Player Matchup

Cerberus
Cerberus
Frixz21
Cerberus
Level 61
God Stats
3W - 2L
1,644 SR
Queue Stats
244W - 261L
1,505 Elo+
Party 1
Ares
Ares
HulksRager
Ares
Level 59
God Stats
1W - 1L
1,482 SR
Queue Stats
71W - 58L
1,518 Elo+
Party 1
Ymir
Ymir
SavageGaming277
Ymir
Level 15
God Stats
31W - 31L
1,538 SR
Queue Stats
32W - 34L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
SpiderMansGoo
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 70L
1,522 Elo+
Party 1
Bacchus
Bacchus
ThorsSkinHammer
Bacchus
Level 50
God Stats
2W - 4L
1,383 SR
Queue Stats
241W - 245L
1,512 Elo+
Party 1
Team Averages
Level 42
1,509 SR
1,521 Elo+

VS

Team Averages
Level 102
1,745 SR
1,696 Elo+
Eset
Eset
 
Eset
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Inf8Hermit
Sun Wukong
Level 107
God Stats
1W - 0L
1,781 SR
Queue Stats
21W - 18L
1,485 Elo+
Party 2
Neith
Neith
TheeGodYahel
Neith
Level 10
God Stats
4W - 0L
1,879 SR
Queue Stats
11W - 0L
2,043 Elo+
Party 2
Ganesha
Ganesha
UShallnoPain
Ganesha
Level 155
God Stats
4W - 1L
1,784 SR
Queue Stats
25W - 9L
1,658 Elo+
Party 2
Thanatos
Thanatos
kingjnin
Thanatos
Level 128
God Stats
1W - 0L
1,781 SR
Queue Stats
8W - 1L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frixz21
Cerberus
17
2 / 10 / 2
11,617
894
14,470
34,882
17,914
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 10 / 3
11,005
847
4,483
22,275
26,946
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 5 / 5
10,671
821
8,972
21,997
20,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
17
0 / 10 / 3
10,492
807
9,641
29,783
37,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 11 / 2
11,690
899
13,451
29,588
30,933
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
10 / 1 / 32
14,131
1,087
34,542
12,016
4,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Inf8Hermit
Sun Wukong
20
9 / 1 / 30
13,617
1,047
17,104
14,186
17,667
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 1 / 20
11,141
857
14,422
6,307
2,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
UShallnoPain
Ganesha
20
0 / 0 / 46
13,018
1,001
35,137
13,600
13,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
kingjnin
Thanatos
20
25 / 2 / 11
14,870
1,144
26,895
14,882
7,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
185
5
Kills
46
46
Deaths
5
15
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
1
32
26
L
Cerberus
Frixz21
Cerberus
2
10
2
0.3
L
1
10
3
0.25
W
Sun Wukong
Inf8Hermit
Sun Wukong
9
1
30
24
L
0
5
5
0.5
L
Kuzenbo
0
10
3
0.15
W
2
1
20
12
L
2
11
2
0.27
W
Ganesha
UShallnoPain
Ganesha
0
0
46
23
W
Thanatos
kingjnin
Thanatos
25
2
11
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,017
Damage
128,100
138,525
Taken
60,991
133,931
Mitigated
45,402
6,998
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
34,542
5,452
4,308
4,706
12,016
4,778
0
10,704
1,312
65,274
0
L
Cerberus
Frixz21
Cerberus
14,470
871
437
5,047
34,882
17,914
0
16,059
18,823
39,887
0
L
4,483
302
24
92
22,275
26,946
0
11,288
10,987
33,119
0
W
Sun Wukong
Inf8Hermit
Sun Wukong
17,104
3,776
0
1,484
14,186
17,667
0
11,904
2,282
0
35,672
L
8,972
498
0
0
21,997
20,680
0
11,642
10,355
26,964
0
L
Kuzenbo
9,641
2,374
0
0
29,783
37,458
0
17,224
12,559
25,506
0
W
14,422
9,442
0
742
6,307
2,468
0
6,092
215
0
18,986
L
13,451
1,299
121
1,277
29,588
30,933
0
13,466
16,122
32,313
0
W
Ganesha
UShallnoPain
Ganesha
35,137
2,834
0
966
13,600
13,100
0
11,338
2,262
67,277
0
W
Thanatos
kingjnin
Thanatos
26,895
10,601
0
12,306
14,882
7,389
0
10,979
3,520
0
42,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
66,777
222
Minions Killed
231
6
Camps Cleared
10
1,141,503
Distance Traveled
1,170,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,131
1,087
102
8
4
245,602
0
L
Cerberus
11,617
894
69
5
3
207,849
0
L
Ares
11,005
847
37
3
0
193,664
0
W
Sun Wukong
13,617
1,047
72
6
1
254,663
0
L
Ymir
10,671
821
47
4
1
254,572
0
L
Kuzenbo
10,492
807
37
3
1
243,762
0
W
Neith
11,141
857
17
1
0
173,985
0
L
Bacchus
11,690
899
32
2
1
241,656
0
W
Ganesha
13,018
1,001
1
0
0
250,242
0
W
Thanatos
14,870
1,144
39
3
5
246,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role