Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
GMarques_Killer
Izanami
Level 29
God Stats
2W - 7L
1,349 SR
Queue Stats
125W - 170L
1,428 Elo+
Party 3
Bellona
Bellona
NewGhostBR
Bellona
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 135L
1,398 Elo+
Party 3
Thoth
Thoth
OFCweLLso
Thoth
Level 17
God Stats
3W - 6L
1,260 SR
Queue Stats
27W - 45L
1,328 Elo+
Solo
Ymir
Ymir
aribragaa
Ymir
Level 23
God Stats
22W - 40L
1,303 SR
Queue Stats
58W - 103L
1,268 Elo+
Party 3
Team Averages
Level 29
1,382 SR
1,385 Elo+

VS

Team Averages
Level 27
1,485 SR
1,322 Elo+
Achilles
Achilles
EdwardTeachh
Achilles
Level 29
God Stats
36W - 36L
1,527 SR
Queue Stats
92W - 96L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
Guivasconsa
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,143 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Porunga-330
Morgan Le Fay
Level 63
God Stats
5W - 5L
1,526 SR
Queue Stats
106W - 132L
1,296 Elo+
Party 1
Izanami
Izanami
Richard567569
Izanami
Level 10
God Stats
6W - 3L
1,491 SR
Queue Stats
18W - 23L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
VigilanteCego
Jing Wei
Level 26
God Stats
2W - 1L
1,379 SR
Queue Stats
60W - 57L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 6 / 2
8,007
471
7,407
15,897
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 6 / 1
8,642
508
6,244
12,395
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
NewGhostBR
Bellona
14
3 / 4 / 3
8,450
497
8,770
15,963
12,150
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
OFCweLLso
Thoth
1
0 / 0 / 0
4,939
291
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 3 / 3
7,874
463
2,670
11,245
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EdwardTeachh
Achilles
15
5 / 1 / 6
10,119
595
5,612
15,015
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Guivasconsa
Guan Yu
15
4 / 2 / 7
9,503
559
7,972
10,933
10,130
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Porunga-330
Morgan Le Fay
15
3 / 3 / 5
9,342
550
12,468
10,214
5,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
2 / 1 / 6
9,530
561
5,902
7,639
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
VigilanteCego
Jing Wei
16
5 / 1 / 7
10,289
605
8,476
9,501
3,429
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
19
19
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
2
0.67
W
Achilles
EdwardTeachh
Achilles
5
1
6
8
L
2
6
1
0.42
W
Guan Yu
Guivasconsa
Guan Yu
4
2
7
3.75
L
Bellona
NewGhostBR
Bellona
3
4
3
1.13
L
Thoth
OFCweLLso
Thoth
0
0
0
0
W
Morgan Le Fay
Porunga-330
Morgan Le Fay
3
3
5
1.83
W
Izanami
2
1
6
5
W
Jing Wei
VigilanteCego
Jing Wei
5
1
7
8.5
L
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
40,430
55,500
Taken
53,302
29,652
Mitigated
27,637
13,402
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,407
1,704
0
3,354
15,897
5,404
0
4,110
11,787
0
44,787
W
Achilles
EdwardTeachh
Achilles
5,612
2,886
0
5,638
15,015
5,894
1,386
491
14,524
0
66,786
L
6,244
2,866
0
3,448
12,395
4,318
1,704
3,194
9,201
0
54,380
W
Guan Yu
Guivasconsa
Guan Yu
7,972
1,673
2,134
2,782
10,933
10,130
46
1,334
9,599
0
32,839
L
Bellona
NewGhostBR
Bellona
8,770
2,880
0
5,100
15,963
12,150
78
3,274
12,689
0
43,484
L
Thoth
OFCweLLso
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Porunga-330
Morgan Le Fay
12,468
1,835
0
1,316
10,214
5,302
3,033
729
9,485
55,078
0
W
Izanami
5,902
4,139
0
3,119
7,639
2,882
3,096
332
7,307
0
59,775
W
Jing Wei
VigilanteCego
Jing Wei
8,476
6,220
347
3,839
9,501
3,429
1,513
1,068
8,433
0
58,098
L
Ymir
2,670
306
0
1,500
11,245
7,780
224
2,419
8,826
17,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
48,783
295
Minions Killed
472
0
Camps Cleared
0
1,242,744
Distance Traveled
1,620,858
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,007
471
76
4
0
299,522
0
W
Achilles
10,119
595
119
7
0
341,639
3
L
Izanami
8,642
508
122
7
0
280,892
2
W
Guan Yu
9,503
559
68
4
0
356,247
2
L
Bellona
8,450
497
75
4
0
322,972
1
L
Thoth
4,939
291
0
0
0
948
0
W
Morgan Le Fay
9,342
550
91
5
0
281,610
2
W
Izanami
9,530
561
103
6
0
294,225
1
W
Jing Wei
10,289
605
91
5
0
347,137
2
L
Ymir
7,874
463
22
1
0
338,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role