Player Matchup

Khepri
Khepri
AngularPhoenix
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,494 Elo+
Party 1
Thoth
Thoth
Chinobi 6613
Thoth
Level 154
God Stats
1W - 0L
1,374 SR
Queue Stats
16W - 15L
1,405 Elo+
Party 1
Sol
Sol
LinfocitoT4295
Sol
Level 142
God Stats
9W - 1L
1,495 SR
Queue Stats
225W - 235L
1,590 Elo+
Party 1
Loki
Loki
Lucy19972211
Loki
Level 56
God Stats
1W - 0L
1,588 SR
Queue Stats
21W - 25L
1,358 Elo+
Party 1
Eset
Eset
xFelomeno
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 1
Team Averages
Level 123
1,491 SR
1,445 Elo+

VS

Team Averages
Level 129
1,514 SR
1,521 Elo+
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GamingAsparagus
Kukulkan
Level 109
God Stats
2W - 8L
1,567 SR
Queue Stats
407W - 391L
1,535 Elo+
Party 2
Anhur
Anhur
MeatPotter
Anhur
Level 127
God Stats
4W - 7L
1,503 SR
Queue Stats
137W - 126L
1,571 Elo+
Party 2
Ganesha
Ganesha
Trebzmon
Ganesha
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 19
9,252
841
6,788
15,387
17,010
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 1 / 17
9,762
887
14,032
6,494
2,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 17
11,244
1,022
12,689
12,553
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 5 / 8
9,227
839
5,286
8,398
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
18
9 / 2 / 16
10,587
962
17,452
12,144
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 4 / 3
8,633
785
10,245
9,138
4,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
12
0 / 5 / 5
6,923
629
4,847
16,726
26,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
15
3 / 7 / 5
8,659
787
11,569
10,424
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
12
3 / 8 / 4
7,706
701
7,502
11,466
4,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Trebzmon
Ganesha
15
0 / 5 / 8
7,466
679
5,624
12,443
14,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
29
Kills
9
12
Deaths
29
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
4
3
1.13
L
Artio
 
Artio
0
5
5
0.5
W
3
3
19
4.17
W
4
1
17
12.5
L
Kukulkan
3
7
5
0.79
W
7
1
17
15.5
W
6
5
8
2
L
Anhur
3
8
4
0.63
L
Ganesha
Trebzmon
Ganesha
0
5
8
0.8
W
Eset
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,247
Damage
39,787
54,976
Taken
60,197
32,456
Mitigated
54,574
25,940
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,245
576
453
3,354
9,138
4,038
0
8,316
818
26,156
0
L
Artio
 
Artio
4,847
319
1,053
4,220
16,726
26,580
0
13,217
3,509
7,263
0
W
6,788
731
129
3,119
15,387
17,010
207
8,530
6,857
17,039
0
W
14,032
754
1,243
1,224
6,494
2,630
1,252
3,819
2,675
27,004
0
L
Kukulkan
11,569
275
250
736
10,424
4,184
0
9,106
1,318
28,589
0
W
12,689
3,959
2,515
6,615
12,553
4,849
3,207
7,495
5,058
32,426
0
W
5,286
789
1,105
969
8,398
2,935
295
5,821
2,577
0
9,400
L
Anhur
7,502
3,725
809
1,362
11,466
4,804
0
9,843
1,623
0
12,046
L
Ganesha
Trebzmon
Ganesha
5,624
171
684
840
12,443
14,968
0
10,477
1,966
10,315
0
W
Eset
17,452
1,977
4,923
4,098
12,144
5,032
446
6,620
5,524
33,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
39,387
135
Minions Killed
101
0
Camps Cleared
0
1,023,348
Distance Traveled
945,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,633
785
45
4
0
192,671
0
L
Artio
6,923
629
3
0
0
200,430
0
W
Khepri
9,252
841
15
1
0
198,657
0
W
Thoth
9,762
887
28
3
0
208,177
0
L
Kukulkan
8,659
787
40
4
0
184,901
1
W
Sol
11,244
1,022
44
4
0
204,301
0
W
Loki
9,227
839
4
0
0
216,138
0
L
Anhur
7,706
701
13
1
0
172,179
0
L
Ganesha
7,466
679
0
0
0
195,148
1
W
Eset
10,587
962
44
4
0
196,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role