Player Matchup

Khepri
Khepri
Meliodaaf
Khepri
Level 138
God Stats
5W - 3L
1,649 SR
Queue Stats
233W - 242L
1,524 Elo+
Solo
Thoth
Thoth
Saltee5261
Thoth
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,376 Elo+
Party 1
Izanami
Izanami
Strafder
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,457 Elo+
Solo
Yemoja
Yemoja
SupportRED
Yemoja
Level 127
God Stats
2W - 2L
1,602 SR
Queue Stats
175W - 137L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
TAURO266
Cthulhu
Level 139
God Stats
1W - 2L
1,219 SR
Queue Stats
43W - 53L
1,536 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,488 Elo+

VS

Team Averages
Level 116
1,592 SR
1,495 Elo+
Chiron
Chiron
Cher
Chiron
Level 130
God Stats
6W - 1L
1,789 SR
Queue Stats
140W - 158L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
Gank Me Hard
Ah Puch
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,404 Elo+
Solo
Ra
Ra
Perplexedkyle
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 144L
1,517 Elo+
Party 2
Bacchus
Bacchus
Santos--420
Bacchus
Level 109
God Stats
4W - 0L
1,589 SR
Queue Stats
201W - 207L
1,529 Elo+
Party 3
Tyr
Tyr
WildNomad17
Tyr
Level 58
God Stats
6W - 8L
1,583 SR
Queue Stats
195W - 196L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Meliodaaf
Khepri
16
1 / 4 / 10
10,051
670
8,010
18,792
28,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
17
3 / 9 / 3
10,128
675
10,433
15,759
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Strafder
Izanami
17
4 / 5 / 4
9,734
649
12,012
18,697
9,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SupportRED
Yemoja
16
3 / 4 / 9
9,772
651
7,581
14,817
19,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TAURO266
Cthulhu
19
4 / 4 / 5
10,624
708
17,979
19,806
25,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cher
Chiron
19
8 / 2 / 7
11,569
771
18,324
11,007
4,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Gank Me Hard
Ah Puch
20
7 / 4 / 11
12,021
801
29,770
16,399
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 9
10,602
707
10,446
14,318
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Santos--420
Bacchus
17
3 / 4 / 17
11,906
794
10,842
20,284
25,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 13
10,767
718
11,284
16,531
20,812
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
15
Kills
26
26
Deaths
15
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chiron
Cher
Chiron
8
2
7
5.75
W
Ah Puch
Gank Me Hard
Ah Puch
7
4
11
3.13
L
Khepri
Meliodaaf
Khepri
1
4
10
1.5
W
4
3
9
2.83
L
Thoth
3
9
3
0.5
W
Bacchus
Santos--420
Bacchus
3
4
17
2.88
L
Izanami
Strafder
Izanami
4
5
4
1.2
L
Yemoja
SupportRED
Yemoja
3
4
9
1.88
L
Cthulhu
TAURO266
Cthulhu
4
4
5
1.63
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,015
Damage
80,666
87,871
Taken
78,539
91,324
Mitigated
62,865
33,217
Healing
40,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Cher
Chiron
18,324
7,502
4,651
3,814
11,007
4,193
1,687
8,002
3,005
0
38,202
W
Ah Puch
Gank Me Hard
Ah Puch
29,770
1,312
1,287
3,926
16,399
6,731
900
8,944
7,455
60,204
0
L
Khepri
Meliodaaf
Khepri
8,010
989
2,241
2,438
18,792
28,868
510
8,748
10,044
13,343
0
W
10,446
1,148
9,938
7,239
14,318
5,906
1,899
12,670
1,648
27,594
0
L
Thoth
10,433
525
538
360
15,759
7,584
0
10,983
4,776
28,973
0
W
Bacchus
Santos--420
Bacchus
10,842
376
1,654
1,989
20,284
25,223
128
7,515
12,642
14,536
0
L
Izanami
Strafder
Izanami
12,012
6,799
3,728
4,973
18,697
9,493
42
11,401
7,296
0
32,502
L
Yemoja
SupportRED
Yemoja
7,581
1,265
10,290
3,328
14,817
19,934
94
9,721
5,096
12,043
0
L
Cthulhu
TAURO266
Cthulhu
17,979
579
2,237
3,084
19,806
25,445
360
10,205
9,601
36,260
0
W
11,284
969
1,885
4,585
16,531
20,812
161
6,745
9,786
0
15,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
56,865
154
Minions Killed
152
0
Camps Cleared
0
1,260,202
Distance Traveled
1,356,603
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,569
771
32
2
0
264,301
1
W
Ah Puch
12,021
801
68
5
0
257,392
1
L
Khepri
10,051
670
12
1
0
255,639
0
W
Ra
10,602
707
31
2
0
251,844
0
L
Thoth
10,128
675
40
3
0
233,278
0
W
Bacchus
11,906
794
9
1
0
271,948
0
L
Izanami
9,734
649
65
4
0
239,375
1
L
Yemoja
9,772
651
10
1
0
236,674
0
L
Cthulhu
10,624
708
27
2
0
295,236
2
W
Tyr
10,767
718
12
1
0
311,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role