Player Matchup

Morgan Le Fay
Morgan Le Fay
Morgänä
Morgan Le Fay
Level 62
God Stats
59W - 31L
1,655 SR
Queue Stats
207W - 145L
1,604 Elo+
Party 1
Neith
Neith
Neith4thaStreets
Neith
Level 22
God Stats
6W - 12L
1,439 SR
Queue Stats
15W - 22L
1,388 Elo+
Party 3
Vulcan
Vulcan
Ramlethál
Vulcan
Level 49
God Stats
5W - 3L
1,611 SR
Queue Stats
59W - 39L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
kiddragon6
Sylvanus
Level 129
God Stats
8W - 9L
1,572 SR
Queue Stats
335W - 341L
1,465 Elo+
Party 3
Hercules
Hercules
sweatbxnd
Hercules
Level 72
God Stats
13W - 7L
1,643 SR
Queue Stats
229W - 163L
1,627 Elo+
Party 1
Team Averages
Level 67
1,584 SR
1,534 Elo+

VS

Team Averages
Level 105
1,513 SR
1,526 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
KnobbShlobber
Ravana
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 250L
1,513 Elo+
Party 2
Anubis
Anubis
LILEXACIST666
Anubis
Level 159
God Stats
4W - 3L
1,534 SR
Queue Stats
829W - 640L
1,593 Elo+
Party 2
Kali
Kali
Rainbow Wolf
Kali
Level 157
God Stats
8W - 3L
1,724 SR
Queue Stats
669W - 554L
1,598 Elo+
Party 2
Artemis
Artemis
Sir Nomads
Artemis
Level 37
God Stats
18W - 19L
1,305 SR
Queue Stats
243W - 254L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Morgänä
Morgan Le Fay
13
3 / 3 / 1
8,924
558
6,772
10,050
3,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
6,502
406
2,343
7,702
2,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Ramlethál
Vulcan
13
0 / 1 / 2
8,133
508
3,976
4,699
1,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
kiddragon6
Sylvanus
11
1 / 3 / 1
6,563
410
2,262
9,136
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
sweatbxnd
Hercules
14
1 / 3 / 1
9,294
581
4,272
11,614
9,836
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 0 / 6
8,374
523
3,529
7,887
5,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 4
8,499
531
9,901
8,088
6,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 2
9,501
594
8,987
6,869
3,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 5
8,935
558
4,359
10,614
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Sir Nomads
Artemis
15
2 / 1 / 1
8,511
532
4,420
5,208
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
13
13
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
6
5
W
1
3
4
1
W
5
1
2
6
L
Morgan Le Fay
Morgänä
Morgan Le Fay
3
3
1
1.17
L
0
3
0
0
W
3
1
5
5.5
L
Vulcan
Ramlethál
Vulcan
0
1
2
1
W
Artemis
Sir Nomads
Artemis
2
1
1
2.5
L
Sylvanus
kiddragon6
Sylvanus
1
3
1
0.5
L
Hercules
sweatbxnd
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
31,196
43,201
Taken
38,666
19,449
Mitigated
22,717
11,970
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,529
438
0
1,914
7,887
5,433
27
3,667
4,220
22,534
0
W
9,901
4,072
0
3,242
8,088
6,625
89
804
7,240
0
50,858
W
8,987
458
0
4,852
6,869
3,680
553
3,338
3,531
77,294
0
L
Morgan Le Fay
Morgänä
Morgan Le Fay
6,772
565
0
2,529
10,050
3,040
0
4,053
5,997
52,177
0
L
2,343
757
0
2,748
7,702
2,205
0
991
6,711
0
32,749
W
4,359
1,981
0
4,377
10,614
5,224
596
4,007
6,607
0
54,540
L
Vulcan
Ramlethál
Vulcan
3,976
1,945
0
454
4,699
1,167
0
2,316
2,383
39,334
0
W
Artemis
Sir Nomads
Artemis
4,420
1,486
0
2,413
5,208
1,755
402
1,193
4,015
0
56,200
L
Sylvanus
kiddragon6
Sylvanus
2,262
609
772
1,889
9,136
3,201
0
4,831
4,305
20,016
5,147
L
Hercules
sweatbxnd
Hercules
4,272
1,776
0
3,578
11,614
9,836
0
325
11,289
0
48,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
43,820
432
Minions Killed
483
0
Camps Cleared
0
1,311,317
Distance Traveled
1,522,281
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,374
523
31
2
0
317,636
7
W
Ravana
8,499
531
96
6
0
287,243
1
W
Anubis
9,501
594
152
10
0
269,080
4
L
Morgan Le Fay
8,924
558
92
6
0
282,075
1
L
Neith
6,502
406
71
4
0
220,044
0
W
Kali
8,935
558
96
6
0
367,006
2
L
Vulcan
8,133
508
87
5
0
294,222
8
W
Artemis
8,511
532
108
7
0
281,316
0
L
Sylvanus
6,563
410
57
4
0
219,097
3
L
Hercules
9,294
581
125
8
0
295,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role