Player Matchup

Neith
Neith
CbKRicanYT
Neith
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
132W - 129L
1,337 Elo+
Party 1
Tiamat
Tiamat
J2XA_Crete
Tiamat
Level 15
God Stats
10W - 7L
1,367 SR
Queue Stats
93W - 74L
1,358 Elo+
Party 1
Ra
Ra
Lucas895
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 104L
1,094 Elo+
Solo
Artemis
Artemis
Santashohoho298
Artemis
Level 12
God Stats
1W - 0L
1,188 SR
Queue Stats
10W - 15L
1,043 Elo+
Solo
Bellona
Bellona
SirTitless
Bellona
Level 12
God Stats
4W - 3L
1,387 SR
Queue Stats
28W - 30L
1,257 Elo+
Solo
Team Averages
Level 13
1,388 SR
1,218 Elo+

VS

Team Averages
Level 19
1,470 SR
1,339 Elo+
Danzaburou
Danzaburou
Iamrandom2000
Danzaburou
Level 7
God Stats
1W - 2L
1,400 SR
Queue Stats
1W - 3L
957 Elo+
Solo
Bacchus
Bacchus
MeeceDaBeast
Bacchus
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
32W - 22L
1,423 Elo+
Solo
Osiris
Osiris
POMDERXD
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,277 Elo+
Solo
Agni
Agni
Pew pew9821
Agni
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Bakasura
Bakasura
Str8BakedBeast
Bakasura
Level 24
God Stats
5W - 4L
1,653 SR
Queue Stats
172W - 235L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
24 / 0 / 7
15,766
631
31,738
16,910
7,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
J2XA_Crete
Tiamat
18
2 / 5 / 14
12,204
488
11,785
18,536
10,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
10 / 4 / 5
14,970
599
15,138
14,185
6,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 7 / 6
10,941
438
5,167
12,671
4,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SirTitless
Bellona
3
0 / 0 / 0
6,147
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iamrandom2000
Danzaburou
13
1 / 14 / 2
9,258
370
4,947
19,358
8,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
MeeceDaBeast
Bacchus
17
7 / 5 / 2
11,253
450
11,961
20,103
24,312
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
POMDERXD
Osiris
13
0 / 14 / 3
8,984
359
5,740
22,524
24,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 6 / 2
12,820
513
14,209
19,392
7,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
12
2 / 3 / 3
9,382
375
4,634
12,129
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
39
Kills
16
16
Deaths
42
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
24
0
7
27.5
L
Danzaburou
Iamrandom2000
Danzaburou
1
14
2
0.14
W
Tiamat
J2XA_Crete
Tiamat
2
5
14
1.8
W
10
4
5
3.13
L
Bacchus
MeeceDaBeast
Bacchus
7
5
2
1.6
L
Osiris
POMDERXD
Osiris
0
14
3
0.11
L
6
6
2
1.17
W
3
7
6
0.86
W
Bellona
SirTitless
Bellona
0
0
0
0
L
Bakasura
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,828
Damage
41,491
62,302
Taken
93,506
29,215
Mitigated
69,430
18,406
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
31,738
24,722
0
5,711
16,910
7,536
8,378
2,375
14,535
0
122,743
L
Danzaburou
Iamrandom2000
Danzaburou
4,947
2,250
0
655
19,358
8,087
1,614
6,423
12,861
0
37,996
W
Tiamat
J2XA_Crete
Tiamat
11,785
1,559
0
5,090
18,536
10,494
961
9,879
8,547
54,475
0
W
15,138
2,298
331
6,496
14,185
6,753
2,499
7,554
6,591
99,488
0
L
Bacchus
MeeceDaBeast
Bacchus
11,961
2,303
42
2,888
20,103
24,312
1,196
8,605
11,466
45,628
0
L
Osiris
POMDERXD
Osiris
5,740
1,687
0
652
22,524
24,222
326
2,517
20,007
0
34,059
L
14,209
1,166
311
7,068
19,392
7,600
1,448
7,942
11,412
89,691
0
W
5,167
3,355
0
778
12,671
4,432
1,163
6,362
6,309
0
25,932
W
Bellona
SirTitless
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
4,634
3,102
0
4,643
12,129
5,209
0
1,292
10,837
0
46,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,028
Gold Earned
51,697
463
Minions Killed
405
0
Camps Cleared
0
1,706,388
Distance Traveled
1,731,848
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,766
631
176
7
0
420,444
0
L
Danzaburou
9,258
370
61
2
0
355,017
1
W
Tiamat
12,204
488
79
3
0
415,394
1
W
Ra
14,970
599
172
7
0
442,837
2
L
Bacchus
11,253
450
57
2
0
401,261
1
L
Osiris
8,984
359
60
2
0
311,623
0
L
Agni
12,820
513
143
6
0
360,281
0
W
Artemis
10,941
438
36
1
0
427,713
0
W
Bellona
6,147
246
0
0
0
0
0
L
Bakasura
9,382
375
84
3
0
303,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role