Player Matchup

Nu Wa
Nu Wa
Abstenik
Nu Wa
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
DanteKingJ
Neith
Level 25
God Stats
8W - 11L
1,428 SR
Queue Stats
131W - 145L
1,321 Elo+
Solo
Bellona
Bellona
GotecKanup
Bellona
Level 8
God Stats
11W - 19L
1,338 SR
Queue Stats
117W - 184L
1,270 Elo+
Solo
Bakasura
Bakasura
miser0
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
ySrEden
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,406 SR
1,418 Elo+

VS

Team Averages
Level 17
1,488 SR
1,405 Elo+
Cu Chulainn
Cu Chulainn
BoltS4
Cu Chulainn
Level 28
God Stats
15W - 3L
1,682 SR
Queue Stats
96W - 95L
1,397 Elo+
Solo
Anhur
Anhur
IgnaHeisecke
Anhur
Level 1
God Stats
10W - 9L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NotegustaR6
Morgan Le Fay
Level 28
God Stats
24W - 18L
1,585 SR
Queue Stats
96W - 123L
1,344 Elo+
Solo
Set
Set
Yordi_Asesino_77
Set
Level 1
God Stats
5W - 9L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Party 2
Fenrir
Fenrir
pdrsj1234
Fenrir
Level 28
God Stats
2W - 5L
1,172 SR
Queue Stats
95W - 116L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abstenik
Nu Wa
8
3 / 4 / 0
5,107
511
4,666
4,174
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
7
0 / 3 / 0
4,444
444
3,849
4,875
906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
GotecKanup
Bellona
7
0 / 6 / 0
4,238
424
1,045
9,537
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
miser0
Bakasura
6
0 / 3 / 1
4,450
445
1,713
4,619
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
ySrEden
Ymir
6
0 / 4 / 0
4,727
473
744
6,129
2,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoltS4
Cu Chulainn
11
6 / 2 / 1
6,360
636
4,394
7,508
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 0 / 5
4,965
497
2,680
4,278
935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
NotegustaR6
Morgan Le Fay
11
5 / 0 / 3
6,535
654
4,118
2,799
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 0 / 3
5,371
537
3,092
2,823
687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
pdrsj1234
Fenrir
8
4 / 1 / 4
5,768
577
4,191
6,604
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
20
20
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Abstenik
Nu Wa
3
4
0
0.75
W
Cu Chulainn
BoltS4
Cu Chulainn
6
2
1
3.25
L
Neith
0
3
0
0
L
Bellona
GotecKanup
Bellona
0
6
0
0
W
2
0
5
4.5
W
Morgan Le Fay
NotegustaR6
Morgan Le Fay
5
0
3
6.5
W
3
0
3
4.5
L
Bakasura
miser0
Bakasura
0
3
1
0.17
W
Fenrir
pdrsj1234
Fenrir
4
1
4
6
L
Ymir
ySrEden
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,017
Damage
18,475
29,334
Taken
24,012
10,431
Mitigated
8,940
4,386
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Abstenik
Nu Wa
4,666
1,348
0
610
4,174
925
104
305
3,470
14,069
0
W
Cu Chulainn
BoltS4
Cu Chulainn
4,394
731
0
3,219
7,508
4,496
264
2,631
4,529
3,861
23,195
L
Neith
3,849
1,268
0
214
4,875
906
208
1,011
3,760
0
20,174
L
Bellona
GotecKanup
Bellona
1,045
691
0
2,526
9,537
5,069
0
2,686
6,506
0
19,786
W
2,680
1,455
0
2,239
4,278
935
335
679
3,569
0
10,908
W
Morgan Le Fay
NotegustaR6
Morgan Le Fay
4,118
773
48
1,171
2,799
882
1,001
133
2,652
27,426
0
W
3,092
792
0
0
2,823
687
756
418
2,375
0
18,149
L
Bakasura
miser0
Bakasura
1,713
1,067
0
1,036
4,619
1,400
0
538
3,979
0
15,927
W
Fenrir
pdrsj1234
Fenrir
4,191
1,985
0
2,726
6,604
1,940
868
1,099
5,369
0
17,157
L
Ymir
ySrEden
Ymir
744
244
0
0
6,129
2,131
0
145
5,944
10,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
28,999
143
Minions Killed
212
0
Camps Cleared
0
748,442
Distance Traveled
858,014
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,107
511
23
2
0
117,365
0
W
Cu Chulainn
6,360
636
57
6
0
165,106
0
L
Neith
4,444
444
36
4
0
162,558
0
L
Bellona
4,238
424
25
3
0
172,472
0
W
Anhur
4,965
497
16
2
0
133,503
0
W
Morgan Le Fay
6,535
654
56
6
0
178,236
1
W
Set
5,371
537
42
4
0
198,360
0
L
Bakasura
4,450
445
36
4
0
153,890
0
W
Fenrir
5,768
577
41
4
0
182,809
0
L
Ymir
4,727
473
23
2
0
142,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role