Player Matchup

Discordia
Discordia
C9Tnight7
Discordia
Level 15
God Stats
41W - 42L
1,484 SR
Queue Stats
102W - 107L
1,348 Elo+
Solo
Anhur
Anhur
ChickenParmeSean
Anhur
Level 18
God Stats
1W - 0L
1,187 SR
Queue Stats
36W - 32L
1,261 Elo+
Solo
Jormungandr
Jormungandr
Dali25
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,424 Elo+
Solo
Fenrir
Fenrir
Mo_Geta
Fenrir
Level 8
God Stats
52W - 57L
1,428 SR
Queue Stats
548W - 592L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
ironblackwolfx
Cthulhu
Level 8
God Stats
4W - 1L
1,795 SR
Queue Stats
170W - 211L
1,368 Elo+
Party 1
Team Averages
Level 12
1,479 SR
1,336 Elo+

VS

Team Averages
Level 14
1,340 SR
1,342 Elo+
Cthulhu
Cthulhu
Mitch33
Cthulhu
Level 17
God Stats
0W - 4L
1,183 SR
Queue Stats
64W - 66L
1,302 Elo+
Solo
Chiron
Chiron
Wallace4296
Chiron
Level 14
God Stats
8W - 11L
1,461 SR
Queue Stats
30W - 34L
1,379 Elo+
Solo
Hun Batz
Hun Batz
mex_jocr
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
toe_perez321
Ah Puch
Level 13
God Stats
3W - 9L
1,160 SR
Queue Stats
66W - 87L
1,241 Elo+
Solo
Set
Set
viajero_toro908
Set
Level 24
God Stats
16W - 26L
1,397 SR
Queue Stats
254W - 292L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C9Tnight7
Discordia
20
3 / 1 / 11
15,743
875
13,126
16,813
7,723
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 6 / 12
18,383
1,021
33,338
28,422
11,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Dali25
Jormungandr
20
1 / 4 / 25
16,676
926
11,173
22,732
19,236
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Mo_Geta
Fenrir
20
17 / 9 / 13
19,188
1,066
33,694
27,761
13,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 11 / 17
16,318
907
18,123
33,586
47,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mitch33
Cthulhu
20
2 / 4 / 16
17,471
971
21,765
30,856
42,890
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
20
17 / 3 / 7
20,989
1,166
56,821
25,097
9,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
mex_jocr
Hun Batz
20
1 / 15 / 8
14,879
827
5,148
23,188
16,217
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ah Puch
toe_perez321
Ah Puch
20
1 / 12 / 13
15,727
874
11,508
23,577
6,618
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 9
17,472
971
23,235
18,785
16,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
83
39
Kills
30
31
Deaths
39
78
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Discordia
C9Tnight7
Discordia
3
1
11
8.5
W
15
6
12
3.5
W
Jormungandr
Dali25
Jormungandr
1
4
25
3.38
L
Cthulhu
Mitch33
Cthulhu
2
4
16
2.5
W
Fenrir
Mo_Geta
Fenrir
17
9
13
2.61
L
Chiron
17
3
7
6.83
W
3
11
17
1.05
L
Hun Batz
mex_jocr
Hun Batz
1
15
8
0.33
L
Ah Puch
toe_perez321
Ah Puch
1
12
13
0.63
L
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,454
Damage
118,477
129,314
Taken
121,503
100,305
Mitigated
91,864
7,521
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
C9Tnight7
Discordia
13,126
511
693
1,302
16,813
7,723
0
4,298
12,515
32,683
0
W
33,338
22,724
0
4,576
28,422
11,750
0
9,139
19,283
0
63,982
W
Jormungandr
Dali25
Jormungandr
11,173
3,823
0
0
22,732
19,236
0
6,464
15,716
31,466
0
L
Cthulhu
Mitch33
Cthulhu
21,765
1,256
0
0
30,856
42,890
0
10,836
20,020
66,884
0
W
Fenrir
Mo_Geta
Fenrir
33,694
6,648
0
950
27,761
13,828
0
4,165
23,596
0
35,886
L
Chiron
56,821
21,253
2,048
5,072
25,097
9,465
0
11,445
13,652
0
106,239
W
18,123
3,401
0
0
33,586
47,768
0
9,207
24,379
48,019
0
L
Hun Batz
mex_jocr
Hun Batz
5,148
2,369
0
397
23,188
16,217
0
7,158
16,030
0
11,330
L
Ah Puch
toe_perez321
Ah Puch
11,508
1,699
0
211
23,577
6,618
0
6,130
17,447
24,780
0
L
23,235
12,208
0
1,001
18,785
16,674
0
6,853
11,932
0
37,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,308
Gold Earned
86,538
256
Minions Killed
279
3
Camps Cleared
11
1,759,214
Distance Traveled
1,543,732
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,743
875
50
3
3
385,188
0
W
Anhur
18,383
1,021
75
4
0
320,642
0
W
Jormungandr
16,676
926
34
2
0
332,842
0
L
Cthulhu
17,471
971
93
5
2
346,925
0
W
Fenrir
19,188
1,066
6
0
0
384,488
0
L
Chiron
20,989
1,166
109
6
6
357,099
0
W
Cthulhu
16,318
907
91
5
0
336,054
1
L
Hun Batz
14,879
827
19
1
1
209,293
3
L
Ah Puch
15,727
874
27
2
1
297,402
1
L
Set
17,472
971
31
2
1
333,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role