Player Matchup

Neith
Neith
Axelons-
Neith
Level 69
God Stats
15W - 9L
1,538 SR
Queue Stats
267W - 257L
1,518 Elo+
Party 2
Artio
Artio
DemiGodAkatos
Artio
Level 85
God Stats
6W - 4L
1,557 SR
Queue Stats
236W - 243L
1,508 Elo+
Party 2
Zeus
Zeus
SnipeXhunters
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,427 Elo+
Party 2
Team Averages
Level 59
1,532 SR
1,484 Elo+

VS

Team Averages
Level 50
1,397 SR
1,381 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Lordamom
Ymir
Level 5
God Stats
0W - 3L
1,175 SR
Queue Stats
1W - 5L
1,090 Elo+
Solo
Bakasura
Bakasura
RuddiestWeevil9
Bakasura
Level 27
God Stats
9W - 13L
1,517 SR
Queue Stats
390W - 428L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axelons-
Neith
14
10 / 0 / 12
9,500
950
10,060
6,198
2,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 17
8,143
814
2,361
9,392
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
12 / 3 / 9
9,035
904
15,084
5,322
1,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 6 / 0
7,372
737
8,599
11,837
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 11 / 1
5,739
574
1,940
13,806
5,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
9
0 / 8 / 2
6,336
634
2,884
9,254
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
23
Kills
3
3
Deaths
25
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
0
0.5
W
Neith
Axelons-
Neith
10
0
12
16
W
1
0
17
9.5
L
Ymir
0
11
1
0.05
L
Bakasura
0
8
2
0.13
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
13,423
20,912
Taken
34,897
11,934
Mitigated
15,806
8,431
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,599
994
0
2,302
11,837
6,283
472
5,242
6,595
24,035
0
W
Neith
Axelons-
Neith
10,060
7,830
0
3,288
6,198
2,309
919
3,781
2,417
0
36,815
W
2,361
322
160
3,242
9,392
7,629
302
3,443
5,514
14,353
0
L
Ymir
1,940
299
0
656
13,806
5,066
0
7,168
6,638
6,215
0
L
Bakasura
2,884
1,865
0
329
9,254
4,457
0
5,035
4,219
0
8,514
W
15,084
4,105
0
1,741
5,322
1,996
1,299
3,110
2,212
36,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
19,447
138
Minions Killed
60
0
Camps Cleared
0
523,867
Distance Traveled
490,078
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,372
737
36
4
0
158,958
1
W
Neith
9,500
950
71
7
0
161,899
0
W
Artio
8,143
814
19
2
0
206,119
1
L
Ymir
5,739
574
4
0
0
132,634
1
L
Bakasura
6,336
634
20
2
0
198,486
0
W
Zeus
9,035
904
48
5
0
155,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role