Player Matchup

Tiamat
Tiamat
Acropk86
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,262 Elo+
Solo
Da Ji
Da Ji
Sinkopi
Da Ji
Level 28
God Stats
0W - 3L
1,434 SR
Queue Stats
78W - 89L
1,339 Elo+
Party 3
Thanatos
Thanatos
genioaustero03
Thanatos
Level 17
God Stats
7W - 15L
1,334 SR
Queue Stats
11W - 23L
1,256 Elo+
Party 2
Nike
Nike
poncenacho
Nike
Level 25
God Stats
2W - 1L
1,791 SR
Queue Stats
13W - 19L
1,293 Elo+
Party 2
Hercules
Hercules
shoyah
Hercules
Level 22
God Stats
0W - 1L
1,225 SR
Queue Stats
21W - 22L
1,209 Elo+
Party 3
Team Averages
Level 21
1,457 SR
1,272 Elo+

VS

Team Averages
Level 17
1,527 SR
1,352 Elo+
Izanami
Izanami
ATTESTKILLER12
Izanami
Level 24
God Stats
14W - 19L
1,423 SR
Queue Stats
136W - 168L
1,340 Elo+
Party 1
Yemoja
Yemoja
FeedingMidLane
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsSnok
Danzaburou
Level 27
God Stats
36W - 47L
1,450 SR
Queue Stats
194W - 257L
1,308 Elo+
Solo
Erlang Shen
Erlang Shen
Ttvblxndfold
Erlang Shen
Level 7
God Stats
5W - 3L
1,549 SR
Queue Stats
59W - 58L
1,308 Elo+
Solo
Ra
Ra
lander772
Ra
Level 27
God Stats
1W - 0L
1,713 SR
Queue Stats
125W - 156L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acropk86
Tiamat
14
1 / 6 / 2
8,935
425
11,514
16,292
9,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Sinkopi
Da Ji
11
5 / 4 / 1
8,256
393
9,789
8,123
2,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
13
3 / 9 / 2
8,505
405
8,543
15,427
5,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 3 / 1
6,290
300
1,056
3,766
977
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
shoyah
Hercules
14
1 / 3 / 3
8,833
421
7,998
16,490
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
10,154
484
7,057
13,096
4,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 0 / 9
12,049
574
4,876
8,472
7,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ItsSnok
Danzaburou
15
3 / 4 / 7
10,221
487
7,800
11,298
4,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Ttvblxndfold
Erlang Shen
18
11 / 1 / 7
11,695
557
12,801
12,821
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 1 / 5
8,950
426
7,041
8,921
3,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
25
25
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Tiamat
Acropk86
Tiamat
1
6
2
0.33
W
2
0
9
6.5
W
Danzaburou
ItsSnok
Danzaburou
3
4
7
1.63
L
Da Ji
Sinkopi
Da Ji
5
4
1
1.38
W
Erlang Shen
Ttvblxndfold
Erlang Shen
11
1
7
14.5
L
Thanatos
3
9
2
0.44
W
4
1
5
6.5
L
0
3
1
0.17
L
Hercules
shoyah
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,900
Damage
39,575
60,098
Taken
54,608
26,212
Mitigated
28,067
15,672
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,057
5,211
0
1,014
13,096
4,360
2,092
2,540
10,556
0
51,132
L
Tiamat
Acropk86
Tiamat
11,514
765
136
4,518
16,292
9,760
510
2,719
13,573
60,025
0
W
4,876
833
2,285
2,387
8,472
7,080
2,652
2,129
6,343
54,949
0
W
Danzaburou
ItsSnok
Danzaburou
7,800
4,283
187
1,528
11,298
4,319
3,241
3,605
7,693
0
41,636
L
Da Ji
Sinkopi
Da Ji
9,789
2,060
0
74
8,123
2,847
1,115
614
7,509
0
28,749
W
Erlang Shen
Ttvblxndfold
Erlang Shen
12,801
6,473
0
4,705
12,821
9,231
946
2,351
10,470
0
58,735
L
Thanatos
8,543
4,512
0
5,397
15,427
5,366
220
2,786
12,641
0
37,697
W
7,041
127
2,377
1,485
8,921
3,077
595
889
8,032
29,318
0
L
1,056
224
0
0
3,766
977
0
725
3,041
0
10,419
L
Hercules
shoyah
Hercules
7,998
2,419
352
5,195
16,490
7,262
0
5,073
11,417
0
54,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,819
Gold Earned
53,069
314
Minions Killed
397
0
Camps Cleared
0
1,451,533
Distance Traveled
1,888,160
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,154
484
103
5
0
368,610
1
L
Tiamat
8,935
425
97
5
0
344,119
1
W
Yemoja
12,049
574
97
5
0
341,336
4
W
Danzaburou
10,221
487
76
4
0
369,118
1
L
Da Ji
8,256
393
39
2
0
260,389
0
W
Erlang Shen
11,695
557
87
4
0
410,500
2
L
Thanatos
8,505
405
61
3
0
304,592
1
W
Ra
8,950
426
34
2
0
398,596
5
L
Nike
6,290
300
25
1
0
147,420
0
L
Hercules
8,833
421
92
4
0
395,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role