Player Matchup

Kukulkan
Kukulkan
DaemonRen
Kukulkan
Level 128
God Stats
12W - 9L
1,542 SR
Queue Stats
332W - 329L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Fenixfrick
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Megladoon
Sylvanus
Level 152
God Stats
0W - 1L
1,760 SR
Queue Stats
61W - 58L
1,552 Elo+
Solo
Bastet
Bastet
Salor187
Bastet
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
595W - 572L
1,478 Elo+
Solo
Cabrakan
Cabrakan
Wannna
Cabrakan
Level 145
God Stats
8W - 4L
1,951 SR
Queue Stats
426W - 438L
1,505 Elo+
Solo
Team Averages
Level 120
1,650 SR
1,513 Elo+

VS

Team Averages
Level 141
1,548 SR
1,562 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bweav99
Kuzenbo
Level 143
God Stats
2W - 1L
1,543 SR
Queue Stats
73W - 44L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
I FlareZz I
Baron Samedi
Level 156
God Stats
2W - 0L
1,517 SR
Queue Stats
67W - 31L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
blizick
Cthulhu
Level 121
God Stats
9W - 4L
1,500 SR
Queue Stats
286W - 303L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xAshMartin
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,679 SR
Queue Stats
32W - 22L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaemonRen
Kukulkan
20
4 / 5 / 5
11,832
696
20,135
13,182
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
15
1 / 6 / 10
9,415
554
15,863
15,557
7,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Megladoon
Sylvanus
18
4 / 4 / 6
10,562
621
11,023
20,949
31,134
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Salor187
Bastet
18
5 / 5 / 5
11,287
664
14,495
15,534
9,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cabrakan
Wannna
Cabrakan
16
1 / 7 / 8
9,531
561
7,120
24,790
34,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
1 / 4 / 14
11,516
677
10,898
13,126
15,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Bweav99
Kuzenbo
17
3 / 6 / 12
12,398
729
7,097
23,185
37,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
I FlareZz I
Baron Samedi
20
6 / 1 / 15
14,095
829
20,139
19,196
12,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
blizick
Cthulhu
20
5 / 1 / 15
12,795
753
18,601
20,390
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
xAshMartin
Morgan Le Fay
20
12 / 3 / 9
14,463
851
25,904
18,713
9,187
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
15
Kills
27
27
Deaths
15
34
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
4
14
2
W
Kuzenbo
Bweav99
Kuzenbo
3
6
12
1.5
L
Kukulkan
DaemonRen
Kukulkan
4
5
5
1.3
L
Nu Wa
1
6
10
1
W
Baron Samedi
I FlareZz I
Baron Samedi
6
1
15
13.5
L
Sylvanus
Megladoon
Sylvanus
4
4
6
1.75
L
Bastet
Salor187
Bastet
5
5
5
1.5
L
Cabrakan
Wannna
Cabrakan
1
7
8
0.71
W
Cthulhu
blizick
Cthulhu
5
1
15
12.5
W
Morgan Le Fay
xAshMartin
Morgan Le Fay
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,636
Damage
82,639
90,012
Taken
94,610
88,063
Mitigated
101,921
30,469
Healing
35,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,898
951
2,146
984
13,126
15,088
1,120
7,725
5,121
0
32,678
W
Kuzenbo
Bweav99
Kuzenbo
7,097
2,697
19
1,868
23,185
37,041
482
11,082
11,930
13,356
0
L
Kukulkan
DaemonRen
Kukulkan
20,135
193
573
249
13,182
5,982
118
10,030
3,093
51,997
0
L
Nu Wa
15,863
2,929
2,110
1,636
15,557
7,588
0
12,889
2,668
30,370
0
W
Baron Samedi
I FlareZz I
Baron Samedi
20,139
2,397
10,299
6,017
19,196
12,707
1,902
8,769
10,318
35,351
0
L
Sylvanus
Megladoon
Sylvanus
11,023
2,277
10,386
7,050
20,949
31,134
132
16,632
4,209
20,511
0
L
Bastet
Salor187
Bastet
14,495
6,799
2,492
1,553
15,534
9,286
0
12,317
3,176
0
24,892
L
Cabrakan
Wannna
Cabrakan
7,120
599
1,069
3,351
24,790
34,073
0
19,591
5,125
14,297
0
W
Cthulhu
blizick
Cthulhu
18,601
766
3,894
6,363
20,390
27,898
843
12,176
7,875
42,458
0
W
Morgan Le Fay
xAshMartin
Morgan Le Fay
25,904
1,375
801
3,356
18,713
9,187
1,519
13,188
5,225
54,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,627
Gold Earned
65,267
169
Minions Killed
217
0
Camps Cleared
0
1,441,986
Distance Traveled
1,657,135
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,516
677
36
2
0
347,227
1
W
Kuzenbo
12,398
729
14
1
0
317,246
1
L
Kukulkan
11,832
696
92
5
0
328,218
2
L
Nu Wa
9,415
554
31
2
0
276,408
4
W
Baron Samedi
14,095
829
42
2
0
335,439
1
L
Sylvanus
10,562
621
14
1
0
244,539
1
L
Bastet
11,287
664
21
1
0
316,380
2
L
Cabrakan
9,531
561
11
1
0
276,441
0
W
Cthulhu
12,795
753
75
4
0
351,928
0
W
Morgan Le Fay
14,463
851
50
3
0
305,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role