Player Matchup

King Arthur
King Arthur
Arthur779
King Arthur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,294 Elo+
Solo
Sun Wukong
Sun Wukong
Dupisu
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,438 Elo+
Solo
Izanami
Izanami
GODKILLER1000
Izanami
Level 28
God Stats
58W - 44L
1,620 SR
Queue Stats
59W - 47L
1,559 Elo+
Solo
Guan Yu
Guan Yu
VerbaMagistri
Guan Yu
Level 5
God Stats
1W - 4L
1,265 SR
Queue Stats
13W - 15L
1,295 Elo+
Solo
Anubis
Anubis
fecol_1234
Anubis
Level 25
God Stats
1W - 2L
1,270 SR
Queue Stats
124W - 125L
1,395 Elo+
Solo
Team Averages
Level 15
1,431 SR
1,396 Elo+

VS

Team Averages
Level 18
1,558 SR
1,537 Elo+
Horus
Horus
AnaFRLima
Horus
Level 27
God Stats
16W - 15L
1,479 SR
Queue Stats
250W - 275L
1,412 Elo+
Party 1
He Bo
He Bo
Hirogaru
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
LuaArcana
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,558 Elo+
Party 2
Izanami
Izanami
XxChicoBigoRnaxX
Izanami
Level 27
God Stats
2W - 4L
1,578 SR
Queue Stats
120W - 117L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
marcosash
Kukulkan
Level 12
God Stats
1W - 2L
1,734 SR
Queue Stats
1W - 2L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arthur779
King Arthur
18
4 / 3 / 8
10,387
866
5,890
9,483
6,025
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Dupisu
Sun Wukong
18
1 / 1 / 21
11,042
920
6,719
13,531
10,507
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
20
20 / 2 / 12
15,358
1,280
38,998
12,804
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
20
2 / 2 / 26
11,893
991
11,004
17,165
21,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
fecol_1234
Anubis
20
7 / 1 / 20
13,450
1,121
21,057
9,604
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnaFRLima
Horus
18
0 / 8 / 5
11,681
973
5,000
30,286
35,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Hirogaru
He Bo
18
3 / 11 / 5
11,957
996
23,251
18,095
6,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LuaArcana
Danzaburou
16
1 / 7 / 2
10,633
886
6,567
15,120
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 8 / 2
12,139
1,012
22,302
28,078
9,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
marcosash
Kukulkan
15
0 / 0 / 0
8,796
733
0
0
0
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
23
34
Kills
9
9
Deaths
34
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
AnaFRLima
Horus
0
8
5
0.31
W
King Arthur
Arthur779
King Arthur
4
3
8
2.67
W
Sun Wukong
Dupisu
Sun Wukong
1
1
21
11.5
W
Izanami
20
2
12
13
L
He Bo
Hirogaru
He Bo
3
11
5
0.5
L
Danzaburou
LuaArcana
Danzaburou
1
7
2
0.29
W
Guan Yu
2
2
26
7.5
L
5
8
2
0.75
W
Anubis
fecol_1234
Anubis
7
1
20
17
L
Kukulkan
marcosash
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,668
Damage
57,120
62,587
Taken
91,579
47,894
Mitigated
58,816
21,331
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AnaFRLima
Horus
5,000
2,805
558
2,096
30,286
35,682
0
10,024
20,262
0
27,231
W
King Arthur
Arthur779
King Arthur
5,890
1,256
0
504
9,483
6,025
0
2,666
6,817
0
7,683
W
Sun Wukong
Dupisu
Sun Wukong
6,719
950
0
282
13,531
10,507
0
6,992
6,539
0
11,819
W
Izanami
38,998
34,567
0
2,993
12,804
4,805
0
3,286
9,518
0
85,551
L
He Bo
Hirogaru
He Bo
23,251
2,360
77
164
18,095
6,700
0
2,090
16,005
45,241
0
L
Danzaburou
LuaArcana
Danzaburou
6,567
2,141
0
1,059
15,120
7,098
0
2,989
12,131
0
14,906
W
Guan Yu
11,004
1,713
6,435
5,802
17,165
21,790
0
7,494
9,671
341
17,805
L
22,302
16,234
0
3,346
28,078
9,336
0
6,289
21,789
0
62,329
W
Anubis
fecol_1234
Anubis
21,057
1,003
157
5,158
9,604
4,767
0
2,813
6,791
56,266
0
L
Kukulkan
marcosash
Kukulkan
0
0
0
0
0
0
0
0
0
300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,130
Gold Earned
55,206
238
Minions Killed
186
7
Camps Cleared
6
978,658
Distance Traveled
751,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,681
973
31
3
1
197,575
0
W
King Arthur
10,387
866
6
1
2
114,363
0
W
Sun Wukong
11,042
920
12
1
0
223,854
0
W
Izanami
15,358
1,280
108
9
4
179,382
0
L
He Bo
11,957
996
46
4
1
186,086
0
L
Danzaburou
10,633
886
13
1
0
159,911
0
W
Guan Yu
11,893
991
16
1
1
262,260
0
L
Izanami
12,139
1,012
96
8
4
198,533
0
W
Anubis
13,450
1,121
96
8
0
198,799
0
L
Kukulkan
8,796
733
0
0
0
9,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role