Player Matchup

Baron Samedi
Baron Samedi
DjSprinkz
Baron Samedi
Level 28
God Stats
4W - 4L
1,402 SR
Queue Stats
205W - 188L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
MistbornsFury
Xing Tian
Level 21
God Stats
3W - 4L
1,715 SR
Queue Stats
118W - 97L
1,357 Elo+
Solo
Ra
Ra
PirateHunter_11
Ra
Level 7
God Stats
3W - 4L
1,273 SR
Queue Stats
37W - 32L
1,123 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StCaillou
Tsukuyomi
Level 22
God Stats
7W - 2L
1,431 SR
Queue Stats
17W - 14L
1,309 Elo+
Solo
Izanami
Izanami
sommes9
Izanami
Level 5
God Stats
16W - 21L
1,337 SR
Queue Stats
20W - 31L
1,258 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,303 Elo+

VS

Team Averages
Level 11
1,349 SR
1,280 Elo+
King Arthur
King Arthur
BoogNikov
King Arthur
Level 4
God Stats
0W - 3L
1,323 SR
Queue Stats
73W - 75L
1,084 Elo+
Solo
Bellona
Bellona
DAX7ER X
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SHADOWDACS666
Danzaburou
Level 5
God Stats
1W - 4L
1,190 SR
Queue Stats
1W - 5L
1,197 Elo+
Party 2
Tiamat
Tiamat
bigman_fatty7
Tiamat
Level 21
God Stats
0W - 2L
1,317 SR
Queue Stats
67W - 85L
1,317 Elo+
Solo
Set
Set
viajero_toro908
Set
Level 23
God Stats
16W - 26L
1,418 SR
Queue Stats
254W - 292L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DjSprinkz
Baron Samedi
19
7 / 0 / 19
11,788
1,072
7,414
6,558
3,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
MistbornsFury
Xing Tian
18
3 / 0 / 20
11,433
1,039
10,954
10,424
10,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 2 / 23
11,530
1,048
13,157
10,881
5,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
StCaillou
Tsukuyomi
20
25 / 1 / 9
14,484
1,317
34,659
8,128
3,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
sommes9
Izanami
17
0 / 0 / 11
9,870
897
1,440
1,633
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoogNikov
King Arthur
15
0 / 12 / 1
9,435
858
11,979
29,357
16,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
DAX7ER X
Bellona
15
0 / 7 / 1
9,407
855
3,728
10,566
6,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
SHADOWDACS666
Danzaburou
15
0 / 8 / 1
9,552
868
5,078
12,290
4,427
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 3 / 2
9,689
881
2,131
3,970
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 2
9,739
885
7,524
19,160
20,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
9
37
Kills
2
3
Deaths
37
82
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BoogNikov
King Arthur
0
12
1
0.04
L
Bellona
DAX7ER X
Bellona
0
7
1
0.07
W
Baron Samedi
DjSprinkz
Baron Samedi
7
0
19
16.5
W
Xing Tian
MistbornsFury
Xing Tian
3
0
20
13
W
2
2
23
6.75
L
Danzaburou
SHADOWDACS666
Danzaburou
0
8
1
0.06
W
Tsukuyomi
StCaillou
Tsukuyomi
25
1
9
29.5
L
1
3
2
0.67
W
Izanami
sommes9
Izanami
0
0
11
5.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,624
Damage
30,440
37,624
Taken
75,343
24,050
Mitigated
50,129
15,122
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BoogNikov
King Arthur
11,979
1,783
0
241
29,357
16,834
0
12,140
17,217
544
19,887
L
Bellona
DAX7ER X
Bellona
3,728
1,259
0
0
10,566
6,020
0
6,226
4,340
0
14,606
W
Baron Samedi
DjSprinkz
Baron Samedi
7,414
2,201
2,526
3,403
6,558
3,572
0
379
6,179
14,391
0
W
Xing Tian
MistbornsFury
Xing Tian
10,954
3,137
466
1,447
10,424
10,919
0
749
9,675
28,213
0
W
13,157
1,284
2,512
2,232
10,881
5,344
0
1,164
9,717
34,929
0
L
Danzaburou
SHADOWDACS666
Danzaburou
5,078
1,357
0
210
12,290
4,427
0
3,170
9,120
0
19,308
W
Tsukuyomi
StCaillou
Tsukuyomi
34,659
14,603
0
2,222
8,128
3,531
0
383
6,129
0
50,315
L
2,131
479
0
230
3,970
2,606
0
652
3,318
10,029
0
W
Izanami
sommes9
Izanami
1,440
1,161
0
314
1,633
684
0
0
1,633
0
9,150
L
7,524
4,326
0
1,535
19,160
20,242
0
9,337
9,823
0
18,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,105
Gold Earned
47,822
151
Minions Killed
99
5
Camps Cleared
3
1,051,192
Distance Traveled
777,860
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,435
858
16
1
1
195,455
0
L
Bellona
9,407
855
23
2
0
113,211
0
W
Baron Samedi
11,788
1,072
9
1
0
165,748
0
W
Xing Tian
11,433
1,039
49
4
0
213,902
0
W
Ra
11,530
1,048
55
5
0
234,830
1
L
Danzaburou
9,552
868
27
2
0
205,594
0
W
Tsukuyomi
14,484
1,317
24
2
5
245,290
0
L
Tiamat
9,689
881
14
1
2
75,251
0
W
Izanami
9,870
897
14
1
0
191,422
0
L
Set
9,739
885
19
2
0
188,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role