Player Matchup

Sobek
Sobek
DaddyFatCuck
Sobek
Level 26
God Stats
7W - 8L
1,549 SR
Queue Stats
195W - 161L
1,543 Elo+
Party 1
The Morrigan
The Morrigan
PureElm1
The Morrigan
Level 80
God Stats
4W - 3L
1,548 SR
Queue Stats
276W - 240L
1,555 Elo+
Party 1
Bellona
Bellona
Tollkuhn
Bellona
Level 9
God Stats
5W - 1L
1,942 SR
Queue Stats
11W - 8L
1,466 Elo+
Party 1
Neith
Neith
WavyPeen
Neith
Level 17
God Stats
3W - 0L
1,902 SR
Queue Stats
4W - 3L
1,419 Elo+
Party 1
Arachne
Arachne
fatality150
Arachne
Level 77
God Stats
6W - 4L
1,502 SR
Queue Stats
251W - 212L
1,611 Elo+
Party 1
Team Averages
Level 42
1,689 SR
1,519 Elo+

VS

Team Averages
Level 20
1,688 SR
1,569 Elo+
Bellona
Bellona
CHEEZY6338
Bellona
Level 26
God Stats
11W - 5L
1,746 SR
Queue Stats
462W - 432L
1,660 Elo+
Solo
Agni
Agni
PernixCowl
Agni
Level 30
God Stats
8W - 5L
1,659 SR
Queue Stats
83W - 82L
1,567 Elo+
Solo
Mercury
Mercury
Robbyoli
Mercury
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 227L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Untameable2
Cthulhu
Level 12
God Stats
17W - 6L
1,830 SR
Queue Stats
142W - 125L
1,492 Elo+
Solo
Medusa
Medusa
VeIvetCrowe
Medusa
Level 27
God Stats
2W - 4L
1,704 SR
Queue Stats
81W - 81L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,639
513
1,851
5,386
2,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
PureElm1
The Morrigan
13
1 / 0 / 4
7,086
644
3,668
3,497
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Tollkuhn
Bellona
10
0 / 0 / 0
5,704
519
543
5,486
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
WavyPeen
Neith
9
0 / 4 / 2
5,167
470
1,821
5,016
1,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
fatality150
Arachne
12
10 / 0 / 1
7,741
704
8,407
7,930
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CHEEZY6338
Bellona
12
0 / 0 / 0
6,899
627
2,391
3,984
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 0
6,141
558
2,497
5,326
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Robbyoli
Mercury
8
0 / 2 / 1
5,196
472
863
6,050
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Untameable2
Cthulhu
8
1 / 4 / 3
5,876
534
2,368
7,712
2,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
10
3 / 2 / 1
6,042
549
4,481
6,460
1,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
4
4
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
CHEEZY6338
Bellona
0
0
0
0
W
0
0
4
2
L
0
3
0
0
W
The Morrigan
PureElm1
The Morrigan
1
0
4
3
L
Mercury
Robbyoli
Mercury
0
2
1
0.25
W
Bellona
Tollkuhn
Bellona
0
0
0
0
L
Cthulhu
Untameable2
Cthulhu
1
4
3
0.63
L
Medusa
3
2
1
1.75
W
Neith
WavyPeen
Neith
0
4
2
0.25
W
Arachne
fatality150
Arachne
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,290
Damage
12,600
27,315
Taken
29,532
11,126
Mitigated
9,406
7,365
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CHEEZY6338
Bellona
2,391
517
0
2,553
3,984
2,329
0
511
3,473
0
41,782
W
1,851
157
0
1,326
5,386
2,318
410
1,297
4,089
7,283
0
L
2,497
43
0
1,427
5,326
1,392
0
598
4,728
40,481
0
W
The Morrigan
PureElm1
The Morrigan
3,668
1,130
0
1,049
3,497
1,457
992
758
2,607
42,785
6,755
L
Mercury
Robbyoli
Mercury
863
474
0
589
6,050
1,721
0
1,389
4,661
0
25,494
W
Bellona
Tollkuhn
Bellona
543
127
0
2,017
5,486
3,228
0
0
5,486
0
23,270
L
Cthulhu
Untameable2
Cthulhu
2,368
548
0
30
7,712
2,320
0
1,021
6,691
14,169
0
L
Medusa
4,481
2,072
0
1,464
6,460
1,644
316
783
5,677
0
33,443
W
Neith
WavyPeen
Neith
1,821
828
0
78
5,016
1,420
760
527
4,462
0
16,339
W
Arachne
fatality150
Arachne
8,407
5,877
0
2,895
7,930
2,703
0
1,845
5,806
0
51,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
30,154
313
Minions Killed
334
0
Camps Cleared
0
1,046,968
Distance Traveled
1,086,101
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,899
627
103
9
0
199,859
1
W
Sobek
5,639
513
29
3
0
210,469
2
L
Agni
6,141
558
97
9
0
215,643
7
W
The Morrigan
7,086
644
101
9
0
199,960
6
L
Mercury
5,196
472
48
4
0
243,292
0
W
Bellona
5,704
519
63
6
0
182,898
2
L
Cthulhu
5,876
534
23
2
0
212,983
1
L
Medusa
6,042
549
63
6
0
214,324
2
W
Neith
5,167
470
42
4
0
183,289
0
W
Arachne
7,741
704
78
7
0
270,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role