Player Matchup

Kali
Kali
CletusDelete
Kali
Level 45
God Stats
4W - 3L
1,689 SR
Queue Stats
83W - 106L
1,331 Elo+
Party 1
Loki
Loki
GrizWaldTheBald
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
LucidKrazyfish
Kuzenbo
Level 44
God Stats
14W - 13L
1,689 SR
Queue Stats
51W - 60L
1,400 Elo+
Party 1
Tyr
Tyr
Swagaturtle
Tyr
Level 28
God Stats
6W - 7L
1,783 SR
Queue Stats
102W - 99L
1,537 Elo+
Solo
Anubis
Anubis
illimanati666
Anubis
Level 27
God Stats
47W - 38L
1,428 SR
Queue Stats
119W - 118L
1,326 Elo+
Party 1
Team Averages
Level 29
1,618 SR
1,419 Elo+

VS

Team Averages
Level 15
1,476 SR
1,363 Elo+
Terra
Terra
DjangoHanks7
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 99L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jay1243
Morgan Le Fay
Level 10
God Stats
2W - 3L
1,605 SR
Queue Stats
3W - 13L
1,145 Elo+
Solo
Yemoja
Yemoja
Mack_Casual
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
quinnycat
Neith
Level 28
God Stats
51W - 61L
1,444 SR
Queue Stats
95W - 121L
1,381 Elo+
Solo
Thor
Thor
xXAvalonAngelXx
Thor
Level 8
God Stats
2W - 2L
1,330 SR
Queue Stats
98W - 79L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 5
6,014
601
5,206
8,028
2,768
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
4 / 0 / 5
5,729
573
4,458
4,402
1,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
4 / 2 / 5
6,032
603
3,789
7,480
5,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 1
6,198
620
3,693
4,856
3,193
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 1 / 2
5,622
562
4,596
3,863
1,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,365
437
1,294
5,776
1,545
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Jay1243
Morgan Le Fay
7
0 / 5 / 1
4,555
456
1,559
6,066
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
7
0 / 6 / 2
4,972
497
1,381
6,978
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
quinnycat
Neith
8
3 / 3 / 0
5,474
547
7,161
4,986
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 0
5,193
519
2,913
7,837
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
0
3
1
0.17
W
4
0
5
6.5
L
Morgan Le Fay
Jay1243
Morgan Le Fay
0
5
1
0.1
W
4
2
5
3.25
L
Yemoja
0
6
2
0.17
W
3
0
1
3.5
W
3
1
2
4
L
Neith
quinnycat
Neith
3
3
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
14,308
28,629
Taken
31,643
14,268
Mitigated
9,784
5,721
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,206
2,690
131
2,339
8,028
2,768
869
921
7,049
0
24,647
L
1,294
232
279
1,373
5,776
1,545
0
1,589
4,187
8,735
0
W
4,458
2,616
0
1,042
4,402
1,097
232
628
3,774
0
17,013
L
Morgan Le Fay
Jay1243
Morgan Le Fay
1,559
343
0
357
6,066
970
38
1,583
4,483
14,797
0
W
3,789
1,513
0
0
7,480
5,308
0
688
6,792
16,905
0
L
Yemoja
1,381
518
91
0
6,978
4,266
100
2,127
4,851
8,844
0
W
3,693
491
0
846
4,856
3,193
470
949
3,907
0
30,822
W
4,596
301
203
1,160
3,863
1,902
699
906
2,873
23,704
0
L
Neith
quinnycat
Neith
7,161
3,854
0
1,085
4,986
1,170
300
1,662
3,324
0
23,516
L
2,913
554
0
2,412
7,837
1,833
0
1,424
6,413
0
22,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
24,559
199
Minions Killed
158
0
Camps Cleared
0
934,450
Distance Traveled
825,769
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,014
601
47
5
0
193,923
2
L
Terra
4,365
437
26
3
0
143,608
0
W
Loki
5,729
573
22
2
0
183,705
0
L
Morgan Le Fay
4,555
456
29
3
0
155,410
0
W
Kuzenbo
6,032
603
22
2
0
173,540
0
L
Yemoja
4,972
497
10
1
0
165,292
0
W
Tyr
6,198
620
69
7
0
212,770
2
W
Anubis
5,622
562
39
4
0
170,512
2
L
Neith
5,474
547
44
4
0
168,679
1
L
Thor
5,193
519
49
5
0
192,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role