Player Matchup

Rama
Rama
Masters
Biteyyy
Rama
Masters
Level 159
God Stats
47W - 31L
1,587 SR
Queue Stats
689W - 596L
2,751 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Brendansbolts
Gilgamesh
Masters
Level 155
God Stats
26W - 21L
1,921 SR
Queue Stats
612W - 542L
2,947 MMR
Party 2
Chang'e
Chang'e
Masters
Jangaru
Chang'e
Masters
Level 160
God Stats
6W - 15L
1,250 SR
Queue Stats
763W - 625L
2,874 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Villаin
Baron Samedi
Masters
Level 159
God Stats
18W - 7L
1,722 SR
Queue Stats
410W - 393L
2,702 MMR
Party 3
Awilix
Awilix
Masters
Zuedo
Awilix
Masters
Level 160
God Stats
11W - 10L
1,421 SR
Queue Stats
633W - 605L
2,828 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 159
1,580 SR
2,820 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,670 SR
2,820 MMR
Susano
Susano
Masters
Antìcs
Susano
Masters
Level 160
God Stats
7W - 5L
1,711 SR
Queue Stats
557W - 488L
2,751 MMR
Party 1
Jing Wei
Jing Wei
Masters
CodeineCasket
Jing Wei
Masters
Level 106
God Stats
10W - 4L
1,812 SR
Queue Stats
300W - 211L
2,928 MMR
Solo
Terra
Terra
Masters
Leftsyndrome
Terra
Masters
Level 160
God Stats
31W - 15L
1,831 SR
Queue Stats
332W - 255L
2,759 MMR
Solo
Raijin
Raijin
Masters
LootGoblinMojo
Raijin
Masters
Level 109
God Stats
13W - 18L
1,615 SR
Queue Stats
421W - 388L
2,782 MMR
Solo
Scylla
Scylla
Masters
WindAndTheRain
Scylla
Masters
Level 160
God Stats
2W - 4L
1,382 SR
Queue Stats
193W - 205L
2,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Biteyyy
Rama
19
7 / 0 / 3
11,800
694
9,442
7,802
2,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Brendansbolts
Gilgamesh
15
3 / 2 / 8
10,511
618
8,357
13,917
11,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Jangaru
Chang'e
17
4 / 1 / 3
11,671
687
10,387
9,567
3,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Villаin
Baron Samedi
15
1 / 2 / 3
9,752
574
9,261
11,693
7,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
Zuedo
Awilix
16
2 / 3 / 10
10,486
617
7,542
10,243
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatOdinArtemisMorgan Le FayKali

VS

Bans
SolDanzaburouOsirisHeimdallrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Antìcs
Susano
14
4 / 4 / 3
8,472
498
7,667
12,096
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
CodeineCasket
Jing Wei
15
0 / 5 / 1
9,910
583
5,206
11,039
3,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 4
7,644
450
3,727
13,659
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 3
9,080
534
9,386
11,963
6,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 3 / 4
9,751
574
5,683
10,402
3,522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
17
Kills
8
8
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
Antìcs
Susano
4
4
3
1.38
W
Rama
Biteyyy
Rama
7
0
3
8.5
W
Gilgamesh
Brendansbolts
Gilgamesh
3
2
8
3.5
L
Jing Wei
CodeineCasket
Jing Wei
0
5
1
0.1
W
Chang'e
Jangaru
Chang'e
4
1
3
5.5
L
1
3
4
1
L
1
2
3
1.25
W
Baron Samedi
Villаin
Baron Samedi
1
2
3
1.25
L
2
3
4
1.33
W
Awilix
Zuedo
Awilix
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,989
Damage
31,669
53,222
Taken
59,159
31,181
Mitigated
30,936
24,207
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Antìcs
Susano
7,667
2,353
0
3,910
12,096
4,524
0
2,318
9,684
0
50,638
W
Rama
Biteyyy
Rama
9,442
6,853
0
5,056
7,802
2,924
1,308
1,234
6,568
0
110,200
W
Gilgamesh
Brendansbolts
Gilgamesh
8,357
1,942
0
3,915
13,917
11,974
1,109
3,853
10,064
0
39,404
L
Jing Wei
CodeineCasket
Jing Wei
5,206
4,074
0
883
11,039
3,505
0
1,640
9,399
0
71,924
W
Chang'e
Jangaru
Chang'e
10,387
1,133
2,550
4,624
9,567
3,686
1,244
2,935
6,632
74,891
0
L
3,727
365
948
2,603
13,659
12,708
0
4,378
9,181
22,753
0
L
9,386
846
0
4,880
11,963
6,677
0
8,054
3,767
69,788
0
W
Baron Samedi
Villаin
Baron Samedi
9,261
1,299
0
6,744
11,693
7,937
795
7,600
4,093
59,276
0
L
5,683
1,087
0
941
10,402
3,522
0
3,022
7,380
68,728
0
W
Awilix
Zuedo
Awilix
7,542
3,604
0
1,318
10,243
4,660
102
4,085
6,158
0
63,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
44,857
593
Minions Killed
589
0
Camps Cleared
0
1,704,832
Distance Traveled
1,650,029
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,472
498
99
6
0
352,368
9
W
Rama
11,800
694
199
12
0
327,869
5
W
Gilgamesh
10,511
618
44
3
0
353,209
5
L
Jing Wei
9,910
583
149
9
0
324,002
5
W
Chang'e
11,671
687
122
7
0
337,852
5
L
Terra
7,644
450
39
2
0
345,597
4
L
Raijin
9,080
534
150
9
0
308,784
5
W
Baron Samedi
9,752
574
115
7
0
311,277
2
L
Scylla
9,751
574
152
9
0
319,278
5
W
Awilix
10,486
617
113
7
0
374,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role