Player Matchup

Vamana
Vamana
DNKWings
Vamana
Level 24
God Stats
2W - 1L
1,701 SR
Queue Stats
44W - 45L
1,412 Elo+
Solo
Hades
Hades
Globox288
Hades
Level 116
God Stats
4W - 3L
1,614 SR
Queue Stats
78W - 69L
1,596 Elo+
Party 3
Cernunnos
Cernunnos
Hawkeye0205
Cernunnos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 55L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
JohnPhlat
Kukulkan
Level 43
God Stats
6W - 4L
1,634 SR
Queue Stats
204W - 198L
1,552 Elo+
Party 2
Ares
Ares
sumadresita
Ares
Level 5
God Stats
4W - 7L
1,316 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 3
Team Averages
Level 41
1,553 SR
1,501 Elo+

VS

Team Averages
Level 21
1,428 SR
1,577 Elo+
Skadi
Skadi
DeadlySkull07
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,656 Elo+
Party 1
Thor
Thor
Jlrachi
Thor
Level 5
God Stats
1W - 7L
1,352 SR
Queue Stats
14W - 21L
1,456 Elo+
Solo
The Morrigan
The Morrigan
JoeyQuat
The Morrigan
Level 67
God Stats
0W - 2L
1,270 SR
Queue Stats
41W - 43L
1,535 Elo+
Party 1
Merlin
Merlin
Loksano1
Merlin
Level 26
God Stats
16W - 16L
1,517 SR
Queue Stats
213W - 160L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
Romanan
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DNKWings
Vamana
20
3 / 5 / 23
12,918
994
8,874
22,172
26,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Globox288
Hades
20
10 / 0 / 22
14,545
1,119
21,943
23,102
12,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Hawkeye0205
Cernunnos
20
10 / 1 / 23
14,299
1,100
25,496
20,046
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
JohnPhlat
Kukulkan
20
14 / 2 / 20
15,058
1,158
24,067
9,422
3,504
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 2 / 21
11,596
892
5,240
12,269
10,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 3
10,799
831
11,447
13,851
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Jlrachi
Thor
17
0 / 6 / 2
10,801
831
4,778
16,352
8,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
JoeyQuat
The Morrigan
18
5 / 9 / 4
13,127
1,010
24,179
16,561
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Loksano1
Merlin
18
4 / 6 / 5
12,313
947
25,930
13,579
4,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Romanan
Kuzenbo
19
1 / 10 / 6
12,053
927
16,329
30,185
41,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
30
38
Kills
10
10
Deaths
38
109
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
DNKWings
Vamana
3
5
23
2.9
L
0
7
3
0.21
W
Hades
Globox288
Hades
10
0
22
21
W
Cernunnos
Hawkeye0205
Cernunnos
10
1
23
21.5
L
Thor
Jlrachi
Thor
0
6
2
0.17
L
The Morrigan
JoeyQuat
The Morrigan
5
9
4
0.78
W
Kukulkan
JohnPhlat
Kukulkan
14
2
20
12
L
Merlin
Loksano1
Merlin
4
6
5
1.08
L
Kuzenbo
Romanan
Kuzenbo
1
10
6
0.4
W
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,620
Damage
82,663
87,011
Taken
90,528
60,619
Mitigated
65,703
21,517
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DNKWings
Vamana
8,874
1,337
473
4,579
22,172
26,241
0
17,342
4,830
11,629
26,451
L
11,447
4,167
0
503
13,851
4,502
0
9,285
4,500
0
32,599
W
Hades
Globox288
Hades
21,943
2,120
1,541
9,990
23,102
12,691
0
14,451
8,651
51,021
0
W
Cernunnos
Hawkeye0205
Cernunnos
25,496
14,227
0
4,839
20,046
7,396
0
15,726
4,310
0
65,700
L
Thor
Jlrachi
Thor
4,778
1,094
0
590
16,352
8,982
0
8,948
7,324
0
21,642
L
The Morrigan
JoeyQuat
The Morrigan
24,179
2,244
0
247
16,561
5,634
0
8,714
7,178
52,678
1,424
W
Kukulkan
JohnPhlat
Kukulkan
24,067
3,721
0
95
9,422
3,504
0
7,213
2,209
54,045
0
L
Merlin
Loksano1
Merlin
25,930
52
0
1,341
13,579
4,877
0
8,486
5,007
46,927
0
L
Kuzenbo
Romanan
Kuzenbo
16,329
3,280
0
0
30,185
41,708
0
16,769
13,124
41,558
0
W
5,240
367
0
0
12,269
10,787
0
10,264
1,997
7,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,416
Gold Earned
59,093
311
Minions Killed
262
11
Camps Cleared
8
1,331,005
Distance Traveled
1,072,770
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,918
994
61
5
1
287,548
0
L
Skadi
10,799
831
42
3
1
211,517
1
W
Hades
14,545
1,119
95
7
6
288,212
3
W
Cernunnos
14,299
1,100
76
6
3
242,070
0
L
Thor
10,801
831
45
3
6
227,542
0
L
The Morrigan
13,127
1,010
80
6
0
222,311
0
W
Kukulkan
15,058
1,158
74
6
0
259,975
0
L
Merlin
12,313
947
51
4
0
172,798
0
L
Kuzenbo
12,053
927
44
3
1
238,602
0
W
Ares
11,596
892
5
0
1
253,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role