Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FlyingHawk88
Danzaburou
Level 103
God Stats
12W - 6L
1,601 SR
Queue Stats
137W - 78L
1,699 Elo+
Party 2
Apollo
Apollo
ImRunningItDown
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 13L
1,873 Elo+
Party 2
Osiris
Osiris
KAWHYEE
Osiris
Level 126
God Stats
6W - 6L
1,590 SR
Queue Stats
76W - 71L
1,616 Elo+
Party 3
He Bo
He Bo
YouMuted
He Bo
Level 48
God Stats
1W - 0L
1,659 SR
Queue Stats
89W - 50L
1,738 Elo+
Party 3
Team Averages
Level 64
1,570 SR
1,685 Elo+

VS

Team Averages
Level 76
1,679 SR
1,679 Elo+
Gilgamesh
Gilgamesh
PrimeMediator
Gilgamesh
Level 43
God Stats
6W - 6L
1,507 SR
Queue Stats
84W - 91L
1,466 Elo+
Solo
Thoth
Thoth
charwels
Thoth
Level 75
God Stats
25W - 13L
1,661 SR
Queue Stats
439W - 222L
1,686 Elo+
Party 1
Artio
Artio
deivour
Artio
Level 129
God Stats
19W - 13L
1,500 SR
Queue Stats
571W - 364L
1,689 Elo+
Party 1
Khepri
Khepri
deskslam
Khepri
Level 27
God Stats
25W - 5L
1,952 SR
Queue Stats
111W - 26L
1,859 Elo+
Party 1
Izanami
Izanami
misxtakes
Izanami
Level 108
God Stats
58W - 22L
1,777 SR
Queue Stats
490W - 317L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 2
6,891
689
5,920
4,360
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
FlyingHawk88
Danzaburou
10
3 / 0 / 0
6,099
610
3,664
4,983
1,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 2 / 5
5,882
588
3,078
5,921
1,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
KAWHYEE
Osiris
11
2 / 0 / 5
6,029
603
4,551
4,778
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
YouMuted
He Bo
12
10 / 1 / 0
7,468
747
10,852
5,624
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PrimeMediator
Gilgamesh
9
1 / 5 / 1
5,450
545
3,598
8,635
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
charwels
Thoth
7
0 / 4 / 0
4,622
462
1,590
4,454
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
deivour
Artio
8
0 / 7 / 1
4,950
495
2,101
9,469
3,840
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
deskslam
Khepri
8
2 / 3 / 0
5,670
567
1,938
9,266
4,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
misxtakes
Izanami
9
0 / 2 / 1
5,237
524
3,445
4,664
1,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
21
Kills
3
3
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
2
6
W
Danzaburou
FlyingHawk88
Danzaburou
3
0
0
3
W
1
2
5
1.75
W
Osiris
KAWHYEE
Osiris
2
0
5
4.5
L
Gilgamesh
PrimeMediator
Gilgamesh
1
5
1
0.3
W
He Bo
YouMuted
He Bo
10
1
0
10
L
Thoth
charwels
Thoth
0
4
0
0
L
Artio
deivour
Artio
0
7
1
0.07
L
Khepri
deskslam
Khepri
2
3
0
0.67
L
Izanami
misxtakes
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
12,672
25,666
Taken
36,488
9,583
Mitigated
12,735
8,716
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,920
2,751
0
2,758
4,360
1,520
64
183
4,177
44,388
6,868
W
Danzaburou
FlyingHawk88
Danzaburou
3,664
2,231
0
1,495
4,983
1,111
903
327
4,656
0
32,611
W
3,078
1,573
0
1,380
5,921
1,517
114
1,139
4,782
0
13,770
W
Osiris
KAWHYEE
Osiris
4,551
2,083
0
792
4,778
3,386
0
1,038
3,740
0
28,596
L
Gilgamesh
PrimeMediator
Gilgamesh
3,598
1,034
0
225
8,635
2,240
0
3,285
5,350
0
30,599
W
He Bo
YouMuted
He Bo
10,852
1,138
0
2,291
5,624
2,049
4
3,160
2,464
37,572
3,143
L
Thoth
charwels
Thoth
1,590
0
0
513
4,454
1,146
0
1,530
2,924
21,632
0
L
Artio
deivour
Artio
2,101
450
0
1,493
9,469
3,840
0
6,992
2,477
19,896
0
L
Khepri
deskslam
Khepri
1,938
257
324
1,716
9,266
4,319
0
4,012
5,202
8,691
0
L
Izanami
misxtakes
Izanami
3,445
2,847
0
1,137
4,664
1,190
0
0
4,629
0
31,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
25,929
306
Minions Killed
244
0
Camps Cleared
0
939,489
Distance Traveled
900,376
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,891
689
104
10
0
207,924
0
W
Danzaburou
6,099
610
57
6
0
182,213
0
W
Apollo
5,882
588
22
2
0
182,279
1
W
Osiris
6,029
603
54
5
0
209,796
3
L
Gilgamesh
5,450
545
62
6
0
203,620
3
W
He Bo
7,468
747
69
7
0
157,277
4
L
Thoth
4,622
462
48
5
0
167,930
1
L
Artio
4,950
495
45
5
0
180,808
1
L
Khepri
5,670
567
17
2
0
174,320
0
L
Izanami
5,237
524
72
7
0
173,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role