Player Matchup

Thor
Thor
Agus-Diaz2
Thor
Level 28
God Stats
50W - 41L
1,570 SR
Queue Stats
62W - 57L
1,449 Elo+
Solo
Bellona
Bellona
JayDully
Bellona
Level 38
God Stats
2W - 0L
1,836 SR
Queue Stats
175W - 140L
1,543 Elo+
Party 1
Artemis
Artemis
KrazyJay_Leepers
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,162 Elo+
Party 1
Ymir
Ymir
Uzumakifourdath
Ymir
Level 26
God Stats
10W - 8L
1,741 SR
Queue Stats
116W - 120L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
p3nuttbutt3r467
Baron Samedi
Level 29
God Stats
10W - 9L
1,762 SR
Queue Stats
31W - 29L
1,600 Elo+
Solo
Team Averages
Level 26
1,682 SR
1,438 Elo+

VS

Team Averages
Level 18
1,595 SR
1,382 Elo+
Ymir
Ymir
ArashiNoSora
Ymir
Level 17
God Stats
11W - 12L
1,551 SR
Queue Stats
45W - 53L
1,376 Elo+
Party 3
Pele
Pele
CynderEXE
Pele
Level 22
God Stats
12W - 6L
1,728 SR
Queue Stats
57W - 55L
1,414 Elo+
Party 3
Chaac
Chaac
Gorilla__Booty
Chaac
Level 29
God Stats
19W - 12L
1,694 SR
Queue Stats
147W - 172L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
ak40andy
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,503 Elo+
Party 2
Artemis
Artemis
younginSolis
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,067
538
3,174
7,153
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JayDully
Bellona
16
5 / 1 / 0
9,806
654
13,779
9,752
11,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 4
7,124
475
5,068
4,158
2,970
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 2
8,525
568
6,730
8,764
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
p3nuttbutt3r467
Baron Samedi
13
6 / 1 / 0
8,472
565
6,694
5,733
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,666
444
1,754
10,904
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
13
2 / 3 / 2
7,846
523
8,725
10,204
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 1
6,985
466
6,204
14,548
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
ak40andy
Ao Kuang
10
1 / 8 / 0
6,234
416
1,262
10,095
3,150
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
younginSolis
Artemis
9
0 / 4 / 2
5,710
381
2,746
5,351
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
19
Kills
5
5
Deaths
19
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
1
2
1
0.75
L
Pele
2
3
2
1
L
1
2
1
0.75
W
Bellona
JayDully
Bellona
5
1
0
5
W
2
0
4
4
W
3
1
2
4
L
Ao Kuang
ak40andy
Ao Kuang
1
8
0
0.13
W
Baron Samedi
p3nuttbutt3r467
Baron Samedi
6
1
0
6
L
Artemis
younginSolis
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
20,691
35,560
Taken
51,102
26,545
Mitigated
21,626
10,552
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,174
452
0
2,330
7,153
3,360
1,431
129
7,024
0
38,930
L
1,754
751
0
1,690
10,904
4,490
0
3,889
7,015
15,313
0
L
Pele
8,725
2,361
0
1,079
10,204
3,539
0
1,574
8,630
0
60,098
L
6,204
1,325
0
6,312
14,548
8,745
0
399
14,149
0
37,428
W
Bellona
JayDully
Bellona
13,779
6,542
0
3,175
9,752
11,265
645
152
9,600
0
68,361
W
5,068
3,159
0
0
4,158
2,970
1,621
199
3,959
0
22,082
W
6,730
1,219
226
1,946
8,764
6,884
1,063
1,555
7,209
37,522
0
L
Ao Kuang
ak40andy
Ao Kuang
1,262
279
0
638
10,095
3,150
288
4,444
5,651
17,182
0
W
Baron Samedi
p3nuttbutt3r467
Baron Samedi
6,694
930
266
2,609
5,733
2,066
1,547
981
4,752
52,861
0
L
Artemis
younginSolis
Artemis
2,746
1,341
0
369
5,351
1,702
0
3,118
2,233
0
15,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
33,441
395
Minions Killed
265
0
Camps Cleared
0
1,301,563
Distance Traveled
1,251,094
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,067
538
78
5
0
274,029
3
L
Ymir
6,666
444
27
2
0
225,001
3
L
Pele
7,846
523
104
7
0
300,733
2
L
Chaac
6,985
466
67
4
0
257,833
0
W
Bellona
9,806
654
137
9
0
302,766
4
W
Artemis
7,124
475
44
3
0
217,908
0
W
Ymir
8,525
568
64
4
0
246,718
4
L
Ao Kuang
6,234
416
32
2
0
226,313
0
W
Baron Samedi
8,472
565
72
5
0
260,142
4
L
Artemis
5,710
381
35
2
0
241,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role