Player Matchup

Thor
Thor
Crokissimo
Thor
Level 3
God Stats
2W - 7L
1,710 SR
Queue Stats
24W - 32L
1,721 Elo+
Party 2
Nu Wa
Nu Wa
HarlequinBrXD
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 124L
1,444 Elo+
Party 3
Chang'e
Chang'e
Ronphi
Chang'e
Level 13
God Stats
3W - 8L
1,336 SR
Queue Stats
60W - 62L
1,447 Elo+
Party 2
Hercules
Hercules
Williamzinhu
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,409 Elo+
Party 2
Zeus
Zeus
zlipzinnnNNN
Zeus
Level 27
God Stats
8W - 11L
1,193 SR
Queue Stats
150W - 184L
1,405 Elo+
Party 3
Team Averages
Level 16
1,448 SR
1,485 Elo+

VS

Team Averages
Level 23
1,644 SR
1,465 Elo+
Poseidon
Poseidon
CarbonHands
Poseidon
Level 29
God Stats
4W - 2L
1,916 SR
Queue Stats
28W - 22L
1,601 Elo+
Solo
Susano
Susano
DUDUBR00
Susano
Level 20
God Stats
15W - 8L
1,425 SR
Queue Stats
31W - 31L
1,378 Elo+
Solo
Scylla
Scylla
loguntzel
Scylla
Level 16
God Stats
2W - 2L
1,715 SR
Queue Stats
29W - 34L
1,412 Elo+
Solo
Bellona
Bellona
oJudeo
Bellona
Level 38
God Stats
72W - 59L
1,415 SR
Queue Stats
73W - 61L
1,410 Elo+
Party 1
Ullr
Ullr
xlPhySiCzS
Ullr
Level 14
God Stats
13W - 14L
1,747 SR
Queue Stats
238W - 183L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 6
9,723
884
9,275
18,046
11,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 9 / 5
10,602
964
14,500
16,385
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Ronphi
Chang'e
16
4 / 11 / 5
11,234
1,021
15,344
20,561
7,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Williamzinhu
Hercules
17
1 / 10 / 8
10,515
956
10,741
28,019
17,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

17
2 / 9 / 5
10,236
931
11,397
13,490
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CarbonHands
Poseidon
20
14 / 2 / 17
14,035
1,276
31,289
15,171
5,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
DUDUBR00
Susano
19
6 / 2 / 18
12,440
1,131
16,703
11,598
4,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
loguntzel
Scylla
19
3 / 4 / 18
10,984
999
9,326
10,461
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
oJudeo
Bellona
19
6 / 2 / 24
12,274
1,116
13,491
18,729
15,930
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
19 / 0 / 19
13,948
1,268
19,953
10,031
4,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
144
10
Kills
48
49
Deaths
10
29
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CarbonHands
Poseidon
14
2
17
11.25
L
1
10
6
0.4
W
Susano
DUDUBR00
Susano
6
2
18
7.5
L
2
9
5
0.5
L
Chang'e
Ronphi
Chang'e
4
11
5
0.59
L
Hercules
Williamzinhu
Hercules
1
10
8
0.5
W
Scylla
loguntzel
Scylla
3
4
18
3
W
Bellona
oJudeo
Bellona
6
2
24
9
W
19
0
19
28.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,257
Damage
90,762
96,501
Taken
65,990
47,096
Mitigated
36,130
10,601
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CarbonHands
Poseidon
31,289
7,691
0
5,934
15,171
5,188
0
9,593
5,110
66,213
0
L
9,275
1,828
0
262
18,046
11,612
0
9,203
8,843
0
13,180
W
Susano
DUDUBR00
Susano
16,703
5,806
0
0
11,598
4,818
0
4,760
6,654
0
34,214
L
14,500
4,172
50
480
16,385
5,169
0
2,856
13,529
40,713
0
L
Chang'e
Ronphi
Chang'e
15,344
1,400
2,831
2,816
20,561
7,801
0
10,186
10,375
34,841
0
L
Hercules
Williamzinhu
Hercules
10,741
5,270
271
3,891
28,019
17,759
0
12,743
15,276
0
19,918
W
Scylla
loguntzel
Scylla
9,326
1,158
0
0
10,461
5,213
0
7,907
2,250
25,526
0
W
Bellona
oJudeo
Bellona
13,491
5,416
0
108
18,729
15,930
0
10,012
8,105
0
26,233
W
19,953
7,836
0
3,199
10,031
4,981
0
7,023
2,630
0
38,128
L
11,397
1,294
0
0
13,490
4,755
0
5,627
7,863
29,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,310
Gold Earned
63,681
162
Minions Killed
207
3
Camps Cleared
7
928,216
Distance Traveled
1,085,926
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,035
1,276
84
8
2
220,736
0
L
Thor
9,723
884
11
1
0
163,308
1
W
Susano
12,440
1,131
35
3
4
241,283
0
L
Nu Wa
10,602
964
28
3
1
191,792
0
L
Chang'e
11,234
1,021
56
5
1
196,137
0
L
Hercules
10,515
956
19
2
0
208,650
0
W
Scylla
10,984
999
32
3
1
173,565
0
W
Bellona
12,274
1,116
27
2
0
218,632
0
W
Ullr
13,948
1,268
29
3
0
231,710
0
L
Zeus
10,236
931
48
4
1
168,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role