Player Matchup

Agni
Agni
NickWise
Agni
Level 61
God Stats
2W - 1L
1,784 SR
Queue Stats
5W - 5L
1,663 Elo+
Solo
Anhur
Anhur
NumberOneDaddy
Anhur
Level 108
God Stats
0W - 1L
1,518 SR
Queue Stats
40W - 40L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
WkeyWalter
Baron Samedi
Level 96
God Stats
11W - 11L
1,567 SR
Queue Stats
574W - 556L
1,613 Elo+
Party 2
Horus
Horus
eljuan587
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 360L
1,572 Elo+
Solo
Terra
Terra
glarexfate
Terra
Level 129
God Stats
36W - 42L
1,604 SR
Queue Stats
477W - 441L
1,612 Elo+
Party 2
Team Averages
Level 108
1,595 SR
1,601 Elo+

VS

Team Averages
Level 113
1,529 SR
1,550 Elo+
Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Akuidox
Hou Yi
Level 100
God Stats
30W - 18L
1,688 SR
Queue Stats
118W - 108L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
HiroxSenpai
Ao Kuang
Level 98
God Stats
2W - 4L
1,257 SR
Queue Stats
382W - 333L
1,553 Elo+
Solo
Guan Yu
Guan Yu
MomsNewBoyfriend
Guan Yu
Level 69
God Stats
20W - 11L
1,706 SR
Queue Stats
605W - 520L
1,618 Elo+
Party 1
Vamana
Vamana
Troy82086
Vamana
Level 147
God Stats
2W - 1L
1,492 SR
Queue Stats
304W - 253L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 5 / 2
8,270
459
8,336
11,369
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 2
8,396
466
8,767
12,871
3,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
WkeyWalter
Baron Samedi
14
0 / 4 / 0
8,451
470
8,995
10,186
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
eljuan587
Horus
14
1 / 0 / 2
8,909
495
8,788
14,864
15,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
11
2 / 8 / 1
6,880
382
6,386
18,297
10,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
11 / 0 / 5
11,260
626
17,287
13,137
5,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Akuidox
Hou Yi
17
4 / 2 / 3
10,190
566
10,695
11,498
3,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
HiroxSenpai
Ao Kuang
15
3 / 1 / 4
9,496
528
6,205
15,582
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 2 / 10
9,559
531
4,020
12,947
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Troy82086
Vamana
16
2 / 3 / 0
10,765
598
10,175
15,210
8,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
21
21
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
0
5
13.5
W
Hou Yi
Akuidox
Hou Yi
4
2
3
2.75
W
Ao Kuang
HiroxSenpai
Ao Kuang
3
1
4
5
W
1
2
10
3
L
Agni
3
5
2
0.8
L
2
4
2
0.75
W
Vamana
Troy82086
Vamana
2
3
0
0.67
L
Baron Samedi
WkeyWalter
Baron Samedi
0
4
0
0
L
Horus
eljuan587
Horus
1
0
2
2
L
Terra
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
48,382
67,587
Taken
68,374
35,457
Mitigated
31,385
20,917
Healing
30,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,287
1,093
0
4,639
13,137
5,547
610
9,037
4,100
88,359
0
W
Hou Yi
Akuidox
Hou Yi
10,695
5,592
0
4,192
11,498
3,108
1,866
1,613
9,885
0
89,428
W
Ao Kuang
HiroxSenpai
Ao Kuang
6,205
1,443
0
8,209
15,582
5,628
0
3,801
11,686
76,176
0
W
4,020
394
3,163
4,808
12,947
9,031
0
7,142
5,805
0
18,477
L
Agni
8,336
676
0
2,582
11,369
2,888
654
4,487
6,882
43,632
0
L
8,767
3,729
0
3,532
12,871
3,201
760
2,101
10,770
0
63,645
W
Vamana
Troy82086
Vamana
10,175
4,148
0
5,777
15,210
8,071
341
2,334
11,804
0
63,663
L
Baron Samedi
WkeyWalter
Baron Samedi
8,995
633
655
2,688
10,186
3,003
0
7,369
2,817
61,286
0
L
Horus
eljuan587
Horus
8,788
3,491
285
6,338
14,864
15,739
0
1,817
12,600
2,410
48,087
L
Terra
6,386
1,000
1,062
3,775
18,297
10,626
0
7,905
10,367
24,141
6,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
51,270
423
Minions Killed
600
0
Camps Cleared
0
1,557,136
Distance Traveled
1,709,216
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,260
626
169
9
0
341,461
2
W
Hou Yi
10,190
566
152
8
0
313,328
4
W
Ao Kuang
9,496
528
113
6
0
344,167
3
W
Guan Yu
9,559
531
27
2
0
373,590
12
L
Agni
8,270
459
61
3
0
326,673
12
L
Anhur
8,396
466
105
6
0
290,692
5
W
Vamana
10,765
598
139
8
0
336,670
1
L
Baron Samedi
8,451
470
123
7
0
311,700
6
L
Horus
8,909
495
98
5
0
311,823
1
L
Terra
6,880
382
36
2
0
316,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role