Player Matchup

Cupid
Cupid
DonTimoteo
Cupid
Level 97
God Stats
13W - 21L
1,487 SR
Queue Stats
134W - 197L
1,397 Elo+
Solo
Sol
Sol
ELPERFORADERO
Sol
Level 113
God Stats
0W - 1L
1,562 SR
Queue Stats
9W - 24L
1,267 Elo+
Party 1
Fenrir
Fenrir
ascenciom6
Fenrir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 28L
1,313 Elo+
Party 1
Team Averages
Level 80
1,517 SR
1,326 Elo+

VS

Team Averages
Level 111
1,485 SR
1,459 Elo+
Ullr
Ullr
danielsdc
Ullr
Level 146
God Stats
11W - 15L
1,671 SR
Queue Stats
104W - 163L
1,323 Elo+
Solo
King Arthur
King Arthur
rodsv03
King Arthur
Level 27
God Stats
9W - 5L
1,285 SR
Queue Stats
21W - 17L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
ßatataAmarga
Baron Samedi
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 76L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
1 / 3 / 2
6,254
625
3,303
6,038
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 6 / 1
7,253
725
5,383
8,833
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ascenciom6
Fenrir
9
1 / 7 / 3
6,613
661
4,683
11,789
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 2 / 11
8,030
803
4,979
8,793
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
rodsv03
King Arthur
11
2 / 2 / 12
7,810
781
3,904
7,137
4,777
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ßatataAmarga
Baron Samedi
13
11 / 1 / 5
9,142
914
13,507
7,158
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
3
2
0.67
L
2
6
1
0.42
L
Fenrir
ascenciom6
Fenrir
1
7
3
0.36
W
Ullr
3
2
11
4.25
W
King Arthur
rodsv03
King Arthur
2
2
12
4
W
Baron Samedi
ßatataAmarga
Baron Samedi
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,369
Damage
22,390
26,660
Taken
23,088
8,977
Mitigated
11,164
3,966
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,303
670
174
1,136
6,038
2,076
14
4,002
2,036
0
12,376
L
5,383
1,359
0
1,365
8,833
2,717
400
4,514
4,319
24,616
0
L
Fenrir
ascenciom6
Fenrir
4,683
832
0
1,291
11,789
4,184
261
4,991
6,798
0
9,846
W
Ullr
4,979
2,441
0
1,805
8,793
3,035
1,506
1,597
7,196
0
23,693
W
King Arthur
rodsv03
King Arthur
3,904
793
0
0
7,137
4,777
613
1,919
5,218
0
15,313
W
Baron Samedi
ßatataAmarga
Baron Samedi
13,507
1,465
2,756
3,198
7,158
3,352
507
1,867
5,291
37,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
24,982
70
Minions Killed
112
0
Camps Cleared
0
436,034
Distance Traveled
525,403
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,254
625
21
2
0
123,593
2
L
Sol
7,253
725
41
4
0
150,229
0
L
Fenrir
6,613
661
8
1
0
162,212
0
W
Ullr
8,030
803
30
3
0
166,431
1
W
King Arthur
7,810
781
25
3
0
198,795
2
W
Baron Samedi
9,142
914
57
6
0
160,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role