Player Matchup

Medusa
Medusa
CHEEZY6338
Medusa
Level 26
God Stats
5W - 3L
1,675 SR
Queue Stats
462W - 432L
1,651 Elo+
Solo
Mercury
Mercury
Marllok
Mercury
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 108L
1,492 Elo+
Solo
Scylla
Scylla
Playing2WinOnly
Scylla
Level 24
God Stats
26W - 24L
1,545 SR
Queue Stats
86W - 75L
1,595 Elo+
Solo
Cthulhu
Cthulhu
ValkrunPC
Cthulhu
Level 17
God Stats
26W - 22L
1,563 SR
Queue Stats
219W - 220L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
bobimo
Cu Chulainn
Level 29
God Stats
17W - 9L
1,780 SR
Queue Stats
144W - 177L
1,581 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,572 Elo+

VS

Team Averages
Level 18
1,624 SR
1,616 Elo+
Ymir
Ymir
Gambit2012
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,592 Elo+
Solo
Izanami
Izanami
InconTTV
Izanami
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 14L
1,636 Elo+
Solo
Anubis
Anubis
SmiteBot0000000
Anubis
Level 22
God Stats
5W - 2L
1,858 SR
Queue Stats
88W - 87L
1,551 Elo+
Solo
Ah Puch
Ah Puch
UwUcastorUwU
Ah Puch
Level 20
God Stats
14W - 6L
1,771 SR
Queue Stats
106W - 48L
1,768 Elo+
Solo
Loki
Loki
agkurh
Loki
Level 15
God Stats
14W - 10L
1,724 SR
Queue Stats
209W - 200L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CHEEZY6338
Medusa
18
8 / 3 / 5
13,062
568
14,163
18,124
5,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Marllok
Mercury
20
3 / 6 / 9
12,690
552
11,191
23,683
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 7
13,808
600
11,660
10,009
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ValkrunPC
Cthulhu
19
5 / 2 / 14
12,766
555
11,487
23,192
21,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
bobimo
Cu Chulainn
18
2 / 2 / 4
11,663
507
4,108
18,787
14,872
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,999
435
2,553
7,102
4,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
InconTTV
Izanami
4
0 / 3 / 0
6,303
274
1,502
3,638
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 7 / 2
12,537
545
13,990
18,248
11,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
UwUcastorUwU
Ah Puch
19
4 / 6 / 4
11,500
500
18,706
26,792
12,824
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
agkurh
Loki
17
6 / 6 / 4
11,255
489
11,537
16,345
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
25
Kills
15
16
Deaths
25
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
CHEEZY6338
Medusa
8
3
5
3.5
L
1
3
2
0.67
L
Izanami
InconTTV
Izanami
0
3
0
0
W
Mercury
Marllok
Mercury
3
6
9
1.25
W
7
3
7
3.5
L
4
7
2
0.71
L
Ah Puch
UwUcastorUwU
Ah Puch
4
6
4
1
W
Cthulhu
ValkrunPC
Cthulhu
5
2
14
6
L
Loki
agkurh
Loki
6
6
4
1.33
W
Cu Chulainn
bobimo
Cu Chulainn
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,609
Damage
48,288
93,795
Taken
72,125
53,337
Mitigated
35,683
28,602
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CHEEZY6338
Medusa
14,163
7,666
0
7,011
18,124
5,690
3,640
8,652
9,472
0
85,228
L
2,553
1,196
0
526
7,102
4,522
0
1,287
5,582
23,778
0
L
Izanami
InconTTV
Izanami
1,502
1,256
0
519
3,638
788
0
1,578
1,915
0
9,290
W
Mercury
Marllok
Mercury
11,191
7,319
0
7,439
23,683
7,984
2,812
7,649
16,034
0
119,854
W
11,660
1,110
0
1,305
10,009
3,761
2,011
5,667
4,342
93,416
0
L
13,990
613
0
6,527
18,248
11,391
351
5,977
12,051
102,326
0
L
Ah Puch
UwUcastorUwU
Ah Puch
18,706
1,503
0
9,464
26,792
12,824
340
9,088
17,378
80,193
0
W
Cthulhu
ValkrunPC
Cthulhu
11,487
282
112
7,788
23,192
21,030
952
6,400
16,792
44,840
0
L
Loki
agkurh
Loki
11,537
4,351
0
3,630
16,345
6,158
88
4,557
11,311
0
56,334
W
Cu Chulainn
bobimo
Cu Chulainn
4,108
156
0
4,947
18,787
14,872
2,068
9,161
9,626
3,908
53,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,989
Gold Earned
51,594
597
Minions Killed
461
0
Camps Cleared
0
2,166,624
Distance Traveled
1,490,365
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,062
568
127
6
0
342,016
2
L
Ymir
9,999
435
45
2
0
207,197
0
L
Izanami
6,303
274
18
1
0
77,856
0
W
Mercury
12,690
552
146
6
0
507,645
3
W
Scylla
13,808
600
165
7
0
428,251
1
L
Anubis
12,537
545
182
8
0
337,585
3
L
Ah Puch
11,500
500
136
6
0
382,702
3
W
Cthulhu
12,766
555
63
3
0
463,900
4
L
Loki
11,255
489
80
3
0
485,025
2
W
Cu Chulainn
11,663
507
96
4
0
424,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role