Player Matchup

Kukulkan
Kukulkan
Halodawn
Kukulkan
Level 7
God Stats
0W - 2L
1,147 SR
Queue Stats
3W - 7L
1,058 Elo+
Solo
Hou Yi
Hou Yi
OGSp00k
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
TheMainTrain24
Cthulhu
Level 21
God Stats
5W - 9L
1,423 SR
Queue Stats
28W - 31L
1,385 Elo+
Solo
Bakasura
Bakasura
VstRi
Bakasura
Level 9
God Stats
1W - 2L
1,796 SR
Queue Stats
3W - 9L
1,296 Elo+
Solo
Ah Puch
Ah Puch
xScHoolboiJoHny
Ah Puch
Level 31
God Stats
1W - 1L
1,852 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 2
Team Averages
Level 19
1,544 SR
1,313 Elo+

VS

Team Averages
Level 27
1,519 SR
1,492 Elo+
Horus
Horus
Awoobis119
Horus
Level 39
God Stats
34W - 16L
1,326 SR
Queue Stats
161W - 145L
1,430 Elo+
Party 1
Neith
Neith
Capetus
Neith
Level 14
God Stats
9W - 5L
1,690 SR
Queue Stats
13W - 13L
1,690 Elo+
Party 1
Sun Wukong
Sun Wukong
ChaseOnBox
Sun Wukong
Level 29
God Stats
8W - 9L
1,477 SR
Queue Stats
70W - 65L
1,450 Elo+
Party 1
Pele
Pele
Presidentrennie
Pele
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 37L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Steadyz
Morgan Le Fay
Level 26
God Stats
5W - 5L
1,602 SR
Queue Stats
326W - 329L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Halodawn
Kukulkan
4
0 / 3 / 3
4,120
412
389
2,091
1,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
OGSp00k
Hou Yi
9
0 / 2 / 1
5,265
527
2,294
4,747
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 0
5,309
531
4,341
5,886
5,021
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
VstRi
Bakasura
9
3 / 2 / 2
5,621
562
3,133
5,863
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
5 / 3 / 0
5,892
589
4,674
5,189
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
1 / 2 / 5
5,275
528
2,117
4,077
1,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Capetus
Neith
11
1 / 2 / 2
6,241
624
3,834
5,355
1,808
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ChaseOnBox
Sun Wukong
9
1 / 3 / 1
5,204
520
3,347
7,906
3,183
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 1 / 1
5,406
541
2,139
4,863
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Steadyz
Morgan Le Fay
11
5 / 1 / 2
6,411
641
4,143
5,203
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
10
11
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
1
2
5
1.75
W
Neith
Capetus
Neith
1
2
2
1
W
Sun Wukong
ChaseOnBox
Sun Wukong
1
3
1
0.5
L
Kukulkan
Halodawn
Kukulkan
0
3
3
0.5
L
Hou Yi
OGSp00k
Hou Yi
0
2
1
0.25
W
2
1
1
2.5
W
Morgan Le Fay
Steadyz
Morgan Le Fay
5
1
2
6
L
1
1
0
1
L
Bakasura
VstRi
Bakasura
3
2
2
2
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
15,580
23,776
Taken
27,404
10,624
Mitigated
9,530
4,723
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,117
1,003
375
413
4,077
1,433
0
1,073
2,784
0
6,422
W
Neith
Capetus
Neith
3,834
1,639
0
614
5,355
1,808
600
1,403
3,952
0
39,776
W
Sun Wukong
ChaseOnBox
Sun Wukong
3,347
851
0
2,148
7,906
3,183
0
3,675
3,925
0
20,809
L
Kukulkan
Halodawn
Kukulkan
389
325
0
0
2,091
1,089
63
817
1,274
3,071
0
L
Hou Yi
OGSp00k
Hou Yi
2,294
663
0
1,030
4,747
1,077
0
432
4,315
0
23,282
W
2,139
961
0
444
4,863
1,315
377
1,007
3,736
0
23,322
W
Morgan Le Fay
Steadyz
Morgan Le Fay
4,143
358
0
746
5,203
1,791
863
2,130
3,073
31,135
0
L
4,341
1,546
0
1,494
5,886
5,021
119
0
5,886
23,849
0
L
Bakasura
VstRi
Bakasura
3,133
2,105
0
2,059
5,863
2,240
0
943
4,920
0
22,523
L
4,674
388
0
140
5,189
1,197
140
1,951
3,238
20,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
28,537
183
Minions Killed
242
0
Camps Cleared
0
863,896
Distance Traveled
996,855
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,275
528
4
0
0
214,974
1
W
Neith
6,241
624
83
8
0
189,215
0
W
Sun Wukong
5,204
520
42
4
0
209,450
1
L
Kukulkan
4,120
412
4
0
0
100,182
0
L
Hou Yi
5,265
527
44
4
0
176,424
2
W
Pele
5,406
541
51
5
0
193,471
0
W
Morgan Le Fay
6,411
641
62
6
0
189,745
0
L
Cthulhu
5,309
531
43
4
0
194,599
3
L
Bakasura
5,621
562
53
5
0
204,651
2
L
Ah Puch
5,892
589
39
4
0
188,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role