Player Matchup

Loki
Loki
IronAngel03
Loki
Level 5
God Stats
0W - 4L
1,151 SR
Queue Stats
4W - 9L
1,189 Elo+
Solo
Ganesha
Ganesha
Pherlaws
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
Tarnak_14
Guan Yu
Level 10
God Stats
8W - 6L
1,548 SR
Queue Stats
24W - 28L
1,360 Elo+
Party 1
Thoth
Thoth
WiseWolf1016009
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,395 Elo+
Solo
Thanatos
Thanatos
sYqRealityYT
Thanatos
Level 21
God Stats
11W - 8L
1,672 SR
Queue Stats
11W - 9L
1,498 Elo+
Solo
Team Averages
Level 11
1,474 SR
1,354 Elo+

VS

Team Averages
Level 25
1,361 SR
1,383 Elo+
Pele
Pele
Awkward_Gaymer
Pele
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
294W - 334L
1,385 Elo+
Solo
Yemoja
Yemoja
BrianNicolasRvr
Yemoja
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
47W - 76L
1,356 Elo+
Solo
Skadi
Skadi
Matts Good Eye
Skadi
Level 28
God Stats
58W - 41L
1,486 SR
Queue Stats
127W - 113L
1,418 Elo+
Solo
Neith
Neith
UglyGuy85
Neith
Level 28
God Stats
13W - 16L
1,565 SR
Queue Stats
145W - 174L
1,402 Elo+
Solo
Bakasura
Bakasura
invasion19
Bakasura
Level 29
God Stats
11W - 22L
969 SR
Queue Stats
215W - 241L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 6
12,285
878
8,982
33,999
16,045
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
Pherlaws
Ganesha
20
0 / 11 / 12
13,696
978
10,908
36,157
51,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Tarnak_14
Guan Yu
19
8 / 10 / 3
13,833
988
18,260
31,736
50,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 6 / 6
13,044
932
29,178
17,456
6,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
sYqRealityYT
Thanatos
17
1 / 1 / 3
11,003
786
2,826
2,585
854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 20
13,535
967
28,463
25,359
7,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
1 / 2 / 24
12,513
894
4,108
9,949
3,062
20
17 / 0 / 16
15,911
1,137
38,729
11,295
5,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
UglyGuy85
Neith
20
6 / 1 / 26
14,001
1,000
23,620
11,405
3,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
invasion19
Bakasura
20
9 / 2 / 13
13,938
996
17,124
19,680
10,334
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
138
13
Kills
39
39
Deaths
13
30
Assists
99
Player
Kills
Deaths
Assists
KDA
W
6
8
20
2
W
1
2
24
6.5
L
0
11
6
0.27
W
17
0
16
25
L
Ganesha
Pherlaws
Ganesha
0
11
12
0.55
L
Guan Yu
Tarnak_14
Guan Yu
8
10
3
0.95
W
Neith
UglyGuy85
Neith
6
1
26
19
L
4
6
6
1.17
W
Bakasura
invasion19
Bakasura
9
2
13
7.75
L
Thanatos
sYqRealityYT
Thanatos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,154
Damage
112,044
121,933
Taken
77,688
125,313
Mitigated
29,457
11,799
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,463
11,824
0
8,542
25,359
7,767
0
12,763
12,596
0
42,162
W
4,108
629
2,985
542
9,949
3,062
0
5,846
4,103
11,855
0
L
8,982
4,423
0
0
33,999
16,045
0
1,099
32,006
0
51,475
W
38,729
26,237
0
4,068
11,295
5,232
0
7,279
4,016
0
56,235
L
Ganesha
Pherlaws
Ganesha
10,908
2,075
0
1,792
36,157
51,047
0
1,124
34,397
31,990
0
L
Guan Yu
Tarnak_14
Guan Yu
18,260
3,344
3,616
5,337
31,736
50,785
0
884
30,657
0
25,232
W
Neith
UglyGuy85
Neith
23,620
11,000
0
3,576
11,405
3,062
0
7,397
4,008
0
48,774
L
29,178
1,340
0
122
17,456
6,582
0
936
16,295
50,009
0
W
Bakasura
invasion19
Bakasura
17,124
12,273
0
3,708
19,680
10,334
0
6,801
12,879
0
41,589
L
Thanatos
sYqRealityYT
Thanatos
2,826
347
0
932
2,585
854
0
65
2,520
0
8,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,861
Gold Earned
69,898
216
Minions Killed
218
6
Camps Cleared
5
1,101,850
Distance Traveled
1,273,416
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,535
967
22
2
2
226,661
0
W
Yemoja
12,513
894
9
1
1
264,069
0
L
Loki
12,285
878
104
7
0
234,635
0
W
Skadi
15,911
1,137
34
2
2
247,239
0
L
Ganesha
13,696
978
4
0
0
243,709
1
L
Guan Yu
13,833
988
31
2
1
286,518
0
W
Neith
14,001
1,000
76
5
0
243,673
0
L
Thoth
13,044
932
63
5
3
263,641
1
W
Bakasura
13,938
996
77
6
0
291,774
0
L
Thanatos
11,003
786
14
1
2
73,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role