Player Matchup

Thor
Thor
Jawiera321
Thor
Level 8
God Stats
2W - 2L
1,330 SR
Queue Stats
8W - 4L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Satsuki sama
Nu Wa
Level 25
God Stats
2W - 0L
1,713 SR
Queue Stats
35W - 48L
1,294 Elo+
Party 1
Athena
Athena
Senpai UwU8226
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 81L
1,285 Elo+
Party 1
Guan Yu
Guan Yu
Yalert
Guan Yu
Level 18
God Stats
1W - 2L
1,110 SR
Queue Stats
68W - 61L
1,191 Elo+
Solo
Artemis
Artemis
o0Matsam0o
Artemis
Level 29
God Stats
6W - 15L
1,549 SR
Queue Stats
74W - 69L
1,438 Elo+
Solo
Team Averages
Level 22
1,440 SR
1,312 Elo+

VS

Team Averages
Level 22
1,422 SR
1,260 Elo+
Sylvanus
Sylvanus
Mondogenerator72
Sylvanus
Level 29
God Stats
46W - 53L
1,357 SR
Queue Stats
121W - 162L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
RubricSplash211
Sun Wukong
Level 17
God Stats
11W - 8L
1,378 SR
Queue Stats
20W - 30L
1,205 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSchmeat76
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,157 SR
Queue Stats
34W - 23L
1,351 Elo+
Solo
Neith
Neith
Xvenomousgirl16X
Neith
Level 29
God Stats
20W - 30L
1,485 SR
Queue Stats
21W - 30L
1,334 Elo+
Solo
Olorun
Olorun
jeanlouis2020
Olorun
Level 6
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 3L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 7
14,405
576
13,331
22,536
9,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 7 / 6
12,081
483
25,111
14,134
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 3 / 10
10,940
438
8,248
18,847
17,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Yalert
Guan Yu
17
1 / 3 / 6
11,418
457
4,889
17,874
13,434
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
o0Matsam0o
Artemis
20
12 / 5 / 5
14,082
563
27,739
18,077
6,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 7 / 4
13,982
559
28,687
35,335
20,833
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RubricSplash211
Sun Wukong
19
3 / 5 / 2
11,712
468
9,724
25,406
20,460
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TheSchmeat76
Morgan Le Fay
17
4 / 6 / 3
10,634
425
10,596
18,412
10,540
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 2 / 0
8,161
326
1,085
7,014
2,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 1
6,667
267
1,795
7,166
1,460
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
24
Kills
25
25
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
7
7
1.5
L
18
7
4
2.86
L
Sun Wukong
RubricSplash211
Sun Wukong
3
5
2
0.8
W
4
7
6
1
W
0
3
10
1.67
L
Morgan Le Fay
TheSchmeat76
Morgan Le Fay
4
6
3
0.92
L
0
2
0
0
W
Guan Yu
Yalert
Guan Yu
1
3
6
1.33
L
0
4
1
0.13
W
Artemis
o0Matsam0o
Artemis
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,318
Damage
51,887
91,468
Taken
93,333
50,801
Mitigated
55,310
19,718
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,331
3,199
0
566
22,536
9,123
1,152
6,587
15,765
0
106,760
L
28,687
7,619
1,306
14,103
35,335
20,833
1,444
10,565
24,198
97,965
15,211
L
Sun Wukong
RubricSplash211
Sun Wukong
9,724
3,729
0
5,628
25,406
20,460
1,233
6,862
18,308
0
80,047
W
25,111
6,498
136
1,743
14,134
4,372
921
8,436
5,669
75,041
0
W
8,248
1,818
0
1,932
18,847
17,696
981
7,624
11,057
40,211
0
L
Morgan Le Fay
TheSchmeat76
Morgan Le Fay
10,596
1,635
65
3,277
18,412
10,540
795
7,261
10,811
49,593
0
L
1,085
255
0
688
7,014
2,017
0
2,305
4,453
0
25,793
W
Guan Yu
Yalert
Guan Yu
4,889
1,485
4,943
4,531
17,874
13,434
2,574
6,651
11,223
0
55,028
L
1,795
1,262
124
424
7,166
1,460
0
4,602
2,204
6,308
0
W
Artemis
o0Matsam0o
Artemis
27,739
19,567
0
5,867
18,077
6,176
4,615
9,294
8,578
0
82,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,926
Gold Earned
51,156
539
Minions Killed
473
0
Camps Cleared
0
2,171,863
Distance Traveled
1,328,695
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,405
576
163
7
0
446,336
1
L
Sylvanus
13,982
559
170
7
0
325,326
0
L
Sun Wukong
11,712
468
162
6
0
378,223
1
W
Nu Wa
12,081
483
82
3
0
382,012
5
W
Athena
10,940
438
62
2
0
458,567
2
L
Morgan Le Fay
10,634
425
74
3
0
306,114
2
L
Neith
8,161
326
59
2
0
187,261
4
W
Guan Yu
11,418
457
104
4
0
467,161
0
L
Olorun
6,667
267
8
0
0
131,771
2
W
Artemis
14,082
563
128
5
0
417,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role