Player Matchup

Cabrakan
Cabrakan
CABRAKAN_1_SHOOT
Cabrakan
Level 18
God Stats
4W - 0L
1,865 SR
Queue Stats
39W - 11L
1,738 Elo+
Party 1
Mulan
Mulan
PharahSinManos
Mulan
Level 26
God Stats
43W - 13L
1,682 SR
Queue Stats
284W - 108L
1,665 Elo+
Party 1
Medusa
Medusa
ZRaptorX99
Medusa
Level 18
God Stats
3W - 2L
1,746 SR
Queue Stats
152W - 162L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
Zhache_
Kuzenbo
Level 28
God Stats
5W - 5L
1,469 SR
Queue Stats
173W - 108L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
art_steppa
Kukulkan
Level 27
God Stats
6W - 8L
1,179 SR
Queue Stats
515W - 548L
1,475 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,567 Elo+

VS

Team Averages
Level 14
1,339 SR
1,255 Elo+
Jing Wei
Jing Wei
DrogBazh
Jing Wei
Level 24
God Stats
6W - 5L
1,410 SR
Queue Stats
13W - 17L
1,167 Elo+
Party 2
Ymir
Ymir
YoungBazh
Ymir
Level 3
God Stats
0W - 2L
1,229 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 2
Thor
Thor
ZE-Pequeno13nrv
Thor
Level 7
God Stats
0W - 1L
1,120 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 2
Ao Kuang
Ao Kuang
messichoripan
Ao Kuang
Level 29
God Stats
2W - 4L
1,650 SR
Queue Stats
148W - 122L
1,555 Elo+
Solo
Ra
Ra
rafjass26
Ra
Level 8
God Stats
2W - 4L
1,287 SR
Queue Stats
2W - 8L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
7,713
643
6,879
8,355
5,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
8 / 0 / 4
8,003
667
6,491
5,740
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
ZRaptorX99
Medusa
11
2 / 0 / 2
6,707
559
5,831
3,681
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Zhache_
Kuzenbo
9
0 / 1 / 3
5,873
489
2,492
7,307
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
art_steppa
Kukulkan
11
2 / 2 / 0
6,484
540
3,072
3,632
1,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrogBazh
Jing Wei
8
0 / 3 / 2
4,839
403
3,077
4,598
1,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
7
0 / 3 / 2
5,278
440
871
9,188
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,577
381
211
4,821
1,061
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
messichoripan
Ao Kuang
12
5 / 2 / 0
7,443
620
8,112
9,665
2,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 6 / 0
4,739
395
302
5,261
1,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
18
Kills
5
5
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Jing Wei
DrogBazh
Jing Wei
0
3
2
0.33
W
8
0
4
10
L
Ymir
0
3
2
0.33
L
0
4
0
0
W
Medusa
ZRaptorX99
Medusa
2
0
2
3
W
Kuzenbo
Zhache_
Kuzenbo
0
1
3
1.5
W
Kukulkan
art_steppa
Kukulkan
2
2
0
1
L
Ao Kuang
messichoripan
Ao Kuang
5
2
0
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
12,573
28,715
Taken
33,533
15,870
Mitigated
10,881
10,517
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,879
819
0
3,734
8,355
5,186
344
4,267
4,088
40,423
0
L
Jing Wei
DrogBazh
Jing Wei
3,077
2,091
0
0
4,598
1,064
0
1,495
3,103
0
22,735
W
6,491
1,044
0
3,125
5,740
2,657
862
827
4,913
0
44,950
L
Ymir
871
127
0
1,676
9,188
4,353
0
2,227
6,961
9,260
0
L
211
96
0
0
4,821
1,061
0
1,071
3,750
0
13,013
W
Medusa
ZRaptorX99
Medusa
5,831
2,388
0
1,220
3,681
1,143
1,772
816
2,865
0
37,914
W
Kuzenbo
Zhache_
Kuzenbo
2,492
1,218
0
2,008
7,307
5,541
424
1,939
5,368
13,921
0
W
Kukulkan
art_steppa
Kukulkan
3,072
407
0
430
3,632
1,343
270
1,436
2,196
33,737
0
L
Ao Kuang
messichoripan
Ao Kuang
8,112
1,946
0
3,203
9,665
2,922
0
4,299
5,366
33,354
0
L
302
128
130
86
5,261
1,481
70
3,351
1,910
15,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
26,876
350
Minions Killed
172
0
Camps Cleared
0
1,078,172
Distance Traveled
986,988
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,713
643
102
9
0
214,924
0
L
Jing Wei
4,839
403
44
4
0
218,327
0
W
Mulan
8,003
667
106
9
0
241,028
2
L
Ymir
5,278
440
18
2
0
212,004
0
L
Thor
4,577
381
27
2
0
187,451
0
W
Medusa
6,707
559
69
6
0
216,919
3
W
Kuzenbo
5,873
489
21
2
0
230,536
0
W
Kukulkan
6,484
540
52
4
0
174,765
4
L
Ao Kuang
7,443
620
57
5
0
223,111
2
L
Ra
4,739
395
26
2
0
146,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role