Player Matchup

Nemesis
Nemesis
AcousticChild73
Nemesis
Level 26
God Stats
5W - 7L
1,298 SR
Queue Stats
145W - 144L
1,487 Elo+
Party 1
Discordia
Discordia
Gagaween
Discordia
Level 116
God Stats
55W - 43L
1,617 SR
Queue Stats
305W - 274L
1,555 Elo+
Party 2
Terra
Terra
Infinitah
Terra
Level 96
God Stats
12W - 17L
1,294 SR
Queue Stats
169W - 165L
1,500 Elo+
Party 1
Ares
Ares
MittySmitty
Ares
Level 17
God Stats
74W - 46L
1,652 SR
Queue Stats
75W - 53L
1,572 Elo+
Party 2
Apollo
Apollo
OfficerMurphy
Apollo
Level 127
God Stats
17W - 18L
1,566 SR
Queue Stats
373W - 354L
1,560 Elo+
Party 2
Team Averages
Level 76
1,486 SR
1,535 Elo+

VS

Team Averages
Level 90
1,551 SR
1,511 Elo+
Nu Wa
Nu Wa
BeIoved
Nu Wa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,427 Elo+
Party 3
Heimdallr
Heimdallr
Meachem6
Heimdallr
Level 137
God Stats
5W - 8L
1,423 SR
Queue Stats
608W - 652L
1,534 Elo+
Party 3
Chaac
Chaac
Percosex
Chaac
Level 74
God Stats
2W - 3L
1,800 SR
Queue Stats
84W - 89L
1,586 Elo+
Party 3
Yemoja
Yemoja
SINISTERxELITE
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,364 Elo+
Party 3
Scylla
Scylla
youngklutch28
Scylla
Level 106
God Stats
6W - 5L
1,530 SR
Queue Stats
145W - 104L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 8
10,513
809
9,003
17,618
8,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Gagaween
Discordia
18
2 / 2 / 8
11,860
912
14,247
7,256
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Infinitah
Terra
18
0 / 3 / 11
11,087
853
11,643
23,494
26,480
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 3
11,945
919
8,472
20,940
30,896
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 5 / 6
12,562
966
23,614
19,773
7,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

131

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeIoved
Nu Wa
19
3 / 0 / 16
11,544
888
17,792
9,299
4,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Meachem6
Heimdallr
19
5 / 4 / 12
12,985
999
20,741
17,481
9,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Percosex
Chaac
19
6 / 4 / 13
12,311
947
16,087
20,699
28,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 4 / 14
10,795
830
5,592
15,135
18,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 0 / 12
13,212
1,016
24,305
7,405
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
12
Kills
21
21
Deaths
12
36
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
10
8
0.4
W
Nu Wa
BeIoved
Nu Wa
3
0
16
11
L
Discordia
Gagaween
Discordia
2
2
8
3
L
Terra
Infinitah
Terra
0
3
11
1.83
W
Heimdallr
Meachem6
Heimdallr
5
4
12
2.75
L
5
1
3
6.5
L
5
5
6
1.6
W
Chaac
Percosex
Chaac
6
4
13
3.13
W
0
4
14
1.75
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,979
Damage
84,517
89,081
Taken
70,019
76,863
Mitigated
64,981
13,686
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,003
5,889
0
445
17,618
8,823
0
9,433
7,945
0
15,697
W
Nu Wa
BeIoved
Nu Wa
17,792
4,919
329
2,596
9,299
4,661
0
4,757
4,542
40,863
0
L
Discordia
Gagaween
Discordia
14,247
413
0
0
7,256
2,811
0
5,089
2,121
58,505
0
L
Terra
Infinitah
Terra
11,643
324
4,240
3,888
23,494
26,480
0
12,780
10,235
25,351
0
W
Heimdallr
Meachem6
Heimdallr
20,741
9,665
0
1,164
17,481
9,500
0
8,997
8,484
0
56,541
L
8,472
258
0
0
20,940
30,896
0
11,058
9,348
29,326
0
L
23,614
13,361
0
5,113
19,773
7,853
0
9,329
10,104
0
71,175
W
Chaac
Percosex
Chaac
16,087
2,319
0
5,750
20,699
28,866
0
9,862
10,837
0
35,336
W
5,592
1,194
7,706
540
15,135
18,357
0
7,302
7,833
12,575
0
W
24,305
727
0
1,399
7,405
3,597
0
3,444
3,961
50,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,967
Gold Earned
60,847
282
Minions Killed
250
8
Camps Cleared
8
1,374,797
Distance Traveled
1,193,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,513
809
19
1
1
263,672
0
W
Nu Wa
11,544
888
47
4
1
262,640
0
L
Discordia
11,860
912
107
8
1
257,226
0
L
Terra
11,087
853
28
2
0
290,162
0
W
Heimdallr
12,985
999
91
7
4
230,819
0
L
Ares
11,945
919
28
2
0
308,953
1
L
Apollo
12,562
966
100
8
6
254,784
1
W
Chaac
12,311
947
41
3
1
235,873
0
W
Yemoja
10,795
830
14
1
1
209,635
0
W
Scylla
13,212
1,016
57
4
1
255,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role