Player Matchup

Erlang Shen
Erlang Shen
MainPepi
Erlang Shen
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 23L
1,723 Elo+
Party 1
Artemis
Artemis
Msierra02
Artemis
Level 119
God Stats
9W - 5L
1,710 SR
Queue Stats
399W - 409L
1,595 Elo+
Party 1
Artio
Artio
Toci_hn
Artio
Level 156
God Stats
14W - 15L
1,648 SR
Queue Stats
458W - 366L
1,626 Elo+
Party 1
Mercury
Mercury
Vendetta-Hn
Mercury
Level 146
God Stats
75W - 44L
1,708 SR
Queue Stats
1,014W - 877L
1,695 Elo+
Party 1
Raijin
Raijin
hmelara99
Raijin
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 81L
1,663 Elo+
Party 1
Team Averages
Level 104
1,613 SR
1,660 Elo+

VS

Team Averages
Level 57
1,583 SR
1,614 Elo+
Ymir
Ymir
HIELEFPRCH
Ymir
Level 34
God Stats
0W - 8L
1,500 SR
Queue Stats
17W - 31L
1,571 Elo+
Solo
Arachne
Arachne
Tanuki Gu
Arachne
Level 48
God Stats
8W - 4L
1,340 SR
Queue Stats
346W - 309L
1,620 Elo+
Party 2
Hades
Hades
TheAppStore
Hades
Level 47
God Stats
3W - 1L
1,883 SR
Queue Stats
218W - 135L
1,642 Elo+
Solo
Bakasura
Bakasura
latvianpower101
Bakasura
Level 109
God Stats
8W - 5L
1,651 SR
Queue Stats
318W - 268L
1,699 Elo+
Party 2
Heimdallr
Heimdallr
loose-sheet3
Heimdallr
Level 49
God Stats
13W - 15L
1,541 SR
Queue Stats
253W - 232L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MainPepi
Erlang Shen
16
9 / 3 / 5
10,876
572
11,855
12,457
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Msierra02
Artemis
18
13 / 4 / 6
12,173
641
23,156
14,105
5,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Toci_hn
Artio
18
8 / 0 / 13
12,052
634
8,623
15,906
24,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Vendetta-Hn
Mercury
18
3 / 1 / 3
12,674
667
12,243
15,364
9,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
hmelara99
Raijin
17
0 / 4 / 9
10,583
557
10,412
14,573
7,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
8,891
468
6,432
20,004
9,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Tanuki Gu
Arachne
15
5 / 6 / 1
9,819
517
6,973
16,286
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 4
9,764
514
11,479
17,633
10,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
18
1 / 5 / 2
11,312
595
13,568
15,153
8,539
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heimdallr
loose-sheet3
Heimdallr
17
3 / 9 / 5
10,772
567
9,223
15,707
4,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
33
Kills
11
12
Deaths
33
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Erlang Shen
MainPepi
Erlang Shen
9
3
5
3.83
W
Artemis
Msierra02
Artemis
13
4
6
4
L
Arachne
Tanuki Gu
Arachne
5
6
1
0.92
L
1
4
4
0.75
W
Artio
Toci_hn
Artio
8
0
13
14.5
W
Mercury
Vendetta-Hn
Mercury
3
1
3
4.5
W
Raijin
hmelara99
Raijin
0
4
9
1.13
L
Bakasura
1
5
2
0.4
L
Heimdallr
loose-sheet3
Heimdallr
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,289
Damage
47,675
72,405
Taken
84,783
54,243
Mitigated
39,683
20,697
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,432
1,974
174
813
20,004
9,584
0
3,295
16,561
18,326
0
W
Erlang Shen
MainPepi
Erlang Shen
11,855
7,605
0
2,101
12,457
6,929
0
4,018
8,383
0
64,933
W
Artemis
Msierra02
Artemis
23,156
12,007
0
3,750
14,105
5,917
2,378
3,121
10,984
0
100,033
L
Arachne
Tanuki Gu
Arachne
6,973
3,969
0
2,445
16,286
6,505
0
3,570
12,716
0
48,086
L
11,479
450
174
7,400
17,633
10,448
0
8,390
8,812
73,488
0
W
Artio
Toci_hn
Artio
8,623
1,349
1,215
6,889
15,906
24,600
0
3,753
11,803
35,475
0
W
Mercury
Vendetta-Hn
Mercury
12,243
5,048
0
3,340
15,364
9,291
0
1,191
12,887
10,184
76,989
W
Raijin
hmelara99
Raijin
10,412
1,604
0
3,402
14,573
7,506
0
5,897
8,606
84,546
0
L
Bakasura
13,568
9,591
0
4,320
15,153
8,539
0
2,403
12,750
0
62,367
L
Heimdallr
loose-sheet3
Heimdallr
9,223
3,941
0
3,139
15,707
4,607
1,146
4,065
11,642
0
67,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,358
Gold Earned
50,558
614
Minions Killed
529
0
Camps Cleared
0
1,921,651
Distance Traveled
1,773,240
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,891
468
22
1
0
295,396
3
W
Erlang Shen
10,876
572
91
5
0
403,886
1
W
Artemis
12,173
641
135
7
0
397,370
3
L
Arachne
9,819
517
70
4
0
391,358
1
L
Hades
9,764
514
152
8
0
339,499
1
W
Artio
12,052
634
49
3
0
388,436
8
W
Mercury
12,674
667
179
9
0
412,610
1
W
Raijin
10,583
557
160
8
0
319,349
3
L
Bakasura
11,312
595
159
8
0
412,873
5
L
Heimdallr
10,772
567
126
7
0
334,114
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role