
20
7 / 3 / 18
15,206
1,014
30,513
14,675
5,093
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
annaburst
Chiron
20
7 / 2 / 14
14,223
948
12,611
11,695
3,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 6
12,483
832
8,521
19,041
7,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
GurinDoragon
Tsukuyomi
20
11 / 12 / 4
16,151
1,077
25,534
24,816
8,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
IrleRp16
Kukulkan
20
0 / 4 / 5
12,626
842
14,242
10,468
3,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Ronphi
Chang'e
19
1 / 7 / 7
12,611
841
13,353
20,969
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Williamzinhu
Kuzenbo
20
2 / 4 / 10
14,165
944
10,337
18,944
32,273
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
47
35
Kills
15
15
Deaths
35
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Chiinaa
Janus
13
3
17
7.17
L
1
8
6
0.5
W
Yemoja
1
3
27
4.83
L
Tsukuyomi
GurinDoragon
Tsukuyomi
11
12
4
1.08
L
Kukulkan
IrleRp16
Kukulkan
0
4
5
0.63
W
Thanatos
Marinxx
Thanatos
7
4
17
3.88
W
Kukulkan
Mihaelle2
Kukulkan
7
3
18
5.33
L
Chang'e
Ronphi
Chang'e
1
7
7
0.64
L
Kuzenbo
Williamzinhu
Kuzenbo
2
4
10
1.75
W
Chiron
annaburst
Chiron
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,298
Damage
71,987
74,305
Taken
94,238
33,893
Mitigated
58,598
12,079
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chiinaa
Janus
28,937
1,654
0
240
14,694
3,788
0
6,440
8,172
74,599
0
L
8,521
610
0
580
19,041
7,503
0
13,054
5,987
0
25,331
W
Yemoja
5,902
966
2,682
320
14,335
15,091
0
7,904
6,276
14,739
0
L
Tsukuyomi
GurinDoragon
Tsukuyomi
25,534
6,549
0
270
24,816
8,894
0
15,377
9,439
0
56,262
L
Kukulkan
IrleRp16
Kukulkan
14,242
954
0
835
10,468
3,433
0
7,339
3,129
56,921
0
W
Thanatos
Marinxx
Thanatos
10,335
2,638
0
4,051
18,906
5,998
0
9,657
9,003
0
20,739
W
Kukulkan
Mihaelle2
Kukulkan
30,513
5,013
0
1,459
14,675
5,093
0
6,308
8,243
72,186
0
L
Chang'e
Ronphi
Chang'e
13,353
1,149
5,118
3,679
20,969
6,495
0
18,287
2,682
32,670
0
L
Kuzenbo
Williamzinhu
Kuzenbo
10,337
3,736
212
1,081
18,944
32,273
0
11,295
7,649
27,465
0
W
Chiron
annaburst
Chiron
12,611
2,837
1,773
1,554
11,695
3,923
0
6,936
4,679
0
32,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,283
Gold Earned
68,036
305
Minions Killed
277
7
Camps Cleared
7
1,419,235
Distance Traveled
1,376,946
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,503
1,100
141
9
3
277,765
1
L
Thor
12,483
832
35
2
0
238,735
2
W
Yemoja
13,423
895
9
1
0
253,201
0
L
Tsukuyomi
16,151
1,077
45
3
3
286,872
0
L
Kukulkan
12,626
842
105
7
2
260,215
4
W
Thanatos
13,928
929
14
1
1
324,217
0
W
Kukulkan
15,206
1,014
95
6
2
291,026
0
L
Chang'e
12,611
841
54
4
1
287,828
0
L
Kuzenbo
14,165
944
38
3
1
303,296
0
W
Chiron
14,223
948
46
3
1
273,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role