Player Matchup

Ah Puch
Ah Puch
BeN da MaYne
Ah Puch
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 2
Ymir
Ymir
ITzDxvilsDagger
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 59L
1,722 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reptade
Tsukuyomi
Level 86
God Stats
12W - 14L
1,523 SR
Queue Stats
13W - 15L
1,503 Elo+
Party 2
Team Averages
Level 72
1,508 SR
1,549 Elo+

VS

Team Averages
Level 59
1,633 SR
1,463 Elo+
Awilix
Awilix
GroovyMocha
Awilix
Level 66
God Stats
5W - 0L
1,880 SR
Queue Stats
176W - 173L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
kyleoconnor1994
Erlang Shen
Level 22
God Stats
1W - 0L
1,335 SR
Queue Stats
199W - 154L
1,544 Elo+
Solo
Sol
Sol
optimiz-uchiha
Sol
Level 89
God Stats
23W - 8L
1,685 SR
Queue Stats
169W - 148L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeN da MaYne
Ah Puch
13
3 / 9 / 4
9,667
691
8,622
14,024
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 7
9,035
645
5,228
18,642
17,636
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Reptade
Tsukuyomi
14
8 / 8 / 2
11,101
793
14,333
14,208
6,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
9 / 4 / 12
11,036
788
12,446
10,674
4,169
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
kyleoconnor1994
Erlang Shen
15
4 / 4 / 14
10,518
751
10,526
12,921
11,887
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
10 / 3 / 10
11,585
828
15,376
16,723
6,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
11
Kills
23
23
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BeN da MaYne
Ah Puch
3
9
4
0.56
W
Awilix
9
4
12
3.75
L
0
6
7
0.58
L
Tsukuyomi
Reptade
Tsukuyomi
8
8
2
1.13
W
Erlang Shen
kyleoconnor1994
Erlang Shen
4
4
14
2.75
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
38,348
46,874
Taken
40,318
28,906
Mitigated
22,607
5,771
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BeN da MaYne
Ah Puch
8,622
465
0
798
14,024
4,490
0
5,708
8,316
27,836
0
W
Awilix
12,446
5,346
0
0
10,674
4,169
777
2,929
7,255
0
32,714
L
5,228
1,062
571
2,656
18,642
17,636
0
6,632
12,010
17,600
0
L
Tsukuyomi
Reptade
Tsukuyomi
14,333
3,603
0
1,746
14,208
6,780
0
4,593
9,615
0
32,353
W
Erlang Shen
kyleoconnor1994
Erlang Shen
10,526
4,694
0
1,732
12,921
11,887
176
3,857
8,437
6,723
29,937
W
15,376
4,669
0
7,807
16,723
6,551
1,413
6,449
9,597
61,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
33,139
95
Minions Killed
178
0
Camps Cleared
0
641,990
Distance Traveled
779,482
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,667
691
47
3
0
200,804
3
W
Awilix
11,036
788
43
3
0
267,410
1
L
Ymir
9,035
645
20
1
0
211,528
4
L
Tsukuyomi
11,101
793
28
2
0
229,658
0
W
Erlang Shen
10,518
751
38
3
0
263,190
2
W
Sol
11,585
828
97
7
0
248,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role