Player Matchup

Izanami
Izanami
A Sword Slayer
Izanami
Level 102
God Stats
0W - 3L
1,598 SR
Queue Stats
4W - 13L
1,457 Elo+
Party 1
Cerberus
Cerberus
DivineSinReaper
Cerberus
Level 96
God Stats
1W - 2L
1,552 SR
Queue Stats
42W - 44L
1,435 Elo+
Party 1
Ra
Ra
LunaWithATophat
Ra
Level 59
God Stats
0W - 1L
1,696 SR
Queue Stats
3W - 8L
1,366 Elo+
Party 1
Bastet
Bastet
iMightBeADragon
Bastet
Level 84
God Stats
20W - 15L
1,615 SR
Queue Stats
54W - 54L
1,440 Elo+
Party 1
Olorun
Olorun
littlebillz
Olorun
Level 93
God Stats
1W - 2L
1,169 SR
Queue Stats
9W - 14L
1,339 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,408 Elo+

VS

Team Averages
Level 108
1,607 SR
1,432 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
A-Discovery
Aphrodite
Level 109
God Stats
7W - 5L
1,600 SR
Queue Stats
534W - 634L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
ActuallySteezing
Xbalanque
Level 73
God Stats
7W - 2L
1,671 SR
Queue Stats
291W - 294L
1,414 Elo+
Solo
Discordia
Discordia
I-YEET-DOORKNOBS
Discordia
Level 128
God Stats
4W - 1L
1,600 SR
Queue Stats
375W - 425L
1,409 Elo+
Party 2
Arachne
Arachne
raid1342
Arachne
Level 102
God Stats
6W - 1L
1,661 SR
Queue Stats
385W - 395L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,926
528
4,070
9,685
2,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
10
3 / 3 / 1
6,667
444
7,139
12,090
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 1
6,824
455
3,782
10,024
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
6,438
429
7,216
10,385
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
10
0 / 9 / 1
6,202
413
5,219
11,127
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 0 / 4
9,001
600
7,251
11,514
6,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
A-Discovery
Aphrodite
12
2 / 1 / 7
7,650
510
3,782
9,018
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
13
2 / 3 / 4
7,861
524
7,722
10,085
2,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
15
3 / 0 / 9
9,219
615
7,012
5,290
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
raid1342
Arachne
15
16 / 2 / 4
10,281
685
13,305
10,942
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
28
28
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
4
7
L
2
4
3
0.88
W
Aphrodite
A-Discovery
Aphrodite
2
1
7
5.5
W
Xbalanque
2
3
4
1.33
L
Cerberus
3
3
1
1.17
W
Discordia
3
0
9
7.5
L
0
7
1
0.07
L
1
5
3
0.5
L
Olorun
0
9
1
0.06
W
Arachne
raid1342
Arachne
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,426
Damage
39,072
53,311
Taken
46,849
22,783
Mitigated
20,413
13,283
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,251
1,834
0
2,458
11,514
6,844
294
3,104
8,410
54,863
0
L
4,070
2,996
0
2,137
9,685
2,774
0
1,954
7,689
0
52,533
W
Aphrodite
A-Discovery
Aphrodite
3,782
1,082
2,376
6,301
9,018
3,697
0
3,940
5,078
22,465
0
W
Xbalanque
7,722
4,298
0
3,161
10,085
2,769
1,816
3,339
6,746
0
44,690
L
Cerberus
7,139
686
0
4,621
12,090
6,556
0
4,062
7,980
24,980
0
W
Discordia
7,012
157
0
875
5,290
1,474
325
1,888
3,402
53,004
0
L
3,782
855
19
2,746
10,024
5,938
0
6,084
3,938
35,528
0
L
7,216
3,265
25
1,848
10,385
3,227
0
3,084
7,197
0
27,277
L
Olorun
5,219
2,474
97
1,790
11,127
4,288
0
2,429
8,310
30,598
3,909
W
Arachne
raid1342
Arachne
13,305
8,663
270
5,296
10,942
5,629
0
3,254
7,688
0
63,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
44,012
323
Minions Killed
433
0
Camps Cleared
0
1,362,188
Distance Traveled
1,536,507
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,001
600
115
8
0
291,678
2
L
Izanami
7,926
528
98
7
0
266,580
2
W
Aphrodite
7,650
510
38
3
0
277,693
2
W
Xbalanque
7,861
524
81
5
0
277,802
0
L
Cerberus
6,667
444
54
4
0
283,240
0
W
Discordia
9,219
615
107
7
0
316,735
2
L
Ra
6,824
455
66
4
0
240,225
9
L
Bastet
6,438
429
46
3
0
317,206
4
L
Olorun
6,202
413
59
4
0
254,937
3
W
Arachne
10,281
685
92
6
0
372,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role