Player Matchup

Anubis
Anubis
Coquito996
Anubis
Level 13
God Stats
5W - 5L
1,363 SR
Queue Stats
9W - 16L
1,272 Elo+
Solo
Cthulhu
Cthulhu
Flargo
Cthulhu
Level 24
God Stats
11W - 11L
1,403 SR
Queue Stats
46W - 59L
1,386 Elo+
Solo
Neith
Neith
disturbdplayer
Neith
Level 15
God Stats
28W - 20L
1,725 SR
Queue Stats
59W - 59L
1,512 Elo+
Party 1
Thanatos
Thanatos
slcodyg
Thanatos
Level 25
God Stats
14W - 13L
1,521 SR
Queue Stats
143W - 174L
1,548 Elo+
Party 1
Horus
Horus
truebud
Horus
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 138L
1,470 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,438 Elo+

VS

Team Averages
Level 11
1,492 SR
1,439 Elo+
Kukulkan
Kukulkan
Aerozen09
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,434 Elo+
Solo
Danzaburou
Danzaburou
FluxBot
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,487 Elo+
Party 2
Thor
Thor
Jlrachi
Thor
Level 4
God Stats
1W - 7L
1,288 SR
Queue Stats
14W - 21L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Tpavengence1
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,277 Elo+
Solo
Ymir
Ymir
zenbra
Ymir
Level 7
God Stats
4W - 3L
1,672 SR
Queue Stats
10W - 12L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coquito996
Anubis
20
10 / 9 / 25
15,312
1,178
32,352
27,456
13,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Flargo
Cthulhu
20
6 / 2 / 31
14,275
1,098
24,839
21,788
28,740
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 16
13,301
1,023
15,224
20,030
7,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
slcodyg
Thanatos
20
14 / 11 / 20
15,242
1,172
24,045
24,027
18,442
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
truebud
Horus
20
13 / 6 / 25
14,982
1,152
22,941
21,735
11,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aerozen09
Kukulkan
20
4 / 10 / 20
14,063
1,082
24,042
17,011
6,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FluxBot
Danzaburou
20
26 / 9 / 6
20,701
1,592
57,554
33,991
11,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
Jlrachi
Thor
20
3 / 10 / 15
12,813
986
10,630
22,523
10,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Tpavengence1
Jormungandr
20
0 / 11 / 24
12,941
995
9,181
29,853
35,585
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
zenbra
Ymir
20
1 / 9 / 22
12,956
997
6,890
26,269
36,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
121
49
Kills
34
34
Deaths
49
117
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aerozen09
Kukulkan
4
10
20
1.4
W
Anubis
Coquito996
Anubis
10
9
25
2.5
W
Cthulhu
Flargo
Cthulhu
6
2
31
10.75
L
Danzaburou
FluxBot
Danzaburou
26
9
6
3.22
L
Thor
Jlrachi
Thor
3
10
15
1.05
L
Jormungandr
Tpavengence1
Jormungandr
0
11
24
1.09
W
6
6
16
2.33
W
Thanatos
slcodyg
Thanatos
14
11
20
2.18
W
Horus
truebud
Horus
13
6
25
4.25
L
Ymir
zenbra
Ymir
1
9
22
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,401
Damage
108,297
115,036
Taken
129,647
79,952
Mitigated
101,636
26,388
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aerozen09
Kukulkan
24,042
4,752
0
964
17,011
6,689
0
6,384
10,627
61,552
0
W
Anubis
Coquito996
Anubis
32,352
2,955
966
9,883
27,456
13,535
0
8,094
19,362
71,411
0
W
Cthulhu
Flargo
Cthulhu
24,839
1,756
1,316
0
21,788
28,740
0
8,806
12,982
39,909
0
L
Danzaburou
FluxBot
Danzaburou
57,554
44,748
0
11,609
33,991
11,714
0
16,410
17,581
0
98,565
L
Thor
Jlrachi
Thor
10,630
3,763
0
250
22,523
10,710
0
9,001
13,522
0
27,029
L
Jormungandr
Tpavengence1
Jormungandr
9,181
2,052
0
0
29,853
35,585
0
14,768
15,085
30,689
0
W
15,224
13,465
0
528
20,030
7,665
0
6,549
13,481
0
39,160
W
Thanatos
slcodyg
Thanatos
24,045
11,642
0
7,129
24,027
18,442
0
6,242
17,785
0
31,718
W
Horus
truebud
Horus
22,941
11,069
2,988
3,578
21,735
11,570
0
10,422
11,313
0
37,013
L
Ymir
zenbra
Ymir
6,890
1,521
0
0
26,269
36,938
0
10,628
15,641
13,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,112
Gold Earned
73,474
231
Minions Killed
253
4
Camps Cleared
7
1,072,901
Distance Traveled
1,065,720
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,063
1,082
96
7
3
195,097
0
W
Anubis
15,312
1,178
96
7
1
195,035
0
W
Cthulhu
14,275
1,098
42
3
0
244,909
0
L
Danzaburou
20,701
1,592
84
6
3
250,901
0
L
Thor
12,813
986
20
2
0
203,627
1
L
Jormungandr
12,941
995
42
3
0
231,396
2
W
Neith
13,301
1,023
48
4
0
194,855
0
W
Thanatos
15,242
1,172
20
2
0
200,574
2
W
Horus
14,982
1,152
25
2
3
237,528
0
L
Ymir
12,956
997
11
1
1
184,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role