Player Matchup

Anubis
Anubis
AdHerR
Anubis
Level 15
God Stats
4W - 1L
1,827 SR
Queue Stats
23W - 16L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Attritioner
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,622 Elo+
Solo
Horus
Horus
FaithXY
Horus
Level 22
God Stats
26W - 15L
1,649 SR
Queue Stats
42W - 49L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Samirescobar87
Nu Wa
Level 15
God Stats
2W - 5L
1,335 SR
Queue Stats
7W - 11L
1,323 Elo+
Solo
Thanatos
Thanatos
akadomichan
Thanatos
Level 24
God Stats
4W - 1L
1,667 SR
Queue Stats
88W - 72L
1,462 Elo+
Solo
Team Averages
Level 18
1,596 SR
1,468 Elo+

VS

Team Averages
Level 20
1,479 SR
1,468 Elo+
Ao Kuang
Ao Kuang
CH0MPI77
Ao Kuang
Level 3
God Stats
3W - 2L
1,687 SR
Queue Stats
4W - 2L
1,627 Elo+
Solo
Scylla
Scylla
Krono865
Scylla
Level 16
God Stats
8W - 14L
1,287 SR
Queue Stats
92W - 87L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
McButLIcker
Danzaburou
Level 25
God Stats
54W - 51L
1,443 SR
Queue Stats
123W - 146L
1,278 Elo+
Party 1
Thanatos
Thanatos
SmileSir
Thanatos
Level 44
God Stats
12W - 13L
1,479 SR
Queue Stats
208W - 253L
1,428 Elo+
Party 1
Yemoja
Yemoja
Yusone
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdHerR
Anubis
17
7 / 1 / 7
11,544
502
13,562
14,007
6,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
17
1 / 6 / 3
10,901
474
3,788
12,878
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
FaithXY
Horus
16
4 / 3 / 9
10,763
468
8,267
14,176
10,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 5 / 10
11,756
511
19,061
13,334
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
akadomichan
Thanatos
20
11 / 4 / 9
13,604
591
20,170
20,238
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CH0MPI77
Ao Kuang
17
5 / 4 / 3
10,533
458
9,569
19,530
6,020
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Krono865
Scylla
18
2 / 6 / 1
10,684
465
11,221
21,114
7,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
McButLIcker
Danzaburou
11
3 / 3 / 1
8,394
365
7,251
9,633
2,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
SmileSir
Thanatos
15
7 / 12 / 0
11,146
485
11,589
25,327
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Yusone
Yemoja
14
0 / 3 / 6
10,164
442
4,000
11,361
6,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
28
Kills
17
19
Deaths
28
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
AdHerR
Anubis
7
1
7
10.5
W
Hou Yi
1
6
3
0.42
L
Ao Kuang
CH0MPI77
Ao Kuang
5
4
3
1.63
W
Horus
FaithXY
Horus
4
3
9
2.83
L
Scylla
Krono865
Scylla
2
6
1
0.42
L
Danzaburou
McButLIcker
Danzaburou
3
3
1
1.17
W
5
5
10
2
L
Thanatos
SmileSir
Thanatos
7
12
0
0.58
L
Yemoja
Yusone
Yemoja
0
3
6
1
W
Thanatos
akadomichan
Thanatos
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,848
Damage
43,630
74,633
Taken
86,965
34,580
Mitigated
29,862
34,467
Healing
31,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AdHerR
Anubis
13,562
457
135
5,325
14,007
6,084
2,122
3,879
10,128
61,710
0
W
Hou Yi
3,788
1,400
0
250
12,878
4,456
2,965
3,703
9,175
0
62,989
L
Ao Kuang
CH0MPI77
Ao Kuang
9,569
1,684
0
4,374
19,530
6,020
0
4,745
14,785
57,387
0
W
Horus
FaithXY
Horus
8,267
3,302
2,231
5,300
14,176
10,651
1,004
7,734
6,442
192
41,533
L
Scylla
Krono865
Scylla
11,221
1,163
0
7,830
21,114
7,576
0
8,361
12,753
74,235
0
L
Danzaburou
McButLIcker
Danzaburou
7,251
1,629
0
2,597
9,633
2,846
0
3,679
5,954
0
39,881
W
19,061
7,108
0
1,487
13,334
4,868
3,905
4,818
8,516
81,655
0
L
Thanatos
SmileSir
Thanatos
11,589
3,386
0
14,521
25,327
7,000
0
8,499
16,828
0
51,945
L
Yemoja
Yusone
Yemoja
4,000
445
1,552
362
11,361
6,420
0
7,665
3,696
22,233
0
W
Thanatos
akadomichan
Thanatos
20,170
5,406
0
19,739
20,238
8,521
1,253
4,821
15,417
0
93,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,568
Gold Earned
50,921
529
Minions Killed
420
0
Camps Cleared
0
2,080,063
Distance Traveled
1,832,242
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,544
502
93
4
0
393,854
3
W
Hou Yi
10,901
474
124
5
0
378,832
0
L
Ao Kuang
10,533
458
93
4
0
471,449
3
W
Horus
10,763
468
69
3
0
445,054
4
L
Scylla
10,684
465
138
6
0
356,919
4
L
Danzaburou
8,394
365
71
3
0
224,387
2
W
Nu Wa
11,756
511
98
4
0
415,076
3
L
Thanatos
11,146
485
81
4
0
352,107
0
L
Yemoja
10,164
442
37
2
0
427,380
8
W
Thanatos
13,604
591
145
6
0
447,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role