Player Matchup

Rama
Rama
KuroiDARKO
Rama
Level 60
God Stats
22W - 43L
1,334 SR
Queue Stats
490W - 576L
1,369 Elo+
Party 1
Vulcan
Vulcan
Malukaey
Vulcan
Level 36
God Stats
35W - 54L
1,373 SR
Queue Stats
375W - 470L
1,370 Elo+
Party 1
Cerberus
Cerberus
SalSuppo
Cerberus
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
525W - 564L
1,523 Elo+
Party 4
Zhong Kui
Zhong Kui
abdooo
Zhong Kui
Level 66
God Stats
22W - 13L
1,680 SR
Queue Stats
367W - 359L
1,478 Elo+
Party 4
Fenrir
Fenrir
cire9
Fenrir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,570 Elo+
Solo
Team Averages
Level 56
1,477 SR
1,462 Elo+

VS

Team Averages
Level 38
1,481 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Nergall
Discordia
Level 38
God Stats
10W - 16L
1,403 SR
Queue Stats
223W - 215L
1,496 Elo+
Solo
Hou Yi
Hou Yi
NormanOG
Hou Yi
Level 21
God Stats
1W - 3L
1,421 SR
Queue Stats
6W - 14L
1,601 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SneeringStorm
Morgan Le Fay
Level 40
God Stats
8W - 13L
1,580 SR
Queue Stats
50W - 64L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 16
12,171
1,014
17,540
14,820
5,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Malukaey
Vulcan
20
2 / 1 / 24
12,519
1,043
15,658
8,341
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
SalSuppo
Cerberus
20
4 / 6 / 24
12,536
1,045
10,482
21,707
22,854
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
abdooo
Zhong Kui
20
13 / 0 / 16
13,755
1,146
30,208
16,557
14,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
cire9
Fenrir
20
19 / 0 / 11
13,843
1,154
25,532
13,735
7,885
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 7 / 7
10,604
884
11,138
28,262
23,323
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
 
Vulcan
17
0 / 11 / 6
10,340
862
12,302
17,398
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Nergall
Discordia
17
8 / 7 / 2
12,712
1,059
24,114
16,269
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
NormanOG
Hou Yi
17
0 / 8 / 5
10,427
869
8,516
23,312
7,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SneeringStorm
Morgan Le Fay
17
2 / 10 / 4
10,630
886
12,914
19,480
6,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
35
43
Kills
11
11
Deaths
43
91
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
7
7
0.64
L
Vulcan
 
Vulcan
0
11
6
0.27
W
5
4
16
3.25
W
Vulcan
Malukaey
Vulcan
2
1
24
14
L
Discordia
Nergall
Discordia
8
7
2
1.29
L
Hou Yi
NormanOG
Hou Yi
0
8
5
0.31
W
Cerberus
SalSuppo
Cerberus
4
6
24
2.67
L
Morgan Le Fay
SneeringStorm
Morgan Le Fay
2
10
4
0.4
W
Zhong Kui
abdooo
Zhong Kui
13
0
16
21
W
Fenrir
cire9
Fenrir
19
0
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,420
Damage
68,984
75,160
Taken
104,721
53,156
Mitigated
46,576
12,135
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,138
872
121
0
28,262
23,323
0
14,203
14,059
32,382
0
L
Vulcan
 
Vulcan
12,302
4,977
0
0
17,398
5,432
0
8,890
8,508
30,855
0
W
17,540
14,042
0
0
14,820
5,289
0
12,669
2,151
0
34,289
W
Vulcan
Malukaey
Vulcan
15,658
3,711
140
1,493
8,341
2,863
0
7,709
632
62,122
0
L
Discordia
Nergall
Discordia
24,114
931
0
479
16,269
4,508
0
9,087
7,182
52,128
0
L
Hou Yi
NormanOG
Hou Yi
8,516
5,095
0
1,399
23,312
7,062
0
13,082
10,230
0
34,899
W
Cerberus
SalSuppo
Cerberus
10,482
246
0
1,057
21,707
22,854
0
17,172
4,535
26,721
0
L
Morgan Le Fay
SneeringStorm
Morgan Le Fay
12,914
2,576
420
790
19,480
6,251
0
11,086
8,394
29,248
0
W
Zhong Kui
abdooo
Zhong Kui
30,208
3,579
15
7,923
16,557
14,265
0
12,532
4,025
55,238
0
W
Fenrir
cire9
Fenrir
25,532
7,170
0
1,507
13,735
7,885
0
10,386
3,349
0
37,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,824
Gold Earned
54,713
281
Minions Killed
244
11
Camps Cleared
4
1,232,231
Distance Traveled
1,121,827
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,604
884
48
4
0
256,986
0
L
Vulcan
10,340
862
42
4
1
223,944
0
W
Rama
12,171
1,014
35
3
5
201,974
1
W
Vulcan
12,519
1,043
110
9
0
265,461
1
L
Discordia
12,712
1,059
75
6
1
235,514
0
L
Hou Yi
10,427
869
53
4
2
201,617
1
W
Cerberus
12,536
1,045
46
4
1
249,112
0
L
Morgan Le Fay
10,630
886
26
2
0
203,766
0
W
Zhong Kui
13,755
1,146
66
6
2
243,301
0
W
Fenrir
13,843
1,154
24
2
3
272,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role