Player Matchup

Cthulhu
Cthulhu
CoocheBandit
Cthulhu
Level 22
God Stats
2W - 0L
1,699 SR
Queue Stats
17W - 18L
1,367 Elo+
Party 3
Tyr
Tyr
MidoryaPOWER
Tyr
Level 28
God Stats
9W - 18L
1,254 SR
Queue Stats
85W - 86L
1,373 Elo+
Solo
Sol
Sol
SlipperySl0th69
Sol
Level 24
God Stats
2W - 1L
1,407 SR
Queue Stats
21W - 18L
1,392 Elo+
Party 3
Izanami
Izanami
ToxicGangsterpig
Izanami
Level 15
God Stats
64W - 66L
1,474 SR
Queue Stats
89W - 106L
1,351 Elo+
Party 4
Baron Samedi
Baron Samedi
Toxic_alan1234
Baron Samedi
Level 22
God Stats
9W - 10L
1,408 SR
Queue Stats
113W - 166L
1,298 Elo+
Party 4
Team Averages
Level 22
1,448 SR
1,356 Elo+

VS

Team Averages
Level 25
1,575 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
Acskater144
Morgan Le Fay
Level 29
God Stats
20W - 18L
1,787 SR
Queue Stats
84W - 91L
1,368 Elo+
Party 2
Skadi
Skadi
Flatt_Stanley
Skadi
Level 29
God Stats
100W - 90L
1,530 SR
Queue Stats
115W - 114L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
Flotzam
Heimdallr
Level 17
God Stats
3W - 4L
1,443 SR
Queue Stats
414W - 452L
1,461 Elo+
Party 2
Bacchus
Bacchus
Malveaux5
Bacchus
Level 27
God Stats
24W - 15L
1,614 SR
Queue Stats
94W - 100L
1,382 Elo+
Party 1
Kali
Kali
awesomewad
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoocheBandit
Cthulhu
14
2 / 6 / 9
9,353
468
8,540
15,470
9,205
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 5
10,271
514
5,670
12,647
15,907
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 3 / 6
11,352
568
16,424
11,729
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 5 / 2
10,983
549
11,111
11,533
4,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Toxic_alan1234
Baron Samedi
15
4 / 6 / 5
9,754
488
4,473
8,386
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acskater144
Morgan Le Fay
14
4 / 10 / 5
8,977
449
8,367
15,735
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 5 / 4
9,338
467
8,379
10,324
3,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Flotzam
Heimdallr
14
6 / 4 / 3
9,589
479
9,527
11,573
4,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Malveaux5
Bacchus
14
6 / 1 / 5
9,666
483
6,541
12,945
15,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 8 / 6
8,725
436
5,906
14,348
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
28
Kills
21
21
Deaths
28
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Acskater144
Morgan Le Fay
4
10
5
0.65
W
Cthulhu
CoocheBandit
Cthulhu
2
6
9
1.08
L
3
5
4
1
L
Heimdallr
Flotzam
Heimdallr
6
4
3
1.88
L
Bacchus
Malveaux5
Bacchus
6
1
5
8.5
W
4
1
5
6.5
W
11
3
6
4.67
W
7
5
2
1.6
W
Baron Samedi
Toxic_alan1234
Baron Samedi
4
6
5
1.08
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,218
Damage
38,720
59,765
Taken
64,925
36,293
Mitigated
35,810
13,527
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Acskater144
Morgan Le Fay
8,367
809
0
1,759
15,735
5,785
813
6,988
8,747
45,316
0
W
Cthulhu
CoocheBandit
Cthulhu
8,540
620
0
1,928
15,470
9,205
294
2,722
12,603
38,650
0
L
8,379
4,076
0
1,366
10,324
3,532
2,861
3,772
6,412
0
45,066
L
Heimdallr
Flotzam
Heimdallr
9,527
5,126
0
2,640
11,573
4,491
0
6,338
5,193
0
37,277
L
Bacchus
Malveaux5
Bacchus
6,541
303
0
388
12,945
15,906
224
6,387
6,352
24,711
0
W
5,670
747
945
4,397
12,647
15,907
516
1,511
11,122
0
48,646
W
16,424
7,557
0
5,327
11,729
3,597
1,297
4,057
7,400
61,326
0
W
11,111
10,606
0
0
11,533
4,385
7,824
4,742
6,537
0
68,829
W
Baron Samedi
Toxic_alan1234
Baron Samedi
4,473
930
327
603
8,386
3,199
1,825
1,191
7,195
41,797
0
L
5,906
2,591
0
3,096
14,348
6,096
0
5,498
8,784
0
36,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,713
Gold Earned
46,295
449
Minions Killed
315
0
Camps Cleared
0
1,781,534
Distance Traveled
1,851,653
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,977
449
55
3
0
333,860
2
W
Cthulhu
9,353
468
53
3
0
355,695
2
L
Skadi
9,338
467
82
4
0
359,016
0
L
Heimdallr
9,589
479
88
4
0
372,016
4
L
Bacchus
9,666
483
35
2
0
404,896
0
W
Tyr
10,271
514
91
5
0
433,072
0
W
Sol
11,352
568
90
5
0
353,243
2
W
Izanami
10,983
549
136
7
0
314,269
0
W
Baron Samedi
9,754
488
79
4
0
325,255
0
L
Kali
8,725
436
55
3
0
381,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role