Player Matchup

Erlang Shen
Erlang Shen
Crem76
Erlang Shen
Level 44
God Stats
4W - 6L
1,501 SR
Queue Stats
46W - 66L
1,362 Elo+
Party 1
Skadi
Skadi
DanishCanadian
Skadi
Level 17
God Stats
6W - 13L
1,328 SR
Queue Stats
9W - 22L
1,336 Elo+
Party 1
Scylla
Scylla
Jdw321
Scylla
Level 24
God Stats
7W - 11L
1,399 SR
Queue Stats
33W - 48L
1,382 Elo+
Party 1
Team Averages
Level 28
1,409 SR
1,360 Elo+

VS

Team Averages
Level 42
1,487 SR
1,327 Elo+
Sylvanus
Sylvanus
Bobbbo
Sylvanus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,314 Elo+
Party 2
Medusa
Medusa
SpreadBoat675
Medusa
Level 88
God Stats
3W - 2L
1,372 SR
Queue Stats
80W - 85L
1,370 Elo+
Party 2
Merlin
Merlin
ultimate630
Merlin
Level 23
God Stats
16W - 22L
1,588 SR
Queue Stats
68W - 98L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crem76
Erlang Shen
11
1 / 7 / 2
7,961
612
7,802
14,868
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
7,667
590
5,702
11,574
3,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Jdw321
Scylla
12
4 / 3 / 1
8,868
682
11,643
10,784
3,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bobbbo
Sylvanus
13
3 / 1 / 13
10,028
771
6,950
16,467
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 1 / 10
9,625
740
9,097
8,076
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
9 / 3 / 6
10,556
812
14,218
7,366
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
17
17
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bobbbo
Sylvanus
3
1
13
9.5
L
Erlang Shen
Crem76
Erlang Shen
1
7
2
0.29
L
0
7
2
0.14
L
Scylla
Jdw321
Scylla
4
3
1
1.5
W
5
1
10
10
W
Merlin
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
30,265
37,226
Taken
31,909
14,320
Mitigated
25,196
4,850
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bobbbo
Sylvanus
6,950
2,341
1,710
3,924
16,467
18,467
477
6,517
9,950
13,822
0
L
Erlang Shen
Crem76
Erlang Shen
7,802
2,597
0
1,534
14,868
6,924
680
9,766
5,102
0
17,261
L
5,702
3,550
524
1,287
11,574
3,823
374
5,085
6,489
0
23,161
L
Scylla
Jdw321
Scylla
11,643
1,224
14
1,491
10,784
3,573
228
6,317
4,467
39,457
0
W
9,097
3,403
108
2,269
8,076
3,329
1,534
2,709
5,367
0
37,000
W
Merlin
14,218
909
568
1,661
7,366
3,400
428
2,417
4,949
46,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,496
Gold Earned
30,209
131
Minions Killed
131
0
Camps Cleared
0
669,520
Distance Traveled
714,280
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,028
771
14
1
0
225,553
4
L
Erlang Shen
7,961
612
18
1
0
253,393
1
L
Skadi
7,667
590
43
3
0
195,047
2
L
Scylla
8,868
682
70
5
0
221,080
0
W
Medusa
9,625
740
57
4
0
261,706
10
W
Merlin
10,556
812
60
5
0
227,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role