Player Matchup

Cthulhu
Cthulhu
Bendo01
Cthulhu
Level 83
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 6L
1,111 Elo+
Party 2
Chaac
Chaac
KamDaMan00
Chaac
Level 66
God Stats
44W - 36L
1,610 SR
Queue Stats
144W - 169L
1,384 Elo+
Solo
Vulcan
Vulcan
M4Sherman3945
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
985 Elo+
Party 2
Team Averages
Level 59
1,467 SR
1,160 Elo+

VS

Team Averages
Level 40
1,428 SR
1,228 Elo+
Serqet
Serqet
Andfa1702
Serqet
Level 29
God Stats
2W - 8L
1,329 SR
Queue Stats
288W - 444L
1,270 Elo+
Party 1
Bacchus
Bacchus
GeoTheChamp
Bacchus
Level 68
God Stats
8W - 8L
1,655 SR
Queue Stats
116W - 147L
1,406 Elo+
Solo
Bakasura
Bakasura
enriquerr
Bakasura
Level 23
God Stats
10W - 30L
1,300 SR
Queue Stats
54W - 136L
1,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bendo01
Cthulhu
17
1 / 2 / 15
12,415
621
13,580
18,328
18,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
20
13 / 2 / 5
14,737
737
18,572
21,361
18,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 7 / 8
12,975
649
20,932
12,946
5,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Andfa1702
Serqet
16
4 / 8 / 4
12,431
622
6,206
19,023
19,755
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
GeoTheChamp
Bacchus
17
7 / 4 / 4
13,440
672
24,486
26,697
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
enriquerr
Bakasura
13
0 / 7 / 3
10,222
511
4,262
21,191
7,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
19
Kills
11
11
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
Andfa1702
Serqet
4
8
4
0.75
W
Cthulhu
Bendo01
Cthulhu
1
2
15
4.25
L
Bacchus
GeoTheChamp
Bacchus
7
4
4
2.25
W
Chaac
13
2
5
7.75
W
5
7
8
1.29
L
Bakasura
enriquerr
Bakasura
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,084
Damage
34,954
52,635
Taken
66,911
42,561
Mitigated
47,169
12,296
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Andfa1702
Serqet
6,206
739
0
1,716
19,023
19,755
160
9,381
9,642
0
15,469
W
Cthulhu
Bendo01
Cthulhu
13,580
1,019
1,444
1,622
18,328
18,021
229
7,416
10,292
43,830
0
L
Bacchus
GeoTheChamp
Bacchus
24,486
1,812
232
5,834
26,697
19,974
118
13,786
12,911
64,416
0
W
Chaac
18,572
2,937
425
7,269
21,361
18,987
584
7,835
12,642
0
84,297
W
20,932
7,996
0
1,536
12,946
5,553
1,123
9,235
3,371
50,615
0
L
Bakasura
enriquerr
Bakasura
4,262
3,249
92
3,679
21,191
7,440
1,115
11,345
9,846
0
16,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
36,093
216
Minions Killed
134
0
Camps Cleared
0
1,065,659
Distance Traveled
1,082,426
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,431
622
21
1
0
357,311
1
W
Cthulhu
12,415
621
58
3
0
357,758
0
L
Bacchus
13,440
672
65
3
0
391,315
6
W
Chaac
14,737
737
88
4
0
366,248
2
W
Vulcan
12,975
649
70
4
0
341,653
0
L
Bakasura
10,222
511
48
2
0
333,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role