Player Matchup

Nemesis
Nemesis
CarecaDelicinha
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 2
Ares
Ares
Crisxx4855
Ares
Level 2
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 3
Thor
Thor
Faze1manu
Thor
Level 7
God Stats
3W - 4L
1,261 SR
Queue Stats
15W - 26L
1,282 Elo+
Party 3
Apollo
Apollo
NotGoku7684
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Anubis
Anubis
RaelGatoReiDelas
Anubis
Level 4
God Stats
0W - 1L
1,110 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 4
1,333 SR
1,355 Elo+

VS

Team Averages
Level 9
1,363 SR
1,437 Elo+
Artemis
Artemis
Mornvor
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,202 Elo+
Solo
Ra
Ra
lauti_qa
Ra
Level 7
God Stats
1W - 0L
1,264 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
ldonoso
Thor
Level 12
God Stats
1W - 0L
1,294 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
natividoug
Sol
Level 16
God Stats
7W - 7L
1,513 SR
Queue Stats
43W - 31L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
uwu113
Sun Wukong
Level 5
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 6 / 16
20,128
1,342
39,213
23,869
10,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
0 / 6 / 13
12,270
818
787
10,836
7,693
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
20
10 / 11 / 18
15,336
1,022
28,855
29,636
14,975
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
20
4 / 16 / 28
14,642
976
16,262
27,787
8,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 2 / 25
16,877
1,125
26,520
20,734
12,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mornvor
Artemis
20
5 / 14 / 16
13,983
932
8,983
23,251
8,295
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 12 / 20
14,212
947
12,440
18,599
5,261
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ldonoso
Thor
20
5 / 10 / 22
15,550
1,037
16,714
27,895
11,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
23 / 2 / 11
20,648
1,377
56,133
18,221
5,086
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
uwu113
Sun Wukong
20
4 / 12 / 14
13,908
927
9,887
28,965
30,474
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
123
50
Kills
40
41
Deaths
50
100
Assists
83
Player
Kills
Deaths
Assists
KDA
L
25
6
16
5.5
L
0
6
13
1.08
L
Thor
10
11
18
1.73
W
Artemis
Mornvor
Artemis
5
14
16
0.93
L
Apollo
4
16
28
1.13
L
11
2
25
11.75
W
3
12
20
1.08
W
Thor
ldonoso
Thor
5
10
22
1.6
W
23
2
11
14.25
W
Sun Wukong
uwu113
Sun Wukong
4
12
14
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,637
Damage
104,157
112,862
Taken
116,931
54,731
Mitigated
60,518
14,645
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,213
21,813
0
1,783
23,869
10,465
0
13,645
10,224
0
79,936
L
787
221
47
199
10,836
7,693
0
6,480
4,356
4,290
0
L
Thor
28,855
16,353
0
251
29,636
14,975
0
15,984
13,340
0
44,343
W
Artemis
Mornvor
Artemis
8,983
3,980
0
370
23,251
8,295
0
4,749
18,502
0
21,441
L
Apollo
16,262
10,418
0
1,427
27,787
8,793
0
18,923
8,864
0
32,070
L
26,520
3,377
0
10,938
20,734
12,805
0
13,541
7,193
48,412
0
W
12,440
2,763
270
63
18,599
5,261
0
7,147
11,452
32,090
0
W
Thor
ldonoso
Thor
16,714
3,984
0
0
27,895
11,402
0
3,246
24,649
0
35,865
W
56,133
26,797
0
4,801
18,221
5,086
0
5,733
12,488
99,979
0
W
Sun Wukong
uwu113
Sun Wukong
9,887
2,363
0
1,592
28,965
30,474
0
6,432
22,533
0
26,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,253
Gold Earned
78,301
183
Minions Killed
237
2
Camps Cleared
10
1,135,842
Distance Traveled
1,160,313
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
20,128
1,342
94
6
1
328,476
0
L
Ares
12,270
818
2
0
0
126,658
2
L
Thor
15,336
1,022
16
1
0
253,512
0
W
Artemis
13,983
932
30
2
0
194,617
0
L
Apollo
14,642
976
14
1
0
241,224
3
L
Anubis
16,877
1,125
57
4
1
185,972
3
W
Ra
14,212
947
38
3
1
225,464
0
W
Thor
15,550
1,037
40
3
2
248,885
0
W
Sol
20,648
1,377
92
6
7
278,935
1
W
Sun Wukong
13,908
927
37
2
0
212,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role