Player Matchup

Morgan Le Fay
Morgan Le Fay
Ao alek
Morgan Le Fay
Level 18
God Stats
8W - 8L
1,290 SR
Queue Stats
23W - 30L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
GustavoM204
Kuzenbo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,317 Elo+
Party 2
Scylla
Scylla
RaphaelucasM
Scylla
Level 16
God Stats
4W - 4L
1,436 SR
Queue Stats
11W - 12L
1,671 Elo+
Party 2
Mercury
Mercury
Samuel67852
Mercury
Level 45
God Stats
2W - 2L
1,285 SR
Queue Stats
27W - 36L
1,326 Elo+
Party 2
Cernunnos
Cernunnos
gabrielduarto
Cernunnos
Level 29
God Stats
20W - 24L
1,444 SR
Queue Stats
278W - 321L
1,432 Elo+
Solo
Team Averages
Level 31
1,391 SR
1,422 Elo+

VS

Team Averages
Level 9
1,392 SR
1,223 Elo+
Bellona
Bellona
LoordMoor
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,199 Elo+
Party 1
Bastet
Bastet
Sogeking43
Bastet
Level 13
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 2L
1,199 Elo+
Party 1
Yemoja
Yemoja
camiloflow007
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 3
Heimdallr
Heimdallr
guidou
Heimdallr
Level 14
God Stats
0W - 3L
1,167 SR
Queue Stats
0W - 4L
878 Elo+
Party 3
Erlang Shen
Erlang Shen
johnewellington1
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ao alek
Morgan Le Fay
18
5 / 4 / 5
12,437
541
13,732
12,642
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
GustavoM204
Kuzenbo
16
4 / 2 / 9
10,978
477
10,386
15,809
20,266
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
18
8 / 3 / 6
12,648
550
13,517
10,504
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Samuel67852
Mercury
20
11 / 1 / 9
13,417
583
15,079
15,778
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
gabrielduarto
Cernunnos
20
7 / 1 / 9
14,240
619
18,362
18,373
7,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LoordMoor
Bellona
15
1 / 8 / 0
9,072
394
3,789
20,685
12,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Sogeking43
Bastet
16
8 / 5 / 2
10,895
474
9,642
17,990
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 8 / 2
10,331
449
7,757
19,876
21,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
guidou
Heimdallr
15
1 / 6 / 1
9,420
410
10,851
16,710
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
johnewellington1
Erlang Shen
14
1 / 8 / 1
9,712
422
4,748
22,145
14,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
35
Kills
11
11
Deaths
35
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ao alek
Morgan Le Fay
5
4
5
1.88
W
Kuzenbo
GustavoM204
Kuzenbo
4
2
9
4.25
L
Bellona
LoordMoor
Bellona
1
8
0
0.13
W
Scylla
8
3
6
3.67
W
Mercury
Samuel67852
Mercury
11
1
9
15.5
L
Bastet
Sogeking43
Bastet
8
5
2
1.8
L
0
8
2
0.13
W
Cernunnos
gabrielduarto
Cernunnos
7
1
9
11.5
L
Heimdallr
guidou
Heimdallr
1
6
1
0.25
L
Erlang Shen
johnewellington1
Erlang Shen
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,076
Damage
36,787
73,106
Taken
97,406
42,412
Mitigated
60,649
26,382
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ao alek
Morgan Le Fay
13,732
1,233
0
1,056
12,642
4,484
1,933
1,089
11,553
71,841
0
W
Kuzenbo
GustavoM204
Kuzenbo
10,386
4,532
340
4,283
15,809
20,266
899
3,307
12,502
29,327
0
L
Bellona
LoordMoor
Bellona
3,789
599
0
3,638
20,685
12,717
715
11,889
8,796
0
41,054
W
Scylla
13,517
1,151
0
1,266
10,504
3,354
1,340
606
9,898
62,266
0
W
Mercury
Samuel67852
Mercury
15,079
9,236
560
6,662
15,778
7,020
1,413
1,305
14,473
0
106,095
L
Bastet
Sogeking43
Bastet
9,642
4,059
0
4,283
17,990
6,553
0
4,036
13,954
0
74,763
L
7,757
932
890
1,997
19,876
21,511
21
8,116
11,760
48,019
0
W
Cernunnos
gabrielduarto
Cernunnos
18,362
9,588
0
12,215
18,373
7,288
243
4,551
13,822
0
136,785
L
Heimdallr
guidou
Heimdallr
10,851
4,015
0
4,031
16,710
5,207
0
6,060
10,650
0
55,675
L
Erlang Shen
johnewellington1
Erlang Shen
4,748
2,071
0
3,554
22,145
14,661
1,026
8,585
13,560
0
43,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,720
Gold Earned
49,430
549
Minions Killed
441
0
Camps Cleared
0
2,310,044
Distance Traveled
2,058,423
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,437
541
103
4
0
418,903
4
W
Kuzenbo
10,978
477
26
1
0
463,471
0
L
Bellona
9,072
394
75
3
0
398,068
0
W
Scylla
12,648
550
101
4
0
438,424
0
W
Mercury
13,417
583
118
5
0
538,891
5
L
Bastet
10,895
474
104
5
0
472,752
0
L
Yemoja
10,331
449
71
3
0
370,228
0
W
Cernunnos
14,240
619
201
9
0
450,355
2
L
Heimdallr
9,420
410
109
5
0
389,306
2
L
Erlang Shen
9,712
422
82
4
0
428,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role