Player Matchup

Izanami
Izanami
JJPR900
Izanami
Level 127
God Stats
7W - 3L
1,697 SR
Queue Stats
169W - 155L
1,683 Elo+
Solo
Zhong Kui
Zhong Kui
Lucasurfs
Zhong Kui
Level 153
God Stats
14W - 4L
1,692 SR
Queue Stats
486W - 265L
1,764 Elo+
Solo
Chaac
Chaac
TheBestPatate
Chaac
Level 69
God Stats
6W - 3L
1,613 SR
Queue Stats
133W - 114L
1,636 Elo+
Solo
Team Averages
Level 116
1,667 SR
1,694 Elo+

VS

Team Averages
Level 128
1,516 SR
1,589 Elo+
Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
UltronxYT
Artemis
Level 106
God Stats
20W - 18L
1,577 SR
Queue Stats
53W - 68L
1,610 Elo+
Solo
Geb
Geb
mrzardark
Geb
Level 125
God Stats
0W - 4L
1,472 SR
Queue Stats
57W - 63L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JJPR900
Izanami
17
4 / 1 / 6
11,814
656
11,575
14,281
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Lucasurfs
Zhong Kui
17
8 / 4 / 4
12,487
694
18,203
18,677
13,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 0 / 11
12,114
673
9,476
14,048
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 2 / 5
10,324
574
15,317
10,296
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
UltronxYT
Artemis
15
3 / 7 / 2
11,341
630
16,484
15,417
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 3
9,803
545
8,702
17,259
17,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
5
5
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
5
1.25
W
Izanami
JJPR900
Izanami
4
1
6
7
W
Zhong Kui
Lucasurfs
Zhong Kui
8
4
4
2.5
W
1
0
11
6.5
L
Artemis
UltronxYT
Artemis
3
7
2
0.57
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,254
Damage
40,503
47,006
Taken
42,972
35,756
Mitigated
25,217
14,218
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,317
1,424
406
2,799
10,296
3,068
0
3,833
6,463
69,290
0
W
Izanami
JJPR900
Izanami
11,575
7,910
0
2,160
14,281
5,907
706
6,099
8,182
0
70,606
W
Zhong Kui
Lucasurfs
Zhong Kui
18,203
1,094
0
6,572
18,677
13,899
1,586
9,677
9,000
51,646
0
W
9,476
960
0
5,486
14,048
15,950
587
8,243
5,805
0
33,872
L
Artemis
UltronxYT
Artemis
16,484
8,094
0
3,590
15,417
4,769
0
7,603
7,814
0
51,301
L
8,702
1,025
0
0
17,259
17,380
0
6,767
10,492
22,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
31,468
233
Minions Killed
205
0
Camps Cleared
0
1,006,712
Distance Traveled
938,635
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,324
574
100
6
0
314,420
5
W
Izanami
11,814
656
134
7
0
316,087
2
W
Zhong Kui
12,487
694
68
4
0
335,229
2
W
Chaac
12,114
673
31
2
0
355,396
2
L
Artemis
11,341
630
79
4
0
306,402
0
L
Geb
9,803
545
26
1
0
317,813
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role