Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
BIanck0ps
Freya
Silver I
Level 148
God Stats
6W - 8L
1,775 SR
Queue Stats
254W - 380L
1,295 MMR
Solo
Odin
Odin
Silver I
Paladino3000
Odin
Silver I
Level 105
God Stats
45W - 63L
1,539 SR
Queue Stats
83W - 105L
1,321 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,604 SR
1,372 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,638 SR
1,471 MMR
Hachiman
Hachiman
Gold IV
TheSmithDx
Hachiman
Gold IV
Level 139
God Stats
1W - 1L
1,701 SR
Queue Stats
13W - 18L
1,600 MMR
Party 1
Fafnir
Fafnir
Gold II
emanuel28
Fafnir
Gold II
Level 149
God Stats
6W - 9L
1,335 SR
Queue Stats
422W - 500L
1,581 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
santdavid
Zhong Kui
Silver II
Level 126
God Stats
3W - 1L
1,878 SR
Queue Stats
168W - 233L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
11 / 3 / 0
10,124
779
11,155
15,948
22,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
BIanck0ps
Freya
14
0 / 7 / 9
8,869
682
10,195
19,093
8,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 0 / 0
6,414
493
0
0
0
Bans
Morgan Le FayAthenaSolScyllaThoth

VS

Bans
TiamatAh PuchPoseidonChang'eHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TheSmithDx
Hachiman
14
4 / 5 / 6
10,037
772
13,583
13,333
5,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
emanuel28
Fafnir
13
4 / 0 / 5
9,859
758
6,852
11,179
15,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
santdavid
Zhong Kui
12
2 / 6 / 6
8,828
679
8,425
13,050
10,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
11
Kills
10
10
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
11
3
0
3.67
L
Freya
BIanck0ps
Freya
0
7
9
0.64
L
0
0
0
0
W
Hachiman
TheSmithDx
Hachiman
4
5
6
1.4
W
Fafnir
emanuel28
Fafnir
4
0
5
6.5
W
Zhong Kui
santdavid
Zhong Kui
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
28,860
35,041
Taken
37,562
31,349
Mitigated
31,170
8,490
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,155
2,267
0
664
15,948
22,803
164
5,646
9,988
396
29,218
L
Freya
BIanck0ps
Freya
10,195
3,466
0
7,826
19,093
8,546
336
9,005
9,776
35,656
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
TheSmithDx
Hachiman
13,583
6,023
0
2,078
13,333
5,496
1,230
3,531
9,802
0
55,182
W
Fafnir
emanuel28
Fafnir
6,852
1,734
165
4,002
11,179
15,279
639
2,734
8,445
16,541
0
W
Zhong Kui
santdavid
Zhong Kui
8,425
805
0
1,716
13,050
10,395
1,449
4,266
8,784
32,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
28,724
85
Minions Killed
156
0
Camps Cleared
0
467,507
Distance Traveled
704,708
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,124
779
29
2
0
253,010
0
L
Freya
8,869
682
56
4
0
214,497
1
L
Odin
6,414
493
0
0
0
0
0
W
Hachiman
10,037
772
74
6
0
233,960
2
W
Fafnir
9,859
758
18
1
0
246,846
2
W
Zhong Kui
8,828
679
64
5
0
223,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role