Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
THE_dripgod_RICO
Ymir
Level 89
God Stats
2W - 4L
1,493 SR
Queue Stats
34W - 40L
1,375 Elo+
Party 1
Skadi
Skadi
mona-81_
Skadi
Level 147
God Stats
1W - 12L
1,430 SR
Queue Stats
25W - 39L
1,367 Elo+
Party 1
Team Averages
Level 122
1,474 SR
1,414 Elo+

VS

Team Averages
Level 77
1,447 SR
1,380 Elo+
Danzaburou
Danzaburou
Bargowen98
Danzaburou
Level 86
God Stats
2W - 1L
1,227 SR
Queue Stats
175W - 214L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Buckachicka123
Sylvanus
Level 89
God Stats
6W - 3L
1,634 SR
Queue Stats
48W - 53L
1,384 Elo+
Solo
Aphrodite
Aphrodite
JJMtz
Aphrodite
Level 57
God Stats
14W - 9L
1,478 SR
Queue Stats
177W - 207L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 2 / 1
9,980
554
10,560
19,141
26,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 1
9,154
509
5,960
13,633
9,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
mona-81_
Skadi
13
1 / 3 / 1
9,834
546
14,060
11,538
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bargowen98
Danzaburou
16
4 / 1 / 4
11,342
630
12,465
12,409
5,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
16
2 / 0 / 6
10,794
600
11,753
13,379
13,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
JJMtz
Aphrodite
15
2 / 1 / 5
10,786
599
10,150
14,511
10,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Danzaburou
Bargowen98
Danzaburou
4
1
4
6
W
Sylvanus
2
0
6
5
W
Aphrodite
JJMtz
Aphrodite
2
1
5
4.5
L
0
3
1
0.17
L
Skadi
mona-81_
Skadi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,580
Damage
34,368
44,312
Taken
40,299
39,794
Mitigated
28,427
9,079
Healing
30,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,560
837
186
3,913
19,141
26,409
0
9,177
9,964
33,556
0
W
Danzaburou
Bargowen98
Danzaburou
12,465
2,899
0
3,463
12,409
5,388
2,614
5,239
7,170
0
55,531
W
Sylvanus
11,753
4,851
4,551
6,252
13,379
13,018
864
5,732
7,647
33,348
6,487
W
Aphrodite
JJMtz
Aphrodite
10,150
914
6,592
9,212
14,511
10,021
39
5,549
8,962
41,650
0
L
5,960
508
811
2,273
13,633
9,533
0
6,417
7,216
33,545
0
L
Skadi
mona-81_
Skadi
14,060
6,312
1,103
793
11,538
3,852
0
4,864
6,674
0
46,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
32,922
165
Minions Killed
199
0
Camps Cleared
0
894,925
Distance Traveled
961,795
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,980
554
42
2
0
327,131
7
W
Danzaburou
11,342
630
89
5
0
298,156
3
W
Sylvanus
10,794
600
41
2
0
321,890
5
W
Aphrodite
10,786
599
69
4
0
341,749
4
L
Ymir
9,154
509
48
3
0
278,602
1
L
Skadi
9,834
546
75
4
0
289,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role