Player Matchup

Discordia
Discordia
DNKWings
Discordia
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
44W - 45L
1,424 Elo+
Solo
Merlin
Merlin
Loksano1
Merlin
Level 26
God Stats
16W - 16L
1,548 SR
Queue Stats
213W - 160L
1,592 Elo+
Solo
Serqet
Serqet
VillagerKRz7
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 112L
1,528 Elo+
Solo
Odin
Odin
yooulcocoloco
Odin
Level 5
God Stats
5W - 5L
1,233 SR
Queue Stats
15W - 8L
1,444 Elo+
Solo
Olorun
Olorun
美神周郎
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,346 Elo+
Solo
Team Averages
Level 17
1,499 SR
1,467 Elo+

VS

Team Averages
Level 32
1,512 SR
1,616 Elo+
Terra
Terra
EliasYoung
Terra
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
180W - 160L
1,534 Elo+
Party 1
Freya
Freya
Pavone
Freya
Level 95
God Stats
1W - 2L
1,312 SR
Queue Stats
387W - 370L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
Virista
Kukulkan
Level 22
God Stats
17W - 6L
1,493 SR
Queue Stats
93W - 79L
1,422 Elo+
Solo
Anhur
Anhur
ccmonies
Anhur
Level 15
God Stats
3W - 1L
1,754 SR
Queue Stats
121W - 117L
1,577 Elo+
Party 1
Odin
Odin
tankytacoTTV
Odin
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 17L
1,894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DNKWings
Discordia
16
0 / 2 / 6
9,210
921
9,815
8,268
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Loksano1
Merlin
15
5 / 0 / 2
10,104
1,010
19,523
7,770
3,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
16
2 / 5 / 4
9,383
938
7,510
16,616
10,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 10 / 4
8,453
845
4,967
19,993
18,827
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
15
0 / 6 / 3
8,381
838
3,182
9,740
3,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

183

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
2 / 0 / 15
10,325
1,033
3,520
11,068
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Pavone
Freya
17
10 / 2 / 9
10,585
1,059
20,709
13,621
5,283
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Virista
Kukulkan
16
2 / 2 / 9
9,881
988
7,584
7,796
3,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
ccmonies
Anhur
17
2 / 1 / 15
9,693
969
8,193
7,857
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 7
10,281
1,028
15,781
8,921
8,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
7
Kills
23
23
Deaths
7
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
DNKWings
Discordia
0
2
6
1.5
W
Terra
2
0
15
9.5
L
Merlin
Loksano1
Merlin
5
0
2
6
W
Freya
Pavone
Freya
10
2
9
7.25
L
Serqet
2
5
4
0.8
W
Kukulkan
Virista
Kukulkan
2
2
9
3.25
W
Anhur
ccmonies
Anhur
2
1
15
9.5
W
7
2
7
5.25
L
0
10
4
0.2
L
Olorun
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
55,787
62,387
Taken
49,263
39,482
Mitigated
29,288
2,674
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DNKWings
Discordia
9,815
237
529
338
8,268
2,999
0
3,246
5,022
39,477
0
W
Terra
3,520
887
3,160
2,347
11,068
10,294
0
8,072
2,620
8,201
0
L
Merlin
Loksano1
Merlin
19,523
291
0
616
7,770
3,136
0
2,866
4,904
41,175
0
W
Freya
Pavone
Freya
20,709
8,449
0
3,164
13,621
5,283
0
9,718
3,636
30,267
0
L
Serqet
7,510
1,837
0
458
16,616
10,618
0
7,376
9,240
0
10,703
W
Kukulkan
Virista
Kukulkan
7,584
349
0
1,883
7,796
3,347
0
5,347
2,161
41,477
0
W
Anhur
ccmonies
Anhur
8,193
5,032
0
1,370
7,857
2,232
0
5,392
2,465
0
20,222
W
15,781
4,979
0
1,072
8,921
8,132
0
4,309
4,276
0
24,894
L
4,967
1,249
0
0
19,993
18,827
0
13,211
6,782
318
15,249
L
Olorun
3,182
2,136
153
580
9,740
3,902
0
5,114
4,626
15,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
50,765
181
Minions Killed
162
3
Camps Cleared
8
827,855
Distance Traveled
912,635
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,210
921
72
7
1
204,627
0
W
Terra
10,325
1,033
3
0
0
193,459
0
L
Merlin
10,104
1,010
48
5
0
173,176
0
W
Freya
10,585
1,059
25
3
5
203,467
0
L
Serqet
9,383
938
6
1
1
184,662
0
W
Kukulkan
9,881
988
76
8
1
177,636
2
W
Anhur
9,693
969
29
3
1
172,107
0
W
Odin
10,281
1,028
29
3
1
165,966
0
L
Odin
8,453
845
28
3
1
172,036
0
L
Olorun
8,381
838
27
3
0
93,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role