Player Matchup

Cerberus
Cerberus
Lellfri
Cerberus
Level 57
God Stats
2W - 3L
1,591 SR
Queue Stats
45W - 36L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
Sariox
Ao Kuang
Level 108
God Stats
4W - 2L
1,721 SR
Queue Stats
92W - 63L
1,504 Elo+
Party 1
Anhur
Anhur
WalrusBasado
Anhur
Level 136
God Stats
3W - 1L
1,758 SR
Queue Stats
102W - 93L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
pardalzeraaa
Guan Yu
Level 69
God Stats
0W - 2L
1,966 SR
Queue Stats
135W - 121L
1,543 Elo+
Party 3
Chernobog
Chernobog
vinidpaula
Chernobog
Level 154
God Stats
0W - 2L
1,502 SR
Queue Stats
58W - 59L
1,491 Elo+
Party 3
Team Averages
Level 105
1,708 SR
1,513 Elo+

VS

Team Averages
Level 111
1,452 SR
1,439 Elo+
Sobek
Sobek
ELiTROVSK
Sobek
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 2
Izanami
Izanami
IamPedro18
Izanami
Level 84
God Stats
22W - 21L
1,528 SR
Queue Stats
199W - 234L
1,445 Elo+
Solo
Eset
Eset
Yusufim
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 2
Hercules
Hercules
juanMONCHO
Hercules
Level 103
God Stats
11W - 7L
1,574 SR
Queue Stats
62W - 59L
1,514 Elo+
Solo
Fenrir
Fenrir
poyyagorda69
Fenrir
Level 115
God Stats
8W - 13L
1,360 SR
Queue Stats
570W - 607L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lellfri
Cerberus
5
0 / 1 / 0
3,266
653
1,265
2,590
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Sariox
Ao Kuang
6
1 / 1 / 0
3,347
669
635
3,042
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
3,309
662
1,705
3,206
784
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
pardalzeraaa
Guan Yu
3
1 / 1 / 0
3,182
636
706
1,158
313
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chernobog
vinidpaula
Chernobog
5
0 / 1 / 0
3,012
602
1,080
2,091
435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ELiTROVSK
Sobek
5
0 / 0 / 2
3,232
646
1,033
1,932
944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
IamPedro18
Izanami
5
0 / 0 / 0
3,269
654
1,148
2,011
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
Yusufim
Eset
5
0 / 1 / 3
3,195
639
2,090
1,713
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
juanMONCHO
Hercules
6
2 / 1 / 1
3,845
769
1,623
1,848
432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
6
3 / 0 / 1
3,768
754
1,386
2,716
746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
ELiTROVSK
Sobek
0
0
2
1
W
Izanami
IamPedro18
Izanami
0
0
0
0
L
Cerberus
Lellfri
Cerberus
0
1
0
0
L
Ao Kuang
Sariox
Ao Kuang
1
1
0
1
L
0
1
1
0.5
W
Eset
Yusufim
Eset
0
1
3
1.5
W
Hercules
juanMONCHO
Hercules
2
1
1
2.5
L
Guan Yu
pardalzeraaa
Guan Yu
1
1
0
1
W
Fenrir
3
0
1
3.5
L
Chernobog
vinidpaula
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,391
Damage
7,280
12,087
Taken
10,220
3,095
Mitigated
2,840
3,787
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ELiTROVSK
Sobek
1,033
91
0
276
1,932
944
0
511
1,421
3,012
0
W
Izanami
IamPedro18
Izanami
1,148
1,046
0
802
2,011
419
0
823
1,188
0
18,156
L
Cerberus
Lellfri
Cerberus
1,265
26
0
826
2,590
891
0
694
1,856
3,404
0
L
Ao Kuang
Sariox
Ao Kuang
635
139
0
440
3,042
672
0
398
2,610
11,085
0
L
1,705
819
0
1,383
3,206
784
0
1,220
1,766
0
13,293
W
Eset
Yusufim
Eset
2,090
304
0
556
1,713
299
0
362
1,351
12,131
0
W
Hercules
juanMONCHO
Hercules
1,623
510
0
702
1,848
432
0
51
1,797
0
10,556
L
Guan Yu
pardalzeraaa
Guan Yu
706
366
0
335
1,158
313
0
0
1,158
0
3,853
W
Fenrir
1,386
350
0
542
2,716
746
0
153
2,563
0
10,422
L
Chernobog
vinidpaula
Chernobog
1,080
379
0
803
2,091
435
0
477
1,574
0
14,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,116
Gold Earned
17,309
106
Minions Killed
123
0
Camps Cleared
0
413,947
Distance Traveled
480,933
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,232
646
6
1
0
98,835
1
W
Izanami
3,269
654
44
9
0
82,190
2
L
Cerberus
3,266
653
5
1
0
94,325
1
L
Ao Kuang
3,347
669
29
6
0
108,232
1
L
Anhur
3,309
662
28
6
0
79,781
0
W
Eset
3,195
639
24
5
0
92,263
0
W
Hercules
3,845
769
25
5
0
101,706
1
L
Guan Yu
3,182
636
12
2
0
45,183
1
W
Fenrir
3,768
754
24
5
0
105,939
1
L
Chernobog
3,012
602
32
6
0
86,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role