Player Matchup

Sobek
Sobek
BIGBODYBURKE
Sobek
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,393 Elo+
Party 1
Neith
Neith
Saint Gucci 541
Neith
Level 88
God Stats
24W - 11L
1,514 SR
Queue Stats
300W - 248L
1,534 Elo+
Party 1
Ra
Ra
Tactical_Ant_18
Ra
Level 16
God Stats
32W - 38L
1,471 SR
Queue Stats
44W - 47L
1,384 Elo+
Party 1
Team Averages
Level 60
1,495 SR
1,437 Elo+

VS

Team Averages
Level 44
1,468 SR
1,343 Elo+
Vulcan
Vulcan
PLAGUETEAGS
Vulcan
Level 10
God Stats
5W - 9L
1,403 SR
Queue Stats
9W - 14L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
izanagee
Tsukuyomi
Level 22
God Stats
2W - 3L
1,501 SR
Queue Stats
3W - 13L
1,246 Elo+
Party 2
Cerberus
Cerberus
koyaslullaby
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 127L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 10
8,862
739
2,444
13,209
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 5
8,828
736
10,346
10,147
3,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 2 / 4
8,500
708
7,587
5,302
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
5 / 3 / 2
8,743
729
15,871
6,804
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
izanagee
Tsukuyomi
10
0 / 5 / 7
7,497
625
5,973
11,062
4,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
koyaslullaby
Cerberus
11
2 / 4 / 4
7,568
631
2,643
9,650
10,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
7
7
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Vulcan
5
3
2
2
W
5
2
5
3.75
W
5
2
4
3.5
L
Tsukuyomi
izanagee
Tsukuyomi
0
5
7
0.7
L
Cerberus
koyaslullaby
Cerberus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
24,487
28,658
Taken
27,516
18,320
Mitigated
18,057
10,367
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,444
95
720
4,018
13,209
13,285
0
7,475
5,306
9,220
0
L
Vulcan
15,871
4,906
313
1,748
6,804
2,701
241
2,110
4,694
49,238
0
W
10,346
2,717
0
2,212
10,147
3,162
0
6,606
3,289
0
36,092
W
7,587
345
2,016
1,401
5,302
1,873
0
3,519
1,549
28,101
0
L
Tsukuyomi
izanagee
Tsukuyomi
5,973
1,706
288
796
11,062
4,773
0
3,439
7,623
0
19,970
L
Cerberus
koyaslullaby
Cerberus
2,643
52
559
1,742
9,650
10,583
72
4,482
5,168
14,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
23,808
123
Minions Killed
138
0
Camps Cleared
0
652,546
Distance Traveled
651,861
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,862
739
10
1
0
224,824
2
L
Vulcan
8,743
729
77
6
0
216,607
0
W
Neith
8,828
736
61
5
0
220,702
1
W
Ra
8,500
708
52
4
0
207,020
1
L
Tsukuyomi
7,497
625
23
2
0
219,779
3
L
Cerberus
7,568
631
38
3
0
215,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role