Player Matchup

Arachne
Arachne
Anhur
Arachne
Level 141
God Stats
1W - 4L
1,366 SR
Queue Stats
432W - 405L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
GrizwaldO3
Amaterasu
Level 82
God Stats
30W - 26L
1,551 SR
Queue Stats
471W - 456L
1,593 Elo+
Party 3
Sol
Sol
Jarrett13
Sol
Level 44
God Stats
50W - 47L
1,595 SR
Queue Stats
160W - 174L
1,561 Elo+
Party 3
Xbalanque
Xbalanque
Nuclearcarpet
Xbalanque
Level 100
God Stats
8W - 7L
1,559 SR
Queue Stats
476W - 465L
1,536 Elo+
Party 3
Bacchus
Bacchus
Oobsii
Bacchus
Level 47
God Stats
21W - 17L
1,511 SR
Queue Stats
401W - 403L
1,542 Elo+
Party 2
Team Averages
Level 83
1,517 SR
1,570 Elo+

VS

Team Averages
Level 40
1,620 SR
1,495 Elo+
Artio
Artio
Adeas
Artio
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,346 Elo+
Solo
Scylla
Scylla
BlackTarUser
Scylla
Level 41
God Stats
26W - 18L
1,757 SR
Queue Stats
144W - 145L
1,509 Elo+
Party 1
Chaac
Chaac
DeniedDevil
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,573 Elo+
Party 1
Kali
Kali
Zekhov59
Kali
Level 63
God Stats
19W - 16L
1,581 SR
Queue Stats
260W - 245L
1,535 Elo+
Party 1
Apollo
Apollo
purrple94
Apollo
Level 45
God Stats
0W - 1L
1,764 SR
Queue Stats
90W - 77L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anhur
Arachne
16
1 / 4 / 11
11,069
527
11,330
17,930
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
GrizwaldO3
Amaterasu
20
5 / 0 / 1
15,099
719
11,417
14,605
13,722
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
6 / 1 / 1
12,465
594
11,312
11,348
5,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Nuclearcarpet
Xbalanque
20
11 / 1 / 7
14,225
677
15,479
11,276
4,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Oobsii
Bacchus
14
2 / 0 / 8
11,093
528
5,540
9,077
7,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Adeas
Artio
11
0 / 7 / 2
7,032
335
4,329
21,402
12,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
17
3 / 2 / 2
10,633
506
7,998
6,014
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 0
7,530
359
5,219
14,116
11,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kali
17
3 / 3 / 1
10,384
494
9,584
20,705
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
purrple94
Apollo
14
0 / 9 / 4
8,552
407
4,822
15,782
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
6
6
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Adeas
Artio
0
7
2
0.14
W
Arachne
Anhur
Arachne
1
4
11
1.63
L
Scylla
3
2
2
2
L
0
4
0
0
W
Amaterasu
GrizwaldO3
Amaterasu
5
0
1
5.5
W
6
1
1
6.5
W
Xbalanque
Nuclearcarpet
Xbalanque
11
1
7
14.5
W
Bacchus
Oobsii
Bacchus
2
0
8
6
L
Kali
3
3
1
1.17
L
Apollo
purrple94
Apollo
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,078
Damage
31,952
64,236
Taken
78,019
40,932
Mitigated
40,593
30,498
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Adeas
Artio
4,329
717
324
4,811
21,402
12,526
0
8,931
12,471
16,052
0
W
Arachne
Anhur
Arachne
11,330
7,077
0
8,813
17,930
9,639
0
3,353
14,489
0
90,749
L
Scylla
7,998
425
0
440
6,014
1,917
0
2,487
3,527
64,035
0
L
5,219
958
0
3,990
14,116
11,966
0
508
13,608
0
35,021
W
Amaterasu
GrizwaldO3
Amaterasu
11,417
5,772
0
6,543
14,605
13,722
0
320
13,584
1,540
87,093
W
11,312
3,265
0
6,689
11,348
5,652
0
3,722
7,626
96,817
0
W
Xbalanque
Nuclearcarpet
Xbalanque
15,479
9,047
0
6,973
11,276
4,744
3,004
1,376
9,900
0
140,104
W
Bacchus
Oobsii
Bacchus
5,540
471
125
1,355
9,077
7,175
0
3,910
5,167
14,298
0
L
Kali
9,584
5,840
0
7,923
20,705
10,431
0
1,911
18,794
0
93,791
L
Apollo
purrple94
Apollo
4,822
2,559
0
3,981
15,782
3,753
0
3,243
12,539
0
59,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,951
Gold Earned
44,131
677
Minions Killed
459
0
Camps Cleared
0
2,205,770
Distance Traveled
1,889,769
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,032
335
31
1
0
387,313
2
W
Arachne
11,069
527
119
6
0
475,929
7
L
Scylla
10,633
506
141
7
0
391,848
2
L
Chaac
7,530
359
58
3
0
327,178
8
W
Amaterasu
15,099
719
181
9
0
464,946
3
W
Sol
12,465
594
163
8
0
406,117
5
W
Xbalanque
14,225
677
196
9
0
394,995
11
W
Bacchus
11,093
528
18
1
0
463,783
7
L
Kali
10,384
494
136
6
0
432,433
5
L
Apollo
8,552
407
93
4
0
350,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role