Player Matchup

Morgan Le Fay
Morgan Le Fay
Mononoke176
Morgan Le Fay
Level 21
God Stats
4W - 3L
1,341 SR
Queue Stats
174W - 203L
1,324 Elo+
Solo
Yemoja
Yemoja
Raoul_Duke_45
Yemoja
Level 23
God Stats
4W - 7L
1,302 SR
Queue Stats
86W - 107L
1,324 Elo+
Solo
Chang'e
Chang'e
TododekuUwU1512
Chang'e
Level 14
God Stats
5W - 10L
1,093 SR
Queue Stats
13W - 29L
1,117 Elo+
Party 2
Bellona
Bellona
W8ting4theW0rms
Bellona
Level 31
God Stats
71W - 69L
1,442 SR
Queue Stats
561W - 648L
1,329 Elo+
Solo
Hou Yi
Hou Yi
Yt_Th3Purpl3man
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,136 Elo+
Party 2
Team Averages
Level 19
1,336 SR
1,246 Elo+

VS

Team Averages
Level 9
1,367 SR
1,167 Elo+
Ares
Ares
Faucomjb
Ares
Level 8
God Stats
1W - 2L
1,520 SR
Queue Stats
6W - 12L
1,201 Elo+
Party 1
Osiris
Osiris
FenderBender548
Osiris
Level 17
God Stats
2W - 1L
1,376 SR
Queue Stats
16W - 14L
1,349 Elo+
Solo
Hel
Hel
LauryBear7
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 36L
1,172 Elo+
Solo
Cerberus
Cerberus
PITBULL1766106
Cerberus
Level 2
God Stats
4W - 5L
1,220 SR
Queue Stats
4W - 7L
965 Elo+
Party 1
Bakasura
Bakasura
inaciojosimar
Bakasura
Level 3
God Stats
2W - 3L
1,220 SR
Queue Stats
5W - 6L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mononoke176
Morgan Le Fay
20
7 / 3 / 15
17,240
958
27,408
22,989
21,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 4 / 17
18,210
1,012
23,710
23,567
18,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 1 / 15
16,775
932
30,493
15,490
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 1 / 17
19,924
1,107
38,891
24,499
28,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 5 / 7
13,933
774
3,613
10,556
3,593
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
0 / 9 / 12
16,214
901
19,127
35,539
53,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 7 / 3
15,566
865
18,998
27,838
23,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 6 / 3
13,886
771
3,001
18,439
9,367
Cerberus
20
3 / 6 / 3
14,979
832
17,621
30,400
43,760
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
inaciojosimar
Bakasura
20
6 / 17 / 5
16,616
923
28,840
33,679
13,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
39
44
Kills
13
14
Deaths
45
71
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
0
9
12
0.67
L
3
7
3
0.64
L
1
6
3
0.42
W
Morgan Le Fay
Mononoke176
Morgan Le Fay
7
3
15
4.83
L
Cerberus
3
6
3
0.75
W
10
4
17
4.63
W
9
1
15
16.5
W
17
1
17
25.5
W
1
5
7
0.9
L
Bakasura
inaciojosimar
Bakasura
6
17
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,115
Damage
87,587
97,101
Taken
145,895
78,168
Mitigated
143,621
16,476
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
19,127
1,578
0
0
35,539
53,528
0
16,257
19,282
63,040
0
L
18,998
11,034
0
0
27,838
23,170
0
17,576
9,479
0
42,254
L
3,001
218
3,506
3,754
18,439
9,367
0
9,290
9,149
6,157
0
W
Morgan Le Fay
Mononoke176
Morgan Le Fay
27,408
9,325
0
219
22,989
21,176
0
8,766
13,243
52,769
0
L
Cerberus
17,621
1,535
0
7,182
30,400
43,760
0
16,507
13,121
41,565
0
W
23,710
8,988
3,617
843
23,567
18,764
0
8,618
13,333
39,530
0
W
30,493
5,172
3,848
4,647
15,490
6,392
0
5,693
9,392
50,259
0
W
38,891
21,884
0
3,302
24,499
28,243
0
12,100
11,955
72
68,095
W
3,613
1,369
0
0
10,556
3,593
0
4,572
4,397
0
10,073
L
Bakasura
inaciojosimar
Bakasura
28,840
18,128
0
2,584
33,679
13,796
0
22,053
11,626
0
44,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,082
Gold Earned
77,261
229
Minions Killed
261
10
Camps Cleared
0
1,527,344
Distance Traveled
1,720,068
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,214
901
77
4
0
357,410
0
L
Osiris
15,566
865
62
3
0
294,951
0
L
Hel
13,886
771
1
0
0
351,986
0
W
Morgan Le Fay
17,240
958
66
4
0
283,188
2
L
Cerberus
14,979
832
82
5
0
331,349
2
W
Yemoja
18,210
1,012
41
2
0
308,121
2
W
Chang'e
16,775
932
41
2
0
345,907
0
W
Bellona
19,924
1,107
68
4
9
374,998
1
W
Hou Yi
13,933
774
13
1
1
215,130
0
L
Bakasura
16,616
923
39
2
0
384,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role