Player Matchup

Sobek
Sobek
Boneheadkiller
Sobek
Level 16
God Stats
124W - 150L
1,399 SR
Queue Stats
130W - 156L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
FinesseFade
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,365 Elo+
Solo
Danzaburou
Danzaburou
HOSTHEO
Danzaburou
Level 23
God Stats
13W - 23L
1,361 SR
Queue Stats
32W - 44L
1,346 Elo+
Solo
Hun Batz
Hun Batz
TheWorldOfPain
Hun Batz
Level 15
God Stats
2W - 4L
1,337 SR
Queue Stats
133W - 113L
1,358 Elo+
Solo
Guan Yu
Guan Yu
yollooooo
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,303 Elo+
Solo
Team Averages
Level 19
1,419 SR
1,333 Elo+

VS

Team Averages
Level 13
1,419 SR
1,357 Elo+
Hel
Hel
BlazinAxel
Hel
Level 22
God Stats
1W - 1L
1,745 SR
Queue Stats
15W - 21L
1,368 Elo+
Solo
Hachiman
Hachiman
LittleKey350
Hachiman
Level 29
God Stats
3W - 6L
1,195 SR
Queue Stats
859W - 938L
1,418 Elo+
Solo
Fenrir
Fenrir
daogpanda
Fenrir
Level 6
God Stats
3W - 10L
1,267 SR
Queue Stats
12W - 16L
1,159 Elo+
Solo
Ao Kuang
Ao Kuang
dbblayze1
Ao Kuang
Level 5
God Stats
1W - 3L
1,387 SR
Queue Stats
5W - 8L
1,341 Elo+
Solo
Ymir
Ymir
freckled-zapper4
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 10
12,354
950
5,196
6,841
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
FinesseFade
Sun Wukong
20
12 / 1 / 10
14,385
1,107
20,138
15,796
14,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
HOSTHEO
Danzaburou
20
7 / 3 / 14
13,796
1,061
20,848
14,033
6,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
20
9 / 3 / 14
13,589
1,045
22,197
14,101
8,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
yollooooo
Guan Yu
20
2 / 5 / 15
12,709
978
15,162
21,564
27,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
13,110
1,008
23,045
20,912
19,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LittleKey350
Hachiman
19
4 / 3 / 3
12,944
996
12,980
20,303
12,582
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
daogpanda
Fenrir
18
1 / 7 / 4
11,755
904
11,568
23,474
15,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
dbblayze1
Ao Kuang
19
1 / 13 / 6
12,036
926
12,892
30,376
14,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 2 / 0
9,786
753
164
2,067
1,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
30
Kills
12
12
Deaths
31
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
W
0
0
10
5
W
Sun Wukong
FinesseFade
Sun Wukong
12
1
10
17
W
Danzaburou
HOSTHEO
Danzaburou
7
3
14
4.67
L
Hachiman
LittleKey350
Hachiman
4
3
3
1.83
W
Hun Batz
9
3
14
5.33
L
Fenrir
daogpanda
Fenrir
1
7
4
0.43
L
Ao Kuang
dbblayze1
Ao Kuang
1
13
6
0.31
L
0
2
0
0
W
Guan Yu
yollooooo
Guan Yu
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,541
Damage
60,649
72,335
Taken
97,132
61,881
Mitigated
63,328
25,037
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,045
2,475
6,454
7,449
20,912
19,549
0
1,994
18,918
44,183
0
W
5,196
432
0
4,027
6,841
5,883
0
2,345
4,370
26,318
0
W
Sun Wukong
FinesseFade
Sun Wukong
20,138
4,575
687
2,209
15,796
14,051
0
8,140
7,446
4,329
36,843
W
Danzaburou
HOSTHEO
Danzaburou
20,848
9,476
0
2,872
14,033
6,327
0
6,268
7,513
0
42,506
L
Hachiman
LittleKey350
Hachiman
12,980
6,790
0
0
20,303
12,582
0
1,385
18,918
0
26,354
W
Hun Batz
22,197
5,836
970
1,767
14,101
8,043
0
7,492
6,350
0
46,272
L
Fenrir
daogpanda
Fenrir
11,568
7,292
0
3,074
23,474
15,582
0
2,404
21,070
0
31,712
L
Ao Kuang
dbblayze1
Ao Kuang
12,892
4,922
0
4,458
30,376
14,155
0
1,805
28,571
32,589
0
L
164
164
0
0
2,067
1,460
0
0
2,067
604
0
W
Guan Yu
yollooooo
Guan Yu
15,162
6,210
5,026
7,479
21,564
27,577
0
10,553
10,555
261
31,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,833
Gold Earned
59,631
221
Minions Killed
157
10
Camps Cleared
2
1,282,410
Distance Traveled
971,020
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,110
1,008
49
4
1
245,805
0
W
Sobek
12,354
950
46
4
4
287,979
0
W
Sun Wukong
14,385
1,107
52
4
3
250,815
0
W
Danzaburou
13,796
1,061
45
3
3
229,736
2
L
Hachiman
12,944
996
26
2
0
246,012
0
W
Hun Batz
13,589
1,045
56
4
0
253,778
0
L
Fenrir
11,755
904
46
4
0
212,176
0
L
Ao Kuang
12,036
926
35
3
1
245,950
1
L
Ymir
9,786
753
1
0
0
21,077
0
W
Guan Yu
12,709
978
22
2
0
260,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role