Player Matchup

Camazotz
Camazotz
BoltS4
Camazotz
Level 28
God Stats
1W - 4L
1,252 SR
Queue Stats
96W - 95L
1,406 Elo+
Solo
Skadi
Skadi
Draktomy
Skadi
Level 23
God Stats
6W - 8L
1,448 SR
Queue Stats
40W - 45L
1,379 Elo+
Solo
Ares
Ares
Predador_Blooded
Ares
Level 7
God Stats
0W - 2L
1,417 SR
Queue Stats
0W - 4L
1,112 Elo+
Solo
Poseidon
Poseidon
kZ_Ferraz
Poseidon
Level 17
God Stats
12W - 7L
1,393 SR
Queue Stats
28W - 30L
1,333 Elo+
Solo
Cthulhu
Cthulhu
yvesozias1
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,273 Elo+
Solo
Team Averages
Level 18
1,402 SR
1,300 Elo+

VS

Team Averages
Level 24
1,480 SR
1,409 Elo+
Hachiman
Hachiman
Asfer_G
Hachiman
Level 28
God Stats
12W - 9L
1,466 SR
Queue Stats
110W - 111L
1,377 Elo+
Solo
Bellona
Bellona
GotecKanup
Bellona
Level 8
God Stats
11W - 19L
1,283 SR
Queue Stats
117W - 184L
1,250 Elo+
Solo
Nemesis
Nemesis
MackTito
Nemesis
Level 51
God Stats
5W - 7L
1,551 SR
Queue Stats
91W - 81L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotegustaR6
Morgan Le Fay
Level 28
God Stats
24W - 18L
1,601 SR
Queue Stats
96W - 123L
1,354 Elo+
Solo
Cerberus
Cerberus
bandage982whole
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BoltS4
Camazotz
7
1 / 4 / 3
5,161
430
2,818
8,097
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Draktomy
Skadi
10
6 / 3 / 1
6,405
534
8,743
5,951
1,918
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 2 / 0
5,082
424
1,984
6,148
5,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
kZ_Ferraz
Poseidon
9
0 / 3 / 1
5,516
460
6,143
5,567
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
yvesozias1
Cthulhu
7
1 / 2 / 4
5,610
468
3,819
8,520
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asfer_G
Hachiman
8
1 / 6 / 6
5,350
446
4,415
8,307
2,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
GotecKanup
Bellona
9
2 / 0 / 6
5,683
474
2,357
5,581
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MackTito
Nemesis
13
9 / 0 / 2
7,892
658
8,983
8,220
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
NotegustaR6
Morgan Le Fay
10
1 / 0 / 5
5,813
484
3,953
4,866
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
8
1 / 2 / 5
5,939
495
2,364
11,307
5,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
14
14
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Asfer_G
Hachiman
1
6
6
0.67
L
Camazotz
BoltS4
Camazotz
1
4
3
0.63
L
Skadi
Draktomy
Skadi
6
3
1
2.17
W
Bellona
GotecKanup
Bellona
2
0
6
5
W
Nemesis
MackTito
Nemesis
9
0
2
10
W
Morgan Le Fay
NotegustaR6
Morgan Le Fay
1
0
5
3.5
L
0
2
0
0
W
Cerberus
1
2
5
1.75
L
Poseidon
kZ_Ferraz
Poseidon
0
3
1
0.17
L
Cthulhu
yvesozias1
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,507
Damage
22,072
34,283
Taken
38,281
17,119
Mitigated
15,222
6,007
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Asfer_G
Hachiman
4,415
2,167
0
2,687
8,307
2,072
198
1,640
6,649
0
22,067
L
Camazotz
BoltS4
Camazotz
2,818
1,101
0
3,359
8,097
1,955
0
735
7,276
0
16,878
L
Skadi
Draktomy
Skadi
8,743
4,534
0
0
5,951
1,918
755
1,106
4,803
0
27,855
W
Bellona
GotecKanup
Bellona
2,357
1,012
0
2,565
5,581
2,921
0
2,573
2,838
0
16,658
W
Nemesis
MackTito
Nemesis
8,983
4,887
0
3,583
8,220
3,674
285
2,167
6,047
0
43,396
W
Morgan Le Fay
NotegustaR6
Morgan Le Fay
3,953
474
116
1,457
4,866
1,534
316
2,409
2,241
25,176
0
L
1,984
32
0
0
6,148
5,771
132
467
5,630
10,655
0
W
Cerberus
2,364
147
0
868
11,307
5,021
0
2,615
8,560
19,768
0
L
Poseidon
kZ_Ferraz
Poseidon
6,143
802
0
969
5,567
1,385
0
1,686
3,701
31,076
0
L
Cthulhu
yvesozias1
Cthulhu
3,819
818
0
1,679
8,520
6,090
0
1,884
6,556
13,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
30,677
176
Minions Killed
237
0
Camps Cleared
0
1,083,381
Distance Traveled
1,154,186
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,350
446
26
2
0
205,270
0
L
Camazotz
5,161
430
38
3
0
207,658
2
L
Skadi
6,405
534
35
3
0
185,874
0
W
Bellona
5,683
474
32
3
0
246,927
0
W
Nemesis
7,892
658
87
7
0
258,764
2
W
Morgan Le Fay
5,813
484
45
4
0
229,030
0
L
Ares
5,082
424
24
2
0
231,027
0
W
Cerberus
5,939
495
47
4
0
214,195
1
L
Poseidon
5,516
460
63
5
0
240,249
5
L
Cthulhu
5,610
468
16
1
0
218,573
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role